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11-13-24 06:25 PM
Information
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Game Details
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Users: 3 unique
Last User View
01-16-18
EX Palen
Last Updated
01-16-18
EX Palen
System:
Playstation Vita
Publisher:
SCEA
Developer:
Media Molecule
UPC: 711719221241

Released: 11-22-13
Players: 1
ESRB: E
Trophies: 31
1185 points
Exclusive: Yes

Game Genre:
Action, Adventure
Game Perspective:
Isometric, Top-Down

Price Guide (USD):
Loose:  $15.16
Complete:  $16.83
New:  $20.38
Rarity:  3/10

External Websites:
Official Website
Ebay Listings
Amazon: $9.56
PriceCharting Info

Tearaway (PSVITA) - Playstation Vita

Tearaway is an Action, Adventure game developed by Media Molecule and published by SCEA in 2013 for the Playstation Vita.

Tearaway

Tearaway Title ScreenTearaway Screenshot 1
Tearaway Box Art FrontTearaway Screenthot 2
Rating: 9.2 (7 votes)

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Tearaway (Playstation Vita) Screenshots

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Videos of Tearaway Gameplay

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Tearaway Featured Review

Tearaway Review by: alexanyways - 7/10

Getting Crafty
Imagine a world made entirely of paper. Get Paper Mario out of your head, and imagine a vivid, beautiful land of trees, sculptures and animals, all hand made. That is Tearaway. It's a 3D platformer based on papercrafts and origami, in fact, you can make every item in the game with your own hands. Because of it's Little Big Planet connections, you best believe it's a magical and inventive game. The PS Vita is a land mine of hidden potential, and this game makes use of so much of it.

Graphics
---------

Tearaway is Papercraft. Even if it was on a system that didn't have much detail, it would still look nice, but we're talking about the Playstation Vita, a handheld console more powerful than the PS2. The HD resolution, hand in hand with the beautiful screen that everybody loves from the Vita, make the game look incredibly clear, and make the colors and textures of the paper pop out. The detail and beauty in this game are so inviting that it draws you into playing. The graphics are spectacular, they're definitely among the best on the Vita.

Paper is great. Cardboard is fantastic, and so are the graphics.

10/10

Sound
---------

If you can ever think about what paper sounds like, you got it. From paper tearing, from paper turning, folding, and tapping. There's drum sounds for back touching, and a soundtrack that seems very fitting and mischievous for your journey through the paper world. The trumpet sounds and the booming percussion make the world seem more adventurous and wonderful. The characters even have that classic Banjo Kazooie gibberish.

The only drawbacks are the camera sound, which goes off loud when you take a photo, unless you have headphones in. It's not a problem overall, but it isn't good for discreet gaming, especially if you're in public, people will likely think you're creeping up on them.

Trumpets are cool. Potential stalking charges? Not so much.

8/10

Addictiveness
----------

This is a game of simple pleasures. Simple pleasures that aren't found with any other system. The tap of a finger on the back of the system can mean a drum beat. The combat is cool and the way things can move in the game are all wondrous, and you'd be hooked to find more.

The game is intensely addictive while you play through it, but there isn't much to do but collect everything when you finish. It becomes a dull wonder, a reminder of the fun you had, unless you start the game over altogether, which feels like less of a journey, because you've already discovered everything, you'd feel like it's missing the charm it had the first time around. The stages just seem to drag, and it's rather inexplicable how dull the game becomes when you return to it.

It's hooking, but wears off, and makes you want more, leaving disappointment.

6/10

Story
-----------

Tearaway's story has deep meaning behind it, or not. It's rather hard to tell if there's symbolism to the story or not. The envelope, or Iota and/or Atoi is on its way to deliver a message to the face in the sun (Teletubbies), a godly being from another world. A question you'd never ask, who is sun? You are, and the citizens of that world will praise you for existing, as a god, whether they're good or evil. The message you deliver is the story of your journey. The point of the story is to deliver a story to yourself, in a commentary on stories. While an interesting inception story, you hardly notice it, the game doesn't cling to the story, yet the story is very much present. It feels loose.

The story is awesome, but it feels distant. Torn away, if you will.

9/10

Depth
------------

The game is pretty short, it takes 7-10 hours to beat the game, with the 10 having everything in the game collected. You'd be likely to spend more time with the game's special Papercrafts that are on tearaway.me, the game's art site. There's quite a bit to do in the game, it feels like a full experience while you're playing, but it'll feel really short when you look back at it.

It's a game you'd only really play once, but it's reasonable enough in length. Not exactly worth the $40, but wait for the price to drop.

4/10

Difficulty
------------

The game is literally designed for all ages. Anybody can pick it up and play it with ease. There's challenges should you look for a 100% completion, which you should if you want a full experience.

