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Online Game Details
Views: 4,330
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Users: 14 unique
Last User View
11-17-21
no 8120
Last Updated
12:29 AM
Staff
System:
Virtual Boy
Publisher:
I\'Max
Developer:
Betop

Year:
1995
Players: 1
Country Origin: Japan
Exclusive: Yes

Game Genre:
Action
Game Perspective:
1st-Person Perspective
Genre Non-Sport:
Fantasy, Survival Horror, Shooter

Play Innsmouth no Yakata (VB) - Reviews | Virtual Boy

Play Innsmouth no Yakata online with Virtual Boy browser emulation for free! Innsmouth no Yakata (VB) game rom is loaded with features in our flash, java and rgr plugin emulators. Nothing to configure, we've done it for you!

Innsmouth no Yakata

Innsmouth no Yakata Title ScreenInnsmouth no Yakata Screenshot 1
Innsmouth no Yakata Box Art FrontInnsmouth no Yakata Box Art BackInnsmouth no Yakata Screenthot 2
Rating: 8.3
(5 votes)
Plays: 149
M:99%
F:1%
Filesize: 225kb

Innsmouth no Yakata Reviews 

Overall 8.3    Graphics 6.7    Sound 6.3    Addictive 7.3    Story 1    Depth 6    Difficulty 8.3



8.9
Innsmouth no Yokata Review   geminis11
  Innsmouth no Yokata Review by geminis11: 8.9
 I do not normally play this kind of games, but when I saw the title I knew I had to play it. I expected this game to be easy, but it came to me as a big shock, because this game is fun and challenging even with the limitations of the Virtual Boy. It is really fun and frustrating at times, so it may take you a while to finish this game. This game delivers what it promises, a dark, somehow scary feeling. The setting is a scary mansion you see in the introduction, and you just start exploring (Like in the first Legend of Zelda) . It is a game you will most likely enjoy and spend a lot of time on. Without further to do, let us(me) begin.
  Graphics: 7
 This game is not that great in graphics when you compare it with other games like Ocarina of Time, but for the Virtual Boy, the graphics are very good. Some people may not like the game because it is mostly red, but I think that just adds to the feeling. I enjoy the first person perspective and it makes it that much more fun when fighting or running away. It would be great to play it in 3D but it is still an awesome game in 2D, I also think it looks better than most of the other games for this console.I was very impressed with this game because I thought that it would look bad. It may take a while to get accustomed to the look if you have not played any Virtual Boy console, but once you do, you will sure enjoy the look of the game.
  Sound: 8
 The sound in this game is likely to leave you speechless. It sounds fantastic and sets the mood for the game, it really fits the atmosphere and you may be likely to get a jump scare thanks to the music and enemies. There is no much to say about the music, but it will not disappoint you in any way, unless you are looking for bad music. It is one of the best features of this game, and hearing the theme in the introduction lets you know that you are in for a treat. It makes you feel intrigued and it describes the game with one sentence." It is going to be difficult and spooky with a chance of dying." The soundtrack is awesome, clear.
  Addictiveness: 9
 This game is so addictive time will pass in a blink of an eye. You may want to try for five minutes, and one minute later you discover you have been playing for over two hours. It is the most addictive game I have ever played, and I will surely play it again,and again,and again,and again. You get the point. It may look simple and boring, but it is actually simple and addictive. It is even more addictive than Mario Bros. and that is saying a lot. It is even the most addictive game for the Virtual Boy, and maybe ranks in the top 10 list of more addictive games. You will get hooked up to this game, I assure you.
  Story : 1
 This game teaches you that you do not need a story to have fun. You just start walking in the hallways and loot everything you see while killing monsters. That reminds me of a certain game, *cough* Legend of Zelda *cough*. It goes back to the days when the story did not matter, you just walk, kill, walk,loot, walk, kill,walk, get killed. I still have some trouble looking for the point of the game, but that does not stop me from playing it.This is a really good game even without a story, and you may wonder why are you there in the first place, but in this game you get to pick your own reason, it may be to kill every enemy that haunts that house, or he/she/it just got dared by someone. Be creative, make up your reasons to die a million times. The chances are endless.
  Depth: 7
 I do not really understand the concept of depth, but I will try. This game takes a while to beat. You will waste most of your time shooting/running away from monsters. You may want to loot everything you see, because the chances are you will need it for another time. Seriously, you will not pass this game without looting,since you need to collect bullets to kill enemies that will most likely block your path. A huge tip while playing this game, if you see an item you can get, be ready to shoot or run, because an enemy is close, I learned that the hard way. And you better know how to aim, because that is what the game is about.
  Difficulty: 10
 I rank this one the highest for a reason, you will die, and die, and die again. Seriously, that is the screen you will see the most. The game is very hard. It is also very hard to aim and learn to use the controls. They are also very irritating and you start with three lives, that means with three hits you die. You will get frustrated and will crash your computer. With your car. On the desert. In Mars. That is how stressed out you will end up after playing this game. Yours truly, the most patient person on earth, got so frustrated he forgot to save his game. The next day he turned it on and he exited out, forgot to save again, and got angry with the monitor.
  Overall : 8.9
 You will feel like the king of the world. You will be able to brag about beating this insanely difficult game. Or at least try. Yours truly will go buy a Virtual Boy right after he finishes writing this. It may take a while to find it for Virtual Boy, but it will be worth it. Even if you do not beat it you will not regret playing this game. Or maybe you will because it is exactly like a rage game. It is a must have in your collection, and it costs very little viz (for now).
  Graphics 7   Sound 8   Addictive 9   Story 1   Depth 7   Difficulty 10

