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Hopin' To a 3D World! A Hard-ly Fun Challenge!
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03-08-14 09:05 PM
Mohammedroxx3 is Offline
| ID: 986788 | 2481 Words
| ID: 986788 | 2481 Words
Mohammedroxx3
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Level: 124
POSTS: 3118/4716
POST EXP: 427341
LVL EXP: 21377003
CP: 37455.2
VIZ: 1466506
POSTS: 3118/4716
POST EXP: 427341
LVL EXP: 21377003
CP: 37455.2
VIZ: 1466506
Likes: 2 Dislikes: 0
Well, hey guys! So, I'm now back with another review! This time, it's a non-sonic review. (The Sonic marathon reviews ended and I got somewhat bored to make more sonic reviews.) This is also my 1st review for this month as staff and this is my 1st time I review a PSX game. Anyways, let's go ahead and get started right onto the review! Intro: So, to start off this review, let's start it off with a question for you. Why not? Anyways, have you ever heard of the original 2D frogger? haha, actually there are a lot of 2D frogger games out there. Normally for those 2D simple frogger, it is a simple game where you just have to reach to the top of the screen and go to the one of the open areas on the top while avoiding all hazards such as cars and the river. Well, as for this game, the gameplay may feel somewhat similar to the 2D frogger games out there, except you are in a huge 3D world! Actually, there are even more than one 3D worlds in this game! You simply have to guide the frog and avoid all hazards and reach to the little colorful frogs and save them! And of course, you must save each and every one of them and they are all scattered in different and certain areas within the level. Huh, may sound like a really simple and easy concept for a game, right? Well, now, I'm gonna (try) to dive in deeper to the game, then you'll know that it is not necessarily that case! Gameplay: 9 Alright, so the gameplay may seem sort of simple, really? Wouldn't you agree? Well, just because it may seem simple doesn't mean that it is not fun. Let me explain it, so, you play as frogger. (Which is obviously the green frog you play as, I'm not 100% sure if that is his name but I don't see any other names for him). What frogger must do is that there are small, lost, and colorful frogs scattered in certain areas in 3D levels that he must save. How it works is that frogger can hop left, right, up, and down. (No, really?) And there is actually a little timer and you MUST catch a little frog and rescue it before the time runs out. If time runs out, you lose a life and start from the beginning. Frogger also has other abilities such as using his tongue, croaking, and jumping. Now, to make things a bit easier, I'm gonna go ahead and briefly describe each one of those abilities and tell you what they are used for: Tongue: So, to use the tongue, press square. Also, I would like to say that I can possibly be wrong on what buttons in the controller you press since I have the controls for the RGR plugin configured to what I like but I should (hopefully) say it correctly. Anyways, when you go ahead and try it out, Frogger just sticks his tongue out and makes it into a circle then he swallows his tongue again and do nothing else, right? Well, if that happens, it's because there are no flies in the air nearby. Now, you guys can pretty much guess what I'm going to say. When there is a fly nearby and you were to use frogger's tongue, what will happen? Obviously frogger will actually extend his tongue toward that fly and then he catches it and swallows it up. Now, what are they useful for? To be honest, a few are somewhat useful and most aren't really useful at all. When you catch and swallow a fly, most of them will simply higher your score a little and they all have certain scores. Doesn't really do much. A few certain type of flies are actually power-ups. Some of those flies can actually make you do a quicker hop. I actually find that ability a bit useful at a lot of times. Like for example, if you are in a level where there are a lot of bees chasing you and you must run away from them. (because if they catch you, you'll lose a life and start from the beginning of the level) And those bees come after you quite FAST. If you are forced to out-run them in a huge area with no place to hide, you will NOT make it. They WILL catch you at some point. What you have to do is to out-run them as much as you can until you hide away behind a log (if there are no nearby areas to hide, then you are pretty much screwed), which is why that quicker-hop power-up from certain flies are quite useful. It helps you hop away from bees quicker. Now, there are also other power-ups from certain flies, such as a fly that makes you gain more time. (Quiet useful) And other certain flies that makes you lose time instead. (Ouch, watch out from them, they're pretty good and deceiving traps) And in dark levels like the dark cavern, there are fire flies and helps light up the area for you more. Yea, thats about it for the tongue. lol Croak: Well, you guys all know that frogs can croak, right? (I hope you know this before you start making me laugh at you in a middle of a review) I find the ability to croak quite useful, mostly in cases you are lost. To do the move, I think you press circle. (Hopefully I'm not wrong since this may be based off the way I configured the controls) To explain it, when you croak, if there is a little frog nearby that you must save, that little frog will croak to you back. So, depending on how you can hear things, this can certainly help you to find that frog, especially if you are lost. Now, a second thing that I find this