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Gameboy Review
11-22-12 08:45 PM
qwerty1234567890 is Offline
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Either Gameboy or NeoGeoNintendo has created quite an image for itself in the video game industry. Why let that image stop at consoles? Here we have the Nintendo Gameboy, Nintendo's entry into portable gaming. Graphics For its reign of the era, the Gameboy hosted decent graphics, if used to the correct extent. The Gameboy did not offer color graphics. That would be saved for the Gameboy Color. Instead, the Gameboy offered shades of black upon a greenish-tinted screen. This combination appealed to the eyes, but gamers were often heard wishing for more. For this, it truly depends on the developer to how well the graphics of the games are presented. Many games' graphics were in the middle of superb and lackluster. Although, you did have a few games of those two calibers. The Legend of Zelda: Link's Awakening used the graphical capability of the Gameboy superbly, while, say...Robocop 2 did not. Overall, the Gameboy's graphics were impressive for the time. Sounds The Gameboy had many a game with many a great sound. The Gameboy was capable of giving the old, classic sounds, and also new, unique sounds. The music of the games it had available were of nice quality. Though, as with graphics, you had games with great sounds and music, and others with annoying, horrible sounds and music. Tetris is an example of a great combination of sound and music. The sounds of the blocks landing are not annoying, and the repeating background music are likable. Fortunately, in the case of a game to the contrary, the Gameboy featured volume control, so you could turn the sound and music off, if you so wished. All in all, the Gameboy had favorable sound and music capability. Controls The Gameboy had a simple, but favorable control interface. It featured Start, Select, A, and B buttons, and a directional pad. These were spaced just enough to accommodate for small and large hands alike, and gave the Gameboy a neat look. The Start button usually paused the game, while the A and B buttons provided actions. The directional pad was most commonly used to move, and the Select button was given any other thing the game makers seemed fit. This interface allowed for a wide variety of games, and allowed each to use a unique control scheme if they so desired. Game Library The games the Gameboy hosted were of a large quantity, mostly due to the fact that the Gameboy was one of the only portable gaming units in the industry. For this, the Gameboy had many genres, and appealed to many gamers. Great games include Donkey Kong, Donkey Kong Land (1, 2, 3), Dr. Mario, Kirby's Dream Land (1, 2), The Legend of Zelda: Link's Awakening, Pokemon (Blue, Red, Yellow) Super Mario Land (1,2,3), Tetris (1,2), and many others. Though, there are many mediocre, and waste-of-time games, but there are those with any system. Closure The Gameboy was the prime of the time in portable gaming. The offerings and deliveries were of top quality most of the time, and the Gameboy became a household name. Judgement Graphics: For its time, they were great. Although in many a game, it was a little difficult to see the whole picture. [9/10] Sounds: The Gameboy offered great sound and music, with most games featuring excellent examples of both. Although, there games that were annoying examples of both also. [9/10] Controls: The controls were very easy to get used to, were nice ont he hands. The interface was simple, to-the-point. [10/10] Game Library: The Gameboy had many great games, and a lot of games in the middle, but suffered from an overdose of lackluster games that would not be found elsewhere. [9/10] Overall: It was the best of its time, and is still better than some handhelds today. [10/10] Final Recommendation With this being an old system today, and with the Gameboy series growing every few years, I would only recommend this to collector's, as there is a far better model of the Gameboy available today. So Not GameBoy Only To Collecters Neo GeoThe Neo Geo console itself is compact, sleek, and surprisingly lightweight. But its controllers are what won me over. Large and sturdy, they feature an old-fashioned ball-handle joystick and four large buttons (not counting Start and Select). The system was the first to accept memory cards that let you save your game, and these cards were also designed to fit the arcade machines. Apparently SNK envisioned gamers playing their games both at home and the arcade, which may be the most idiotic concept ever conceived. The memory cards would have been better used to save high scores, but alas, that would have made too much sense. But I Do Not Like Both Of Them Would Not Recommend Graphics For its reign of the era, the Gameboy hosted decent graphics, if used to the correct extent. The Gameboy did not offer color graphics. That would be saved for the Gameboy Color. Instead, the Gameboy offered shades of black upon a greenish-tinted screen. This combination appealed to the eyes, but