      Review Rating: 4.3/5     Submitted: 09-21-13     Updated: 01-01-15     Review Replies: 1


7
A game that struggles on keyboard but would excel and satisfy with a controller!   Love
I'm not really sure why I started playing this game. Virtual Boy has many other titles, some much more iconic than this one, I have NO clue what the title of this game means, but thankfully the rest of the game is mainly in English. It is VERY hard to play without a controller. But, I overcame that and actually found myself playing a satisfying, challenging game.?
"Innsmouth no Yakata"?has a good horror feel as well as a sense of urgency, with it's ever pressing time limit. Gameplay may be simple, though the entire time all I could think of was how it reminded me of DOOM, it may be that everything is red (Thanks Virtual Boy!) but actually lot of the same elements do come into play. The controls can be a bit frustrating if you're using a keyboard (which I do) but it actually creates for a ?suspenseful experience for the better. After a bit of troubleshooting I found a scheme that works for me. Since it works like an FPS, here's what I used:
Up=W
Down=S
Left=A
Right=D
B button=V
A button=C
D-Pad Directions I made the Arrow Keys,
LeftBack= L.Shift
RightBack= Space.?
Anyway, once you adjusted to the controls of your favor, note that right back is your trigger, and leftback is reload (which trashes any remaining ammo)
The game starts out looking down a long hallway, with a timer ticking. You have 2 clips, 6 bullets each, and the player must choose which end of the hallway to go down. I begin travelling down the direction the game faced me at the start, with every step I move closer on the map provided to me, I hear a sound indicating I've moved forward, and the map tells me I've moved forward, but not much has changed. I began to pick up the pace. I come to a wall, and turn left, I move quickly down a rather familiar hallway. Suddenly, a large Bug-Eyed creature appears and claws away 2 of my 4 hearts. I try and fire my gun and miss all 6 shots, forgetting how to reload I back up and run back where I came. The monster is moving closer at a beatable, but disconcerting pace. I go down the path until I come to where I started. Heading down the other path, half dead I come across another beast. It has the same head, however, it only has a pair of legs, unlike the previous one, which had a bear like body. Doesn't matter really, It scrapes me once, I scramble to remember what I set the reload key to, I run back into the other beast, and die.?
Game Over.?
I get given a password to return to level one. Awesome. Though useless at the time, it was nice to know the game input the code right away and started the level with my ammo and health back. Such a feature was welcomed as I died in later levels. But before I got to those levels, I died and or ran out of time about 4 more times. I adjusted my controls to what I mentioned earlier, and tried again. It also is worth mentioning that each time I played it again, the map was different. It was still linear, but I was making more turns and picking up extra ammo and hearts that were not around on my first attempt. Finally, I kill the big monster with 3 rounds, and find a key, then I find a white orb and a black orb. I backtrack and kill the smaller beast, only taking 2 bullets, and find a door. I beat the first level! The game gives me a new password and a chart showing that I have about 15 more levels to do, each with multiple paths and 4 different endings. Sounds long and boring at first, but actually things get better.
The next level still had the two types of monsters, but there were more of them, and the paths had forks and doorways to short-cut between halls. The white and black orbs also became ?notably useful once the gameplay picked up. White orbs show you the entire layout on your map, as opposed to just the rooms you've been in, and the black orb shows where the white orb, exit key, and exit are. With multiple paths I was able to avoid fighting monsters, which I didn't feel bad about since the orbs showed I didn't have to get past them anyway.
Even when I had to fight the creatures, I found that after shooting them once, the games seems like there's a delay, but actually just the monster has paused, allowing you to either escape, or fire off enough shots to kill him. This makes things much easier, though monsters in later levels took at least 4 shots to kill. Running low on ammo is not ideal. Stronger monsters also can break through walls, creating new gaps between hallways not shown on the map. I found this actually pretty cool. It added more depth than before. Without the map though, it can get pretty confusing and at times I got lost and the time limit ran out on me. The levels do take a while to complete, sometimes I would be down to the last second making it to the level winning door. Having Vizzed's save state option was really convenient, but the password option is still there if you're someone who's into that. Plus, inputting the password starts you out with the standard (but not max) amount of health and two clips. This makes things much easier when you make it through the door with one hit point left and no bullets, as I did many times.
I won't spoil what's further down the paths and any of the endings, heck I only got 1 of the 4! But there is major satisfaction after going through all those levels and dying 30 times.
If you can find controls that are comfortable and the patience to play, this game actually offers some pretty nostalgic, challenging, arcade gaming. It also works really well with the Virtual Boy's always red display. If someone hooked up a controller I bet this game would be a much easier (and quicker) experience. Yet this game is still playable without it, in my opinion.?
Don't let the bizarre name, red graphics, and rather unforgiving difficulty keep you from a valuable game lost in a failed system.
  Graphics 6   Sound 5   Addictive 8   Depth 7   Difficulty 9