move quite useful for is when you are stuck and lost in a dark area and when you have a little light left. What you do is that you croak, then you will actually make things around you light up a bit more to help make you see things more for one second. Especially useful so you don't end up getting yourself killed from a random spider or any other hazard because you can't see from the dark. So, croaking wouldn't be so useless after all, wouldn't you agree? Jumping: Now, don't imagine this move incorrectly. It is definitely no where near other games where you can jump extremely high and move fast like Sonic games. (lol, imagine a frog running fast and jumping high like Sonic. XD) So, this is how it works, it feels like a normal hop but slightly slower, you make a big jumping sound, and you jump up vertically higher. So, it's quite a useless move in most cases. But in some cases, you may have to jump up on a higher ledge and jump up steps which makes it useful. Thats pretty much all for this move. And thats all for the game play. Graphics: 8 Now, this can be slightly hard for me to judge. For some odd reason, the graphics appear to be a little fuzzy and slow for me, but when I check out gameplay videos of this game just to double check, it's not slow or fuzzy at all in the videos. So, it's most likely just my computer or the RGR plugin, but ehh, not a big issue since it not really that bad. Anyhow, it's pretty good for a ps1 game. The graphics mostly feels like a world made of play-dough. And funny enough, everything just feels like flat play-dough. As if everything is made of colorful playdough, but it is empty from the inside instead of being filled with play-dough, just only on the outside. If you are not completely sure what I mean, then imagine this. Let's say you have a piece of play-dough and you were to completely squish it down flat like paper. Then you were to roll it up in a ball while leaving everything inside that ball as empty air with just flat play-dough on the outside. Well, this is how the graphics of this game feels like. But thats still pretty decent for a ps1 game, probably slightly above average. And the colors are... Well, colorful and good, but not very contrasting or vivid. To explain it more, the lighting of about all the levels just feels.... Constant and almost all the same lighting on all the areas. If you're not sure what I exactly mean, then imagine this, you are in a room with extremely bright lighting and the whole room just looks bright orange for the light. Or it is extremely dark and the whole room is nearly pitch black. And no area in the room seem to have a slight different lighting brightness, all just the same lighting. You understand what I mean? Hopefully you understand. Well, this is how the graphics are like. but I still find it pretty good for a ps1 game and the colors are still eye catchy, a bit, especially for a 3D world. Well, yep. Thats the graphics in my opinion for this game. Sound: 8 I guess the sound is ok. The sound effects are pretty good and fitting. It's something you would want to hear. It's not like a sound effect that is high pitched and disturbing. Like when you croak, use the tongue, jump, hop... etc, it's something you would want to hear when you do those moves. It's not a high pitched sound that would make you like, "UGHH... I hate this sound effect. My ears!". Now, as for the background musics, they are pretty good too, but with a few flaws. To explain it, each and every menu and level has different background musics. Well, sure they are all different, but you might notice this feeling that they all show the same mood and the same type of theme, which is usually jumpy and happy, which is kind of cool but annoying after a while. You just want to get a different mood after hearing the same type of mood for a while. What I would suggest is a certain level with a sad mood, another level with a scary mood, another level with a happy mood, another level with a rocking mood... etc. But about all the background musics have the same mood, which is sort of happy and jumpy like what I said. but I guess it's pretty good to listen to for the first time. Also, they are pretty repetitive too. but still, it kind of motivates you to play the game and it fits all the levels pretty well. There you have it for the sound. Addictiveness: 9 Now, I'll really have to say that this game is pretty addictive. You literally want to play this game again so you can finally finish a certain level in the game and/or unlock new levels to play and explore! The game just leaves you curious to know how the new and unlock-able levels will be like. It's also fun to play the same level that you have mastered again so you can either finish the level faster and get a higher score, or just take a break from the hard and new ones and re-play the old and your favorite ones you played before. This game also provides one heck to a challenge which makes you want to play it again. Really, I don't know if there is any other necessary thing left to say for the addictiveness. Story: 6 To be honest, I might not be 100% sure on what the story of this game is since there was nothing that explained the story. Though, it's easy for anyone to assume that the story is that frogger must save little, lost, and colorful frogs before it is too late. I honestly find this story quite simple actually. There is no real story behind on how the little frogs got lost or what event happened to cause all of this. It's simple and actually leaves the player somewhat lost. But ehh, not much of a significant thing for this game anyways since it just delves in right to the