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Game Details
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Last Updated
02:04 AM
Staff
System:
Playstation
Publisher:
Psygnosis Limited
Developer:
Hookstone
UPC: 735009401328

Released: 10-31-98
Players: 1
ESRB: E

Game Genre:
Action, Strategy
Game Perspective:
1st-Person Perspective
Genre Sport:
Arcade, Meditative / Zen, Real-Time
Genre Non-Sport:
Arcade, Meditative / Zen, Real-Time

Price Guide (USD):
Loose:  $0.99
Complete:  $8.99
New:  $10.00
Rarity:  8/10

External Websites:
Ebay Listings
Amazon: $2.54
PriceCharting Info

Sentinel Returns (PSX) - High Scores | Playstation

Sentinel Returns is an Action, Strategy game developed by Hookstone Ltd. and published by Psygnosis Limited in 1998 for the Playstation.

Sentinel Returns

Sentinel Returns Title ScreenSentinel Returns Screenshot 1
Rating: 0 (0 votes)

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Sentinel Returns Game Description

Enter a surreal world where you must battle the Sentinel and his sentries over 650 chequered, 3D landscapes. Energy and movement are completely redefined in this unique blend of arcade and strategy elements. You, only known as an intelligent presence, move about the landscape by teleporting between robot "hulls". Any object in your field of vision can be absorbed for energy, as long as you also see the square of the landscape that the object is standing on. By aiming at any square your can see, and spending energy, you can create a new robot hull and teleport your presence to it, or you can create neutral objects: trees to block yourself from the Sentinel's gaze, or boulders that can be stacked. You gain height in the landscape by creating a robot on top of a stack of boulders, until you can see the Sentinel's square at the highest point in the landscape and absorb him. The problem is that the Sentinel slowly rotates and ruthlessly absorbs anything in his field of vision that is more potent than a tree, including yourself. In later levels, his sentries will threaten you with absorption from several directions.

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