      Review Rating: 4/5     Submitted: 09-24-13     Updated: 09-24-13     Review Replies: 0

Innsmouth no Yakata (Virtual Boy) Screenshots

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Videos of Innsmouth no Yakata Gameplay

Ryroe
09-27-13 04:51 AM
00:21:04  Views: 837
Innsmouth no Yakata - Innsmouth no Yakata (Virtual Boy) - Playthrough ENDING B - User video4/5
Innsmouth no Yakata (Virtual Boy) - Playthrough ENDING B
Ryroe
10-02-13 04:01 PM
00:00:25  Views: 192
Innsmouth no Yakata - Innsmouth no Yakata (Virtual Boy) - Knock Knock, DEATH. - User video2.8/5
Innsmouth no Yakata (Virtual Boy) - Knock Knock, DEATH.

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Comments for Innsmouth no Yakata

Fei-Yen-K(u)n(e) 11-08-15 - 05:19 PM
 The screenshots scare me enough already!
TMV 04-17-14 - 05:45 PM
 The Shadow over Innsmouth
Ryroe 09-27-13 - 06:15 AM
 I know what the orbs do now. One shows the level map and the other one shows the item locations in the level. Never used them though. :P
Ryroe 09-27-13 - 04:21 AM
 Good game. I played through it, but I still don't understand what the white and black orbs do. Does anyone know?
Love 09-21-13 - 01:11 PM
 It works like a fps, I put my controls as follows: Up=W Down=S Left=A Right=D B=V A=C (A&B are not really used much)then D-Pad Directions I made the Arrow Keys, then LeftBack= L.Shift RightBack= Space. Hope that helps!
saberwolfxm 09-21-13 - 07:51 AM
 Double click on the screen while the game is running and set up your controls if your using a controller. I think you can do the same using a keyboard. Remember that VB has two directional (think two analog sticks) set those properly or aiming will be hard
plantkingman 09-20-13 - 11:43 PM
 I can't even start the game! No matter what buttons I push it won't start all I get is the introduction screen!!!
saberwolfxm 09-20-13 - 10:01 PM
 This game looks pretty scary, I'll have to do playthrough.

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