gameplay. Depth: 10 I'll really have to say that this game offers quite a lot. Firstly, this game will take quite a very long amount of time to fully complete and beat all levels. Why? There are so much various levels, each one of them is fairly challenging and most of them are extremely hard. There are also some levels that are locked and you must unlock them by catching a golden frog in the other levels that are already unlocked for you. Once you catch a golden frog, some levels are unlocked. You can also Difficulty: 9 I must say that this is a very hard game. Once you literally just touch anything hazardous (like a bee, car, dog, spider... etc) you will immediately lose and life and get teleported all the way back to where you started. No checkpoints. It's not like a Sonic game where you simply lose rings or mortal combat where your health bar simply goes down, you just immediately lose a life and go back to the beginning. There are typically hazards everywhere and you can just reach so far to finishing a level and you just get a game over at the end. Like if you were to get all of the little frogs except one and you are on your last live, then you are a few hops away from getting the last frog, then boom! You fell into some type of hazard and get a game over.... Don't you think thats a bit rough? Well, yep. OVERALL: 9 Well, thats about it for the review. Dang, reviewing a psx game was fun! I hope you all enjoyed reading my first review for my staff role! Any feedback appreciated. Have a nice day on vizzed! Intro: So, to start off this review, let's start it off with a question for you. Why not? Anyways, have you ever heard of the original 2D frogger? haha, actually there are a lot of 2D frogger games out there. Normally for those 2D simple frogger, it is a simple game where you just have to reach to the top of the screen and go to the one of the open areas on the top while avoiding all hazards such as cars and the river. Well, as for this game, the gameplay may feel somewhat similar to the 2D frogger games out there, except you are in a huge 3D world! Actually, there are even more than one 3D worlds in this game! You simply have to guide the frog and avoid all hazards and reach to the little colorful frogs and save them! And of course, you must save each and every one of them and they are all scattered in different and certain areas within the level. Huh, may sound like a really simple and easy concept for a game, right? Well, now, I'm gonna (try) to dive in deeper to the game, then you'll know that it is not necessarily that case! Gameplay: 9 Alright, so the gameplay may seem sort of simple, really? Wouldn't you agree? Well, just because it may seem simple doesn't mean that it is not fun. Let me explain it, so, you play as frogger. (Which is obviously the green frog you play as, I'm not 100% sure if that is his name but I don't see any other names for him). What frogger must do is that there are small, lost, and colorful frogs scattered in certain areas in 3D levels that he must save. How it works is that frogger can hop left, right, up, and down. (No, really?) And there is actually a little timer and you MUST catch a little frog and rescue it before the time runs out. If time runs out, you lose a life and start from the beginning. Frogger also has other abilities such as using his tongue, croaking, and jumping. Now, to make things a bit easier, I'm gonna go ahead and briefly describe each one of those abilities and tell you what they are used for: Tongue: So, to use the tongue, press square. Also, I would like to say that I can possibly be wrong on what buttons in the controller you press since I have the controls for the RGR plugin configured to what I like but I should (hopefully) say it correctly. Anyways, when you go ahead and try it out, Frogger just sticks his tongue out and makes it into a circle then he swallows his tongue again and do nothing else, right? Well, if that happens, it's because there are no flies in the air nearby. Now, you guys can pretty much guess what I'm going to say. When there is a fly nearby and you were to use frogger's tongue, what will happen? Obviously frogger will actually extend his tongue toward that fly and then he catches it and swallows it up. Now, what are they useful for? To be honest, a few are somewhat useful and most aren't really useful at all. When you catch and swallow a fly, most of them will simply higher your score a little and they all have certain scores. Doesn't really do much. A few certain type of flies are actually power-ups. Some of those flies can actually make you do a quicker hop. I actually find that ability a bit useful at a lot of times. Like for example, if you are in a level where there are a lot of bees chasing you and you must run away from them. (because if they catch you, you'll lose a life and start from the beginning of the level) And those bees come after you quite FAST. If you are forced to out-run them in a huge area with no place to hide, you will NOT make it. They WILL catch you at some point. What you have to do is to out-run them as much as you can until you hide away behind a log (if there are no nearby areas to hide, then you are pretty much screwed), which is why that quicker-hop power-up from certain flies are quite useful. It helps you hop away from bees quicker. Now, there are also other power-ups from certain flies, such as a fly that makes you gain more time. (Quiet useful) And other certain flies that makes you lose time instead. (Ouch, watch out from them, they're pretty good and deceiving traps) And in dark levels like the dark cavern, there are fire flies and helps light up