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Game Details
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Last Updated
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Staff
System:
Game Boy Advance
Publisher:
Nintendo of Europe GmbH
Developer:
Brownie Brown / Square Enix
UPC: 45496733483

Released: 12-01-03
Players: 1-2
Country Origin: Europe

Game Genre:
Action RPG
Game Perspective:
3rd-person
Genre Non-Sport:
Fantasy

Price Guide (USD):
Loose:  $10.00
Complete:  $24.99
New:  $36.95
Rarity:  4/10

External Websites:
Play.Rom.Online
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Sword of Mana (GBA) - Reviews | Game Boy Advance

Sword of Mana is an Action RPG game developed by Brownie Brown / Square Enix and published by Nintendo of Europe GmbH in 2004 for the Game Boy Advance.

Sword of Mana

Sword of Mana Title ScreenSword of Mana Screenshot 1
Sword of Mana Box Art FrontSword of Mana Box Art BackSword of Mana Screenthot 2
Rating: 9.2 (167 votes)

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Sword of Mana Reviews 

Overall 9.2    Graphics 9.4    Sound 9.6    Addictive 8.4    Story 9.6    Depth 8.2    Difficulty 5.6



8
Sword of Mana review   tacostorm030
Graphics-9/10
   Let’s begin with the positives, Sword of Mana has some the
most immersive and gorgeous visuals of GBA system. The color palette is shear beauty,
a mix between lush vibrant tones, soft muted pastels and dark rich colors. I
also love the changing appearance of the backgrounds during the different times
of day. I found myself walking in and out of areas to see how the color palette
changed from dawn-dusk. But I do take into account that for some this game is
too bright given the storyline, though I disagree

   When I first started drafting this review I realized that it

wasn’t just the colors that made this game beautiful, but the fine detail that
is every where and on every thing. Nothing was left untouched, from the
background to the sprites everything is done in a way that it looks organic; it
looks like a complete world. The touches I like the most are the small things,
the glittering sands in Jadd, waving leaves and flickering candle light. These
small touches, once again, make the world feel organic. The sprites are also
beautiful, of course, but not just the main characters but the enemies as well.

    Now on to the negative, the character portraits, I hate

them. It’s not because they are poorly done in anyway, they’re not, it’s
because they’re static. Let me explain, the point of character portraits in
games are not only to show use how the characters look, but to further carry
the emotions of the provided text. Likewise the sprites interaction in cinematic scenes
is really rigid; some very moving moments were spoiled because the portraits
never change and the sprites stand around like lead blocks. When the text and
music is emotionally charged and the physically personification of this emotion
is passive at best, it’s visually off putting.

Also most of the faces of the characters portraits all look

very similar, feminine and childish across genders except for maybe three. The
uniformity of the faces seems so lazy in comparison to the rest of the visuals.

 Sound-8/10

    I went and listened through the Sword of Mana soundtrack and

I have to say it was pretty amazing. Going through song by song memories of
specific portions of the game started playing in my head. Endless Battle, Believe in
Victory, Village and Pleasing Scenery, A Girl’s Longing, Rising Sun and Awaking
Tale are the most frequently played tracks. And when I say frequently I mean
the majority of the game. There are more tracks but they are used much more
infrequently, which is a shame because there are many places where they could
have been used. Over use of tracks causes two things to happen. 1) I get
annoyed and turn it off or 2) I tune it out. Originally I was going to rate the
sound are 6/6.5, but I couldn’t. I had to take into account the way the music
was used, and during the cinematic scenes it was spot on, always. It was
emotional were it was emotional, hectic during battles. You knew what was
happening because of the music, once again it carried the brunt of the
emotional tone. As for the physical attack noises they were ok, nothing special,
although the noise that alerted you of your special attack was annoying.

 Story/Depth/Characters-8/10

   As this is a review and not a synopsis I’m going to stay

away from the plot as much as I can. I feel it’s only fair for people to
experience the storyline of a game for themselves, no matter how old it may be.
Having said that, the themes of this game are very bitter-sweet. From forging friendships
and love, to loss, death, betrayal, sacrifices, self sacrifice and the age old
“revenge will destroy you”. I did fall in love with the main characters, who
they are and their pasts are well defined. Secondary characters not so much.
There are some truly tender moments, but some thing about the story and the
characters seemed rushed at times, the pacing is odd. Some parts where
slightly confusing, like the translation was off. Poor pacing paired poor
choreographed cinematic scenes makes it less immersive then it could have been.
But having said that, I didn’t think the story was bad, just the progression.

