Super Play Action Football (SNES) - Super Nintendo
Super Play Action Football is a Sports game developed by Nintendo Co., Ltd. and published by Nintendo of America Inc. in 1992 for the Super Nintendo.
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The 16-bit sequel to NES Play Action Football. Graphics are from the same three-quarters perspective as the original. There are now three levels of play to choose from: high school, college, or professional. All 28 real NFL teams are included, but Nintendo did not secure the NFLPA or NCAA licenses, so there are no real player names or real universities. College play features weekly poll rankings, conference schedules, and bowl games. NFL play includes both the regular season and playoffs.
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Guranteed Blocked PAT
There is a glitch on the PAT that will allow you to block the kick each and every time your opponent goes for one after the touchdown.
Have your player line up over the center before the snap. When the holder shouts "Ready," press down and the Y button to jump over the line of scrimmage. If you do this correctly, you will be between the center and the holder. Do not touch anyone yet, as you get an offsides penalty.
When the holder shouts "Set", press the START button, which brings you to the pause screen that shows the score, quarter, etc. Wait for one second and press the START button again. You will still be inbetween the center and the holder, but the game doesn't acknowledge your presence! This makes the kick easy pickings now. When the ball is snapped, wait for the ball to pass through you and into the holders hands. You should easily be able to press Y again to jump onto the holder and snuff the kick.
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