Hey guys! FrozenNES here, and just a quick side note before I begin: I'll now be reviewing games from now on! I'm not sure how often, but if I see a game that I feel like I should, then might as well write one! So without further ado, here's my first review.
Today I'll be reviewing Tiny Toon Adventures for the NES. This game was made by Konami in 1991. Anyway, the game is basically a platformer. It's a lot like Mario, but it has some original features.
-- STORY: 6/10 --
The story in this game is fairy simple. If you wait a little at the title screen, the game will present it to you, it kinda reminds me of the original Zelda. The story goes like this: While Buster Bunny relaxes at home, Montana Max appears on the TV screen, and tells him that he's kidnapped Babs Bunny, and now he has to go save her. Bam. Done. That's basically it. I know, back in the days, this story counted as original back in the day, but they surely can come up with something a little more complicated. Of course, this would be waayyyyy lower if the story was an important aspect of platformers, but it could have been better...
-- GRAPHICS: 9/10 --
This game looks really good, especially for the NES. I admit, it isn't perfect, but there's NO way you can say it looks bad. Seriously, look! Almost everything has an animation! It's just really lively, and I think it's even got some charm to it.
-- SOUND: 9/10 --
Yet again, I must mention the limitations of the system, but for an NES game, it sounds great. The sound effects are there, and the music. Oh my god, the music. It's extremely catchy, and while it tends to get a bit repetitive, the music is so good that you won't even care. ...At least if you're me.
-- ADDICTIVENESS: 7/10 --
The game is fun enough to keep you coming back for more. Sure, sure, I know that it won't become a daily routine or anything, but you will revisit it from time to time. Not much more to say about the addictiveness...
-- DEPTH: 8/10 --
I admit, it isn't the most in depth platformer on the NES, but that doesn't mean it's bad. Before every stage, you'll have to choose a partner. Plucky is capable of flying...well okay, he can only kinda glide, but he also swims pretty fast, Furrball has the ability to hang on to walls, which comes off rather useful at times, and Dizzy, who can perform a spin, beating every enemy in his path. However, he can only do this if the POW meter is full, which recharges over time, and he also sacrifices the other characters' sprinting ability. Otherwise, you play as Buster, who feels the fastest out of all the characters. You can change to your partner if you find a star by popping a balloon. Speaking of balloons, they can also drop hearts that protect you from one hit, kinda like the mushrooms from Mario. Obviously, to defeat an enemy, you need to jump on their heads. There's also carrots scattered everywhere. However, nothing happens if you get 100. Instead, you need to find doors that take you to a shop where you can exchange your carrots for extra lives. 30 carrots get you a life. There's six worlds in the game, and they all have a boss fight at the end. Except for world 5, where you need to save all the dodos locked up. All of this makes a pretty fun platformer, and with its little unique bits, it feels pretty in depth.
-- DIFFICULTY: 7/10 --
I'm not sure about this one, but I seem to die a lot in this game, and it's actually pretty challenging. I think it's because you die in one hit, unless you've got a heart. It's no Battletoads (ugh!), but it's pretty difficult. Or maybe I just suck...yeah, that one's more likely.
--[ FINAL SCORE: 8.6/10 ]--
Tiny Toon Adventures is a very fun game to play. It's not perfect, but it's definitely worth a try. The nice changes from the classic platforming formula, the lively and colorful visuals and the catchy music create an extremely enjoyable experience.
Just a quick reminder: These are my thoughts about the game. Maybe you like it better, maybe less. But please don't hate me, I'm not you. Thanks for reading! Oh wait, that doesn't look pretty nice, huh? *ahem*
Hey guys! FrozenNES here, and just a quick side note before I begin: I'll now be reviewing games from now on! I'm not sure how often, but if I see a game that I feel like I should, then might as well write one! So without further ado, here's my first review.
Today I'll be reviewing Tiny Toon Adventures for the NES. This game was made by Konami in 1991. Anyway, the game is basically a platformer. It's a lot like Mario, but it has some original features.
-- STORY: 6/10 --
The story in this game is fairy simple. If you wait a little at the title screen, the game will present it to you, it kinda reminds me of the original Zelda. The story goes like this: While Buster Bunny relaxes at home, Montana Max appears on the TV screen, and tells him that he's kidnapped Babs Bunny, and now he has to go save her. Bam. Done. That's basically it. I know, back in the days, this story counted as original back in the day, but they surely can come up with something a little more complicated. Of course, this would be waayyyyy lower if the story was an important aspect of platformers, but it could have been better...
-- GRAPHICS: 9/10 --
This game looks really good, especially for the NES. I admit, it isn't perfect, but there's NO way you can say it looks bad. Seriously, look! Almost everything has an animation! It's just really lively, and I think it's even got some charm to it.
-- SOUND: 9/10 --
Yet again, I must mention the limitations of the system, but for an NES game, it sounds great. The sound effects are there, and the music. Oh my god, the music. It's extremely catchy, and while it tends to get a bit repetitive, the music is so good that you won't even care. ...At least if you're me.
-- ADDICTIVENESS: 7/10 --
The game is fun enough to keep you coming back for more. Sure, sure, I know that it won't become a daily routine or anything, but you will revisit it from time to time. Not much more to say about the addictiveness...
-- DEPTH: 8/10 --
I admit, it isn't the most in depth platformer on the NES, but that doesn't mean it's bad. Before every stage, you'll have to choose a partner. Plucky is capable of flying...well okay, he can only kinda glide, but he also swims pretty fast, Furrball has the ability to hang on to walls, which comes off rather useful at times, and Dizzy, who can perform a spin, beating every enemy in his path. However, he can only do this if the POW meter is full, which recharges over time, and he also sacrifices the other characters' sprinting ability. Otherwise, you play as Buster, who feels the fastest out of all the characters. You can change to your partner if you find a star by popping a balloon. Speaking of balloons, they can also drop hearts that protect you from one hit, kinda like the mushrooms from Mario. Obviously, to defeat an enemy, you need to jump on their heads. There's also carrots scattered everywhere. However, nothing happens if you get 100. Instead, you need to find doors that take you to a shop where you can exchange your carrots for extra lives. 30 carrots get you a life. There's six worlds in the game, and they all have a boss fight at the end. Except for world 5, where you need to save all the dodos locked up. All of this makes a pretty fun platformer, and with its little unique bits, it feels pretty in depth.
-- DIFFICULTY: 7/10 --
I'm not sure about this one, but I seem to die a lot in this game, and it's actually pretty challenging. I think it's because you die in one hit, unless you've got a heart. It's no Battletoads (ugh!), but it's pretty difficult. Or maybe I just suck...yeah, that one's more likely.
--[ FINAL SCORE: 8.6/10 ]--
Tiny Toon Adventures is a very fun game to play. It's not perfect, but it's definitely worth a try. The nice changes from the classic platforming formula, the lively and colorful visuals and the catchy music create an extremely enjoyable experience.
Just a quick reminder: These are my thoughts about the game. Maybe you like it better, maybe less. But please don't hate me, I'm not you. Thanks for reading! Oh wait, that doesn't look pretty nice, huh? *ahem*
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