the area for you more. Yea, thats about it for the tongue. lol Croak: Well, you guys all know that frogs can croak, right? (I hope you know this before you start making me laugh at you in a middle of a review) I find the ability to croak quite useful, mostly in cases you are lost. To do the move, I think you press circle. (Hopefully I'm not wrong since this may be based off the way I configured the controls) To explain it, when you croak, if there is a little frog nearby that you must save, that little frog will croak to you back. So, depending on how you can hear things, this can certainly help you to find that frog, especially if you are lost. Now, a second thing that I find this move quite useful for is when you are stuck and lost in a dark area and when you have a little light left. What you do is that you croak, then you will actually make things around you light up a bit more to help make you see things more for one second. Especially useful so you don't end up getting yourself killed from a random spider or any other hazard because you can't see from the dark. So, croaking wouldn't be so useless after all, wouldn't you agree? Jumping: Now, don't imagine this move incorrectly. It is definitely no where near other games where you can jump extremely high and move fast like Sonic games. (lol, imagine a frog running fast and jumping high like Sonic. XD) So, this is how it works, it feels like a normal hop but slightly slower, you make a big jumping sound, and you jump up vertically higher. So, it's quite a useless move in most cases. But in some cases, you may have to jump up on a higher ledge and jump up steps which makes it useful. Thats pretty much all for this move. And thats all for the game play. Graphics: 8 Now, this can be slightly hard for me to judge. For some odd reason, the graphics appear to be a little fuzzy and slow for me, but when I check out gameplay videos of this game just to double check, it's not slow or fuzzy at all in the videos. So, it's most likely just my computer or the RGR plugin, but ehh, not a big issue since it not really that bad. Anyhow, it's pretty good for a ps1 game. The graphics mostly feels like a world made of play-dough. And funny enough, everything just feels like flat play-dough. As if everything is made of colorful playdough, but it is empty from the inside instead of being filled with play-dough, just only on the outside. If you are not completely sure what I mean, then imagine this. Let's say you have a piece of play-dough and you were to completely squish it down flat like paper. Then you were to roll it up in a ball while leaving everything inside that ball as empty air with just flat play-dough on the outside. Well, this is how the graphics of this game feels like. But thats still pretty decent for a ps1 game, probably slightly above average. And the colors are... Well, colorful and good, but not very contrasting or vivid. To explain it more, the lighting of about all the levels just feels.... Constant and almost all the same lighting on all the areas. If you're not sure what I exactly mean, then imagine this, you are in a room with extremely bright lighting and the whole room just looks bright orange for the light. Or it is extremely dark and the whole room is nearly pitch black. And no area in the room seem to have a slight different lighting brightness, all just the same lighting. You understand what I mean? Hopefully you understand. Well, this is how the graphics are like. but I still find it pretty good for a ps1 game and the colors are still eye catchy, a bit, especially for a 3D world. Well, yep. Thats the graphics in my opinion for this game. Sound: 8 I guess the sound is ok. The sound effects are pretty good and fitting. It's something you would want to hear. It's not like a sound effect that is high pitched and disturbing. Like when you croak, use the tongue, jump, hop... etc, it's something you would want to hear when you do those moves. It's not a high pitched sound that would make you like, "UGHH... I hate this sound effect. My ears!". Now, as for the background musics, they are pretty good too, but with a few flaws. To explain it, each and every menu and level has different background musics. Well, sure they are all different, but you might notice this feeling that they all show the same mood and the same type of theme, which is usually jumpy and happy, which is kind of cool but annoying after a while. You just want to get a different mood after hearing the same type of mood for a while. What I would suggest is a certain level with a sad mood, another level with a scary mood, another level with a happy mood, another level with a rocking mood... etc. But about all the background musics have the same mood, which is sort of happy and jumpy like what I said. but I guess it's pretty good to listen to for the first time. Also, they are pretty repetitive too. but still, it kind of motivates you to play the game and it fits all the levels pretty well. There you have it for the sound. Addictiveness: 9 Now, I'll really have to say that this game is pretty addictive. You literally want to play this game again so you can finally finish a certain level in the game and/or unlock new levels to play and explore! The game just leaves you curious to know how the new and unlock-able levels will be like. It's also fun to play the same level that you have mastered again so you can either finish the level faster and get a higher score, or just take a break from the hard and new ones and re-play the old and your favorite ones you played before. This game also provides one heck to a challenge which makes you want to play it