Jackal is a simple enough game, you are commandos in a jeep. The jeep shoots bullets and also throws grenades. You ended up packing the endless grenade box though, which is a good thing, because with no limit you can throw them nonstop and take out an army. Its two players too, as you both move around the battlegrounds, actually, it seems you are deeper in enemy lines -I'll explain later - and rescue P.O.W.s.
This game has an ebb and flow. Sometimes you are rescuing prisoners, breaking into their locked buildings against minimal troop resistance and driving them to a rescue helicopter, and other times its throwing you right into the enemy and letting them fire at will on you.
When I was a kid, I rented this game (as one could from Redbox nowadays) probably.. 8 times. With that money, I could have just bought it! Jackal was that fun for me. It gets the action just right. Lets go through my beat up memories here and see how it scores.
Graphics: 5 Aside from a few excellent looking bosses, the birds-eye view is so far away it hurts any kind of detail. The infantry soldiers almost look like stick men, the tanks are just about as big as your jeep - definitely not impressive! There is a helicopter boss who is really huge, which is kind of out of proportion to say, a rather small statue boss you killed on stage 2. The backgrounds make up for it though, some are expected, an empty beach, military bases - others not so much, a Grecian ruin, complete with crumbling columns. The explosions in this game all look the same, and kind of cheap, really.
Sound: 8 Komani really turned up in the sound department. The music is excellent. This came out right about the time the first Metal Gear did, and you can hear the similarities the house did on them (and see it a bit in the title). The music is fast, and matches the rushed aspect of your attacks. You bomb the enemy and keep it moving, Sound effects are ok, but definitely weaker. Probably the best of them go to the final boss. The explosions though common, don't impress in the sound department either.
Addictiveness: 9 I LOVED this game. I would play it, beat the thing, think I was over it, and within a month, its hot and heady mixture of fast combat and tough difficulty would call me back. Now I look on it and it all looks a bit simple, really. But its still a really fun game, the difficulty is just enough to punish you without it feeling like you were cheated. And with two-player, its even more fun.
Story: 3 I uh, just know you are trying to get to the end. There wasn't any story for me, really. It almost felt like one of those old (wait this is old) arcade shooters. You just drop down and there you go. The game is hurt badly by this, and all you get to go off is a overall map - and a end level graphic that kind of looks like a comic book panel. Its not much, and I wish there was more to it, especially when you factor in the crazy last boss.
Depth: 4 This game doesn't do anything beyond shooting things, rescuing things, and dodging things. There is no powerups to collect, only P.O.W. If you rescue them (you don't have to) they will upgrade your grenades and you'll get rockets - which shoot further, and can be powered up (again with P.O.W. - get it) to have small projectile explosions. This is a very useful upgrade and you can flatten enemies in 4 directions with it - the shot even goes through foes to hit people behind.
Difficulty: 7 This is a good difficulty I feel. Its not a pushover, and has lots of new surprises thrown at you each level. The lasers traps are particularly interesting. I played a few times with a friend, he died every time on the lasers. Over and over. Ah well, no patience I guess. The bosses are impressive most of the time, and I enjoyed fighting them, from giant tanks to giant ships, its pretty much giant everything.
Overall: 7.5 This is a good game overall, excellent with two players. If you like military themed shooters this might be up your alley.
Jackal is a simple enough game, you are commandos in a jeep. The jeep shoots bullets and also throws grenades. You ended up packing the endless grenade box though, which is a good thing, because with no limit you can throw them nonstop and take out an army. Its two players too, as you both move around the battlegrounds, actually, it seems you are deeper in enemy lines -I'll explain later - and rescue P.O.W.s.
This game has an ebb and flow. Sometimes you are rescuing prisoners, breaking into their locked buildings against minimal troop resistance and driving them to a rescue helicopter, and other times its throwing you right into the enemy and letting them fire at will on you.
When I was a kid, I rented this game (as one could from Redbox nowadays) probably.. 8 times. With that money, I could have just bought it! Jackal was that fun for me. It gets the action just right. Lets go through my beat up memories here and see how it scores.
Graphics: 5 Aside from a few excellent looking bosses, the birds-eye view is so far away it hurts any kind of detail. The infantry soldiers almost look like stick men, the tanks are just about as big as your jeep - definitely not impressive! There is a helicopter boss who is really huge, which is kind of out of proportion to say, a rather small statue boss you killed on stage 2. The backgrounds make up for it though, some are expected, an empty beach, military bases - others not so much, a Grecian ruin, complete with crumbling columns. The explosions in this game all look the same, and kind of cheap, really.
Sound: 8 Komani really turned up in the sound department. The music is excellent. This came out right about the time the first Metal Gear did, and you can hear the similarities the house did on them (and see it a bit in the title). The music is fast, and matches the rushed aspect of your attacks. You bomb the enemy and keep it moving, Sound effects are ok, but definitely weaker. Probably the best of them go to the final boss. The explosions though common, don't impress in the sound department either.
Addictiveness: 9 I LOVED this game. I would play it, beat the thing, think I was over it, and within a month, its hot and heady mixture of fast combat and tough difficulty would call me back. Now I look on it and it all looks a bit simple, really. But its still a really fun game, the difficulty is just enough to punish you without it feeling like you were cheated. And with two-player, its even more fun.
Story: 3 I uh, just know you are trying to get to the end. There wasn't any story for me, really. It almost felt like one of those old (wait this is old) arcade shooters. You just drop down and there you go. The game is hurt badly by this, and all you get to go off is a overall map - and a end level graphic that kind of looks like a comic book panel. Its not much, and I wish there was more to it, especially when you factor in the crazy last boss.
Depth: 4 This game doesn't do anything beyond shooting things, rescuing things, and dodging things. There is no powerups to collect, only P.O.W. If you rescue them (you don't have to) they will upgrade your grenades and you'll get rockets - which shoot further, and can be powered up (again with P.O.W. - get it) to have small projectile explosions. This is a very useful upgrade and you can flatten enemies in 4 directions with it - the shot even goes through foes to hit people behind.
Difficulty: 7 This is a good difficulty I feel. Its not a pushover, and has lots of new surprises thrown at you each level. The lasers traps are particularly interesting. I played a few times with a friend, he died every time on the lasers. Over and over. Ah well, no patience I guess. The bosses are impressive most of the time, and I enjoyed fighting them, from giant tanks to giant ships, its pretty much giant everything.
Overall: 7.5 This is a good game overall, excellent with two players. If you like military themed shooters this might be up your alley.
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