Overall 8.8 Graphics 8.5 Sound 7.5 Addictive 8.5 Story 8 Depth 8.5 Difficulty 7.5
8.5
Good 3D fighter cnw64
Soul Calibur is one of the best fighting games made for the Dreamcast. From the graphics and sound to the game play is awesome,
though not is not perfect..
Graphics:
The graphics in this game are phenomenal.
The character models are the best you'll see in a videogame ( when this first came out ). There are a couple of nice
arenas like the Venice stage and the Underground Cavern but for the
most part each area is just a floating platform with a very
lightly animated background.
Gameplay:
It is easy for the
beginner to jump in and start playing. Contrary to what some people
have said, button mashing against a more skilled opponent won't get you
very far. Almost every move in the game can be blocked, and
those moves that can't, called Unblockable Attacks, take so
long to perform that it's possible to get out of the way before the
attack ( side stepping ). There are literally hundreds of different moves for each
character, and unlike many fighting games, you don't have to enter a
huge string of random commands to perform a combo ( accept Tekken ). Most combos are actually strings, or several different moves performed
one right after another. This style does two things: first, it makes
combos easier to perform and much more customizable; and second, it
makes the moves more satisfying because you feel like you're actually
controlling what's happening on-screen.
Music :
The music is one of the
best I've heard in a fighting game. It sounds very orchestral and has an
incredibly epic feel to it. The sound effects, on the other hand, can be
off at times. Screams, grunts, and growls all sound great, as well as
the weapon clashes, but the sounds of characters and weapons hitting
the
ground are not so good. Overall, the aural experience is solid but there
are other games that do it better.
Story:
Here's is an area that's often
neglected in fighting games. Anyone who's played any of the Tekken
games will know what I mean. In Soul
Calibur each character is chasing the Soul Edge. But each character
is after this legendary sword for his or her own reason. Voldo is after
the blade because it was his dead master's life-long quest; Sophitia
received an oracle from the god Hephaestus to destroy the Soul Edge;
etc. Every character has his or her own story and each one is much more
intricate than what I've outlined here. The endings are a series of
hand-drawn pictures instead of pre-rendered cinemas.
Favorite Quote from the Game :
Nightmare: "The time is ripe, you shall become part of me. You are my first sacrifice."
Graphics 8 Sound 8 Addictive 7 Story 7 Depth 7 Difficulty 6
Review Rating: 3.5/5
Submitted: 10-01-12
Updated: 10-01-12
Review Replies: 7
8.9
pretty good meowfaced
The game is good and all the graphics are really good and the animations are smooth I would likely play it again the story is in depth and generic how I like it the depth is long... its a fighting game DUH but the difficulty really makes me mad... I rage most of the time cuss I cant get any combos and the sound sometimes doesn't work (might be my computer though) anyway overall its a good game but with some mistakes now ill tell why they are good the graphics are good because well... they are good not really any way to explain why graphics are good, But the animations are amazing with smooth texture not too sharp not too fast not too slow not too unbalanced, the sound I already told, the addictiveness let me go more into detail fighting games are very addictive because something different could happen each time the story is good because its generic nothing too out of the ordinary which I like and the depth is high because its a fighting game you can fight any time anywhere as different characters and the difficulty is hard because the AI is smart and it doesn't automatically tell you the combos (like mortal wombat 9)
Graphics 9 Sound 7 Addictive 10 Story 9 Depth 10 Difficulty 9
Review Rating: 3/5
Submitted: 05-18-14
Review Replies: 3