3/10 (7 in grading, flipped from 3 because ease is positive)

Total Grading for Tearaway
Graphics - 10% (10% of 10 is 1)
Sound - 10% (10% of 8 is .8)
Addictiveness - 35% (35% of 6 is 2.1)
Story - 25% (25% of 8 is 2)
Depth - 15% (15% of 4 is 0.6)
Difficulty - 5% (5% of 7 is 0.4)
Total - 7

Overall, Tearaway is a game that'll keep you happy throughout the time you play it. There's amazing graphics, awesome sound, interesting story, and easy to grasp.

Though it has a slightly detached story, a camera sound that sets off red flags, and a one playthrough lifespan, it's a game you should definitely try, but not to buy brand new. Borrow it from somebody that has it for sure.

I loved this game, but it is flawed, and while it does deserve a lot of the praise it gets, it simply isn't as good as it's made out to be.

Edit: The main point to this game seems to be gameplay. I don't think I can score it fairly without gameplay being a part of it. It truly is a good game, but it relies heavily on gameplay. Expect an update should gameplay become a criteria.
  Graphics 10   Sound 8   Addictive 6   Depth 4   Story 8   Difficulty 3

Tearaway Game Description

Tearaway is the ultimate PS Vita showcase title. A charmingly inventive third-person adventure game, Tearaway takes full advantage of almost all of the PlayStation Vita's unique features. Take pictures with the Vita's camera to affect the game. Use the Rear Touch Pad to interact with both environments and characters. Draw on the Touch Screen to create clothing for characters and complete other tasks. Blow into your Vita to literally breathe new life into Tearaway's world. All these godlike powers and more are yours as the papery world of Tearaway unfolds in your hands. Reach into the game to help your new messenger friend, IOTA or ATOI, complete a very special delivery.

Tearaway Reviews

Overall 9.2    Graphics 10    Sound 8    Addictive 6    Story 8    Depth 4    Difficulty 3


7
Getting Crafty   alexanyways
Imagine a world made entirely of paper. Get Paper Mario out of your head, and imagine a vivid, beau...
  Graphics 10   Sound 8   Addictive 6   Story 8   Depth 4   Difficulty 3

      Review Rating: 5/5     Submitted: 02-08-14     Updated: 02-08-14     Review Replies: 2

Tearaway Cheat Codes

Trophies

There are 13 Bronze Trophies, 12 Silver Trophies, 5 Gold Trophies, and 1 Platinum Trophy.

Between the Pages Finish Between the Pages without losing your Stamp Silver
Cataclysm Finish Between the Pages Bronze
Catastrophe Finish Gibbet Hill Bronze
Completist 100% complete the game Gold
Crafty Create 10 Decorations with the Cutting Mat Bronze
Dangerous Digit Dispatch 40 Scraps with your finger Bronze
Do-Gooder Complete all the "extra things to do" Gold
Doppleganger Take a photo of the other Messenger Bronze
Free Hug Throw a Gopher at a Scrap Bronze
Gifted Collect all the hidden presents Gold
Globe Trotter Take a photo in each Chapter Silver
Good Old Days Take a black and white photo of a Gopher riding an Elk Silver
Grand Tear Finish the Tear without losing your Stamp Silver
Ham-Fisted Dispatch 10 Scraps while riding the Pig Bronze
Happy Birthday Open your first Present Bronze
Helping Hand Complete your first "extra thing to do" Bronze
Humanitarian Complete 10 "extra things to do" Silver
Inspiring Presents Collect 30 presents Silver
Lunch Break Take a sepia photo of a Squirrel eating an acorn Silver
Paperazzi Take 15 photos of the paper world Bronze
Papercraft Beginner Unlock your first papercraft plan Bronze
Papercraft Enthusiast Collect 25 papercraft plans Silver
Papercraft Wizard Collect all the papercraft plans in the world Gold
Perfectionist Collect all the other trophies Platinum
Scrapped Dispatch all the Scraps Gold
Shredder Dispatch 200 Scraps Silver
Too Much Swag Put more than 10 Decorations on your Messenger Bronze
Tower of Doom Tumble a pile of 6 Scraps Bronze
Wendigo Fissure Finish the Wendigo Fissure without losing your Stamp Silver
Yellow Head Take a photo of Yellow Head Silver
You Have 1 New Message Finish the game Silver

Tearaway Threads

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Tearaway Guides and Walkthroughs

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Comments for Tearaway

GenesisJunkie 02-17-15 - 10:07 AM
 Tearaway is the perfect Vita game. It uses all the features of the Vita better than any other I have played on the system. Must own!

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