again. Really, I don't know if there is any other necessary thing left to say for the addictiveness. Story: 6 To be honest, I might not be 100% sure on what the story of this game is since there was nothing that explained the story. Though, it's easy for anyone to assume that the story is that frogger must save little, lost, and colorful frogs before it is too late. I honestly find this story quite simple actually. There is no real story behind on how the little frogs got lost or what event happened to cause all of this. It's simple and actually leaves the player somewhat lost. But ehh, not much of a significant thing for this game anyways since it just delves in right to the gameplay. Depth: 10 I'll really have to say that this game offers quite a lot. Firstly, this game will take quite a very long amount of time to fully complete and beat all levels. Why? There are so much various levels, each one of them is fairly challenging and most of them are extremely hard. There are also some levels that are locked and you must unlock them by catching a golden frog in the other levels that are already unlocked for you. Once you catch a golden frog, some levels are unlocked. You can also Difficulty: 9 I must say that this is a very hard game. Once you literally just touch anything hazardous (like a bee, car, dog, spider... etc) you will immediately lose and life and get teleported all the way back to where you started. No checkpoints. It's not like a Sonic game where you simply lose rings or mortal combat where your health bar simply goes down, you just immediately lose a life and go back to the beginning. There are typically hazards everywhere and you can just reach so far to finishing a level and you just get a game over at the end. Like if you were to get all of the little frogs except one and you are on your last live, then you are a few hops away from getting the last frog, then boom! You fell into some type of hazard and get a game over.... Don't you think thats a bit rough? Well, yep. OVERALL: 9 Well, thats about it for the review. Dang, reviewing a psx game was fun! I hope you all enjoyed reading my first review for my staff role! Any feedback appreciated. Have a nice day on vizzed! |
Vizzed Elite
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Post Rating: 2 Liked By: MysteriousPanzer, sonicthehedgehog57,
03-08-14 09:17 PM
sonicthehedgehog57 is Offline
| ID: 986801 | 75 Words
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mohammedroxx3 : hahaha xD ok ok um no offense to the review or game at all but when I saw how much you were able to write about Frogger it just made my head spin! That was a very well written and um haha descr |
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Post Rating: 1 Liked By: Mohammedroxx3,
03-09-14 06:05 PM
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| ID: 987189 | 14 Words
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A 2,400 word review on frogged. Amazing. Not just length, but the review too! |
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03-09-14 06:09 PM
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| ID: 987190 | 43 Words
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Mohammedroxx3
mohammedroxx3
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Level: 124
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sonicthehedgehog57 : Barathemos : Thanks for the feedback guys! Yea, I know this is a frogger game but this psx game had just too much to talk about. It's not like the old 2D one. lol. I'll probably be making another review next weekend. Barathemos : Thanks for the feedback guys! Yea, I know this is a frogger game but this psx game had just too much to talk about. It's not like the old 2D one. lol. I'll probably be making another review next weekend. |
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03-09-14 06:20 PM
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| ID: 987193 | 19 Words
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Amazing review! Hopefully I could use what I've learned from your review and apply it to my future ones! |
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03-09-14 10:08 PM
sonicthehedgehog57 is Offline
| ID: 987309 | 31 Words
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mohammedroxx3 : No Problem, it was a good review after all and you always take the time to look at mine as well. So why not return the favor my friend |
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03-10-14 08:02 PM
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| ID: 987723 | 51 Words
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mohammedroxx3 : Holy cheeseball god! This is an amazing review!! I mean it when I say it. You explained it so well and I kept my eyes on the review until the review was finished. Keep up the great work! Oh, and congrats on Staff. You deserved this position the whole time. Keep up the great work! Oh, and congrats on Staff. You deserved this position the whole time. |
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hi |
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03-11-14 11:02 AM
supercool22 is Online
| ID: 988074 | 32 Words
| ID: 988074 | 32 Words
supercool22
Level: 128
POSTS: 3291/5060
POST EXP: 188500
LVL EXP: 24010065
CP: 84163.0
VIZ: 4951567
POSTS: 3291/5060
POST EXP: 188500
LVL EXP: 24010065
CP: 84163.0
VIZ: 4951567
Likes: 0 Dislikes: 0
mohammedroxx3 : This game would have been 1000 times better if I had a kangaroo (they hop better). Anyway great review you made. I have nothing else to say. So have a nice day. |
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Last Active: 7 min.