gamers were often heard wishing for more. For this, it truly depends on the developer to how well the graphics of the games are presented. Many games' graphics were in the middle of superb and lackluster. Although, you did have a few games of those two calibers. The Legend of Zelda: Link's Awakening used the graphical capability of the Gameboy superbly, while, say...Robocop 2 did not. Overall, the Gameboy's graphics were impressive for the time. Sounds The Gameboy had many a game with many a great sound. The Gameboy was capable of giving the old, classic sounds, and also new, unique sounds. The music of the games it had available were of nice quality. Though, as with graphics, you had games with great sounds and music, and others with annoying, horrible sounds and music. Tetris is an example of a great combination of sound and music. The sounds of the blocks landing are not annoying, and the repeating background music are likable. Fortunately, in the case of a game to the contrary, the Gameboy featured volume control, so you could turn the sound and music off, if you so wished. All in all, the Gameboy had favorable sound and music capability. Controls The Gameboy had a simple, but favorable control interface. It featured Start, Select, A, and B buttons, and a directional pad. These were spaced just enough to accommodate for small and large hands alike, and gave the Gameboy a neat look. The Start button usually paused the game, while the A and B buttons provided actions. The directional pad was most commonly used to move, and the Select button was given any other thing the game makers seemed fit. This interface allowed for a wide variety of games, and allowed each to use a unique control scheme if they so desired. Game Library The games the Gameboy hosted were of a large quantity, mostly due to the fact that the Gameboy was one of the only portable gaming units in the industry. For this, the Gameboy had many genres, and appealed to many gamers. Great games include Donkey Kong, Donkey Kong Land (1, 2, 3), Dr. Mario, Kirby's Dream Land (1, 2), The Legend of Zelda: Link's Awakening, Pokemon (Blue, Red, Yellow) Super Mario Land (1,2,3), Tetris (1,2), and many others. Though, there are many mediocre, and waste-of-time games, but there are those with any system. Closure The Gameboy was the prime of the time in portable gaming. The offerings and deliveries were of top quality most of the time, and the Gameboy became a household name. Judgement Graphics: For its time, they were great. Although in many a game, it was a little difficult to see the whole picture. [9/10] Sounds: The Gameboy offered great sound and music, with most games featuring excellent examples of both. Although, there games that were annoying examples of both also. [9/10] Controls: The controls were very easy to get used to, were nice ont he hands. The interface was simple, to-the-point. [10/10] Game Library: The Gameboy had many great games, and a lot of games in the middle, but suffered from an overdose of lackluster games that would not be found elsewhere. [9/10] Overall: It was the best of its time, and is still better than some handhelds today. [10/10] Final Recommendation With this being an old system today, and with the Gameboy series growing every few years, I would only recommend this to collector's, as there is a far better model of the Gameboy available today. So Not GameBoy Only To Collecters Neo GeoThe Neo Geo console itself is compact, sleek, and surprisingly lightweight. But its controllers are what won me over. Large and sturdy, they feature an old-fashioned ball-handle joystick and four large buttons (not counting Start and Select). The system was the first to accept memory cards that let you save your game, and these cards were also designed to fit the arcade machines. Apparently SNK envisioned gamers playing their games both at home and the arcade, which may be the most idiotic concept ever conceived. The memory cards would have been better used to save high scores, but alas, that would have made too much sense. But I Do Not Like Both Of Them Would Not Recommend |
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11-22-12 08:46 PM
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It seems as though you copied+pasted this. Local Mods : You always tend to know, was this copied? Local Mods : You always tend to know, was this copied? |
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11-22-12 08:51 PM
qwerty1234567890 is Offline
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sorry but i will never copy again ok i am sorry if you don't want it then you can delete it |
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11-22-12 08:55 PM
Kyle! is Offline
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qwerty1234567890 : You confess you copied it? Good job. Usually people just ask for their thread to be closed before me questions get thrown at them. I am glad you told the truth Local Mods : Please close this. Thank you! Local Mods : Please close this. Thank you! |
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