Mortal Kombat Deadly Alliance for the Game boy Advance
Let's see how this goes:
So for the basic plot of the story, Quan Chi is trapped in the Netherrealm, after revealing himself to be the killer of Scorpion's family and his clan, the Shirai Ryu. He escapes by stealing Shinnok's amulet, and teams up with Shang Tsung to revive the "Dragon King" and his army, and Raiden, the Thunder God, has to stop them. However, he must sacrifice his Elder God status to do so and help the others. This game introduces a lot of new characters, alongside previous favorites like Johnny Cage, Sub-Zero (now unmasked for the 2nd time, although his alternate costume contains a mask), and the aformentioned Raiden.
Unfortunately, not all the characters in the console versions are present in the Game Boy version
The character roster stands at the ff:
Shang Tsung , the sorcerer who wants to RULE THE WORLD
Quan Chi, the ruler of the underworld aka the Netherrealm
Scorpion, the spectre hellbent on revenge
Raiden, the God of Thunder (Sorry Thor)
Jax, the Special Forces agent with all the muscles
Sub-Zero, the Lin Kuei Grandmaster who's picking new students
Kitana, the princess of Edenia
Kung Lao, the Shaolin monk wanting to avenge the death of his friend
Frost, Sub-Zero's apprentice, and a very arrogant individual
Sonya, the leader of the Special Forces
Kano, the Black Dragon leader
Li Mei, the one of few good people of Outworld
Kenshi, the blind swordsman
All the other characters present in the console versions (except Shang Tsung, Quan Chi, and Scorpion), along with Sektor, Sareena, and Noob, are in Tournament Edition, basically a new version of the same game
The graphics are basically GBA-level graphics. The pixelated characters are not creatively designed, and the backgrounds do not move at all.
The sound is basically just rehashed samples from the console version. You can clearly hear the same sounds from the console version when the fighters are getting hit. It's just basically one set of sounds for men, and another set for the women.
In terms of gameplay, it's actually good. The hit detection is spot on, all the special moves and fighting styles are there, there is blood present. and the Fatalities are present, abelit watered-down versions of it. Like I said, not much variety is is this game apart from being a hand-held port.
There are still some issues with the gameplay. First, the AI is inconsistent, especially in survival mode. The throw mechanics are off, so off that i kept pressing A and S on my keyboard at the same time (these represent the A and B buttons on the GBA for all the vizzed noobs) and it sitll does not work. Finally, some animations are a bit sloppy, especially when the fighters jump.
In terms of depth, it's one again lacking in features, apart from the Survival mode and the Krypt (which has a full supply of alternate costumes)
To sum this all up, I would give it a 6.4/10.
I can say that this game is a complete disappointment for all Mortal Kombat fans, even for a Game Boy Advance Game