Yes, we all know the story behind this game. It was Capcom's first ever Street Fighter game, just the fact not many knew about it for two reasons: 1) Street Fighter 2 was much loved and played, and it was much smoother compared to this. 2) Street fighter 2 had multiple and still continues to get revision's to-date.
So in short, the first game was forgettable at best. And in regard to that statement, Capcom didn't want the game to have anything related to do to Street Fighter to the point were this title got changed to Fighting Street. Like other various fighting games, the original Street Fighter game had been ported over to multiple consoles, including the TurboGrafx-16 CD add-on.
Graphics: 8/10
Pros: This version is the best looking home version of the original Street Fighter. The characters are resembled quite accurately to their arcade counterparts, and look spot on. You even have the character portraits and the world map fully detailed, along with the training stages. These are features are only present in the turbografx version of the game.
Cons: The backgrounds look a little bit grainy when compared to the arcade, and have been altered to get this game on the system. You'll notice this right away when you fight Joe. Small details like the 1978 looking van show this, and the sky is dark blue instead of day time blue like the arcade version.
Sound 5/10:
Pros: The music is the game's strongest aspect in that regard, not only does it resemble the arcade version but it completely rearranges it in high quality CD track. It sounds much better than the arcade, and it's very memorable.
Cons: Unfortunately the sound effects didn't take advantage of the high quality audio as good as the music did. Every sound effect is blurred out to the point were you can't even tell what the announcer is saying after you've beaten an opponent like Adon or Gen. Even some of the Shoryuken sound effects don't sound good when compared to the arcade version of the game.
Addictiveness: 1/10
Now before I say anything, I like the original Street Fighter. The arcade version was a little bit clunky but the controls still worked good enough were you could pull off special moves with ease, and that was a good thing especially when you fight Sagat. But unfortunately the controls are bad in this version. Special moves are completely random and when you need to use them to defeat Sagat, that's a huge problem and makes this game into a unenjoyable button masher.
Story: N/A There's no real story in this game, and to add to that there's no real endings either.
Depth: 5/10
The original Street Fighter didn't offer that much to begin with and this version is no different, you just begin the game. Player 1 takes control of Ryu, and Player 2 is Ken. Either character you go with, your goal is the same. Just go to different places and win fights until you reach and defeat Sagat. There's a few training stages for extra points for your high-score, but overall it's nothing too special.
Difficulty: 10/10
The original game was beatable but thanks to the flaws mentioned earlier, I can't get far in the game at all. The AI can pull off moves effortlessly, and button mashing doesn't seem to help that much.
Overall: 4.5/10 It's good looking, but it fails miserably in a lot of sections.
Street fighter 2 was much improved on the Turbografx-16 and it's more enjoyable than this game. I would avoid this game at all cost.
Yes, we all know the story behind this game. It was Capcom's first ever Street Fighter game, just the fact not many knew about it for two reasons: 1) Street Fighter 2 was much loved and played, and it was much smoother compared to this. 2) Street fighter 2 had multiple and still continues to get revision's to-date.
So in short, the first game was forgettable at best. And in regard to that statement, Capcom didn't want the game to have anything related to do to Street Fighter to the point were this title got changed to Fighting Street. Like other various fighting games, the original Street Fighter game had been ported over to multiple consoles, including the TurboGrafx-16 CD add-on.
Graphics: 8/10
Pros: This version is the best looking home version of the original Street Fighter. The characters are resembled quite accurately to their arcade counterparts, and look spot on. You even have the character portraits and the world map fully detailed, along with the training stages. These are features are only present in the turbografx version of the game.
Cons: The backgrounds look a little bit grainy when compared to the arcade, and have been altered to get this game on the system. You'll notice this right away when you fight Joe. Small details like the 1978 looking van show this, and the sky is dark blue instead of day time blue like the arcade version.
Sound 5/10:
Pros: The music is the game's strongest aspect in that regard, not only does it resemble the arcade version but it completely rearranges it in high quality CD track. It sounds much better than the arcade, and it's very memorable.
Cons: Unfortunately the sound effects didn't take advantage of the high quality audio as good as the music did. Every sound effect is blurred out to the point were you can't even tell what the announcer is saying after you've beaten an opponent like Adon or Gen. Even some of the Shoryuken sound effects don't sound good when compared to the arcade version of the game.
Addictiveness: 1/10
Now before I say anything, I like the original Street Fighter. The arcade version was a little bit clunky but the controls still worked good enough were you could pull off special moves with ease, and that was a good thing especially when you fight Sagat. But unfortunately the controls are bad in this version. Special moves are completely random and when you need to use them to defeat Sagat, that's a huge problem and makes this game into a unenjoyable button masher.
Story: N/A There's no real story in this game, and to add to that there's no real endings either.
Depth: 5/10
The original Street Fighter didn't offer that much to begin with and this version is no different, you just begin the game. Player 1 takes control of Ryu, and Player 2 is Ken. Either character you go with, your goal is the same. Just go to different places and win fights until you reach and defeat Sagat. There's a few training stages for extra points for your high-score, but overall it's nothing too special.
Difficulty: 10/10
The original game was beatable but thanks to the flaws mentioned earlier, I can't get far in the game at all. The AI can pull off moves effortlessly, and button mashing doesn't seem to help that much.
Overall: 4.5/10 It's good looking, but it fails miserably in a lot of sections.
Street fighter 2 was much improved on the Turbografx-16 and it's more enjoyable than this game. I would avoid this game at all cost.