    Some things that I did like about the story is that there is

character development, which I wasn’t expecting because of the platform it’s
on. The main thing I like about the story is that at the beginning the
Hero/Heroin both seem overly confident at times. They’re trying to save
everyone, rectify every problem, only in the end to realize that life isn’t
like that. People die, some killed, every problem won’t have a happy ending and
in the end sacrifices have to be made, in short life isn’t fair. Some times
things are out of your control and situations are larger than you or your
feelings. 

 Gameplay-8/10

    Nothing

really special, the battle system is similar to Zelda games, as in
freely moving around the screen while fighting. Though there are wonky
bits. Spears and bow attacks are off especially with the bow. Magic can
be a bit off too when it comes to hitting targets. Flying enemies are
hard to hit as well. While I won’t get into the forging aspects of the
game, what I will say is I don’t like the class system setup. There’s no
explanation for it, in fact there’s really no explanation for forging
or tempering weapons. I can only assume they talk about it in the
manual, though I can’t find it anywhere on the internet. But if you’re
like me you pick one class and spam it. Poor choice, because Warrior,
Monk, Magician, Sage, Thief and Random are the basic classes. There are
36, 6 for each class, other types with their own advantages and
disadvantages, so read a class guide before to allocate your points.

  
There are a few side quests a lot of them have to do with familial
ties, much like the games plot. They add a little some thing, but
nothing major. And as I said I like the night and day game mechanics.
 
Addictiveness-5
   Please take this portion with a grain of salt.Because level grinding varies form person to person I can’t really give this a score.
That’s what the vast majority of RPGs are. Some people can do it for hours some only a half and hour, I fall somewhere in between.
 I will say the story did make me push onward even when I wanted to stop.

 Difficulty-4*/10

    It’s not hard, which is fine. But you can make it harder if

you have the time. By killing 999 specific enemies you get the dark version for
that enemy. I’ve never done it I don’t have the time nor dedication for that.
Mind you there are around 120 non boss enemies. But that’s not the problem. The
problem is it’s pretty much impossible to beat the game without getting the
Niccolo’s special menu, which you have to buy 255 items to get. The special
items are stronger accessories and better forging material. Why they hid this I
couldn't even begin to explain, especially given the fact that Niccolo’s
appearances are sporadic.

Replayability-4/10 
   Personal feelings aside, you can play this game twice and get everything there is to get out of it. 
Once for the Hero story line and once for the Heroin.
Pros: Beautiful visuals, good use of sound, ok story.
Cons: Vital items hidden, stiff cinematics, poor pacing.
Overall-8
   While I love this game to death and have played it multiple times, this game has problems.The most glaring problem is the secret menu.
Hiding such an important part of the game really soils the experience.
 *Side note I don’t even know how many times I tried to beat the final boss only to find out what I had to do. 
Then I had no money to buy the special items after I spent all of it on getting the menu.
And even if I did have money there was no where to forge and no way to go back, so guess who had to start over?

  Graphics 9   Sound 8   Addictive 5   Story 8   Depth 7   Difficulty 4

      Review Rating: 4.5/5     Submitted: 09-05-14     Review Replies: 0


9.6
Sword of Mana review   mscoral
Sword of Mana is a very unique game to play. Here is my review and you will find out why I gave this game such a good review.
Overall: I give this game a 9.6. This game is quite funky, and also a lot of fun. You get to choose whether your the hero, or the heroine. It makes a pretty interesting game overall, because the story is different depending on which character you choose to play as.
Graphics: I give this a 10. The graphics for this game are amazing, especially for the time when it came out. It features a cute 2D animation, and the monsters are generally cute as well. I didn't like how they didn't add more detail to the monsters, yet I did in fact like how they made each monster have different weaknesses. 
Sound: I give the sound a 10. The sound is exceptional. It almost never skips on Vizzed, unless you fast forward the game by holding the space button. It changes whether your in a battle or not, and the sound effects make it fun to kill monsters that are in your way. Sometimes it gets a little repetitive, but overall it has a good soundtrack, if you don't mind listening to the same thing once in a while.
Addictiveness: I give this a 9. This game had me playing for hours and hours a day. I really enjoyed how the game is set up. You can do quests on the side, so you don't always have to strictly follow the main plot line. It gives you a break from the main quest, and can also hook you up with some useful items that you couldn't get anywhere else. The only thing I didn't like was how you only get to use a select few weapons in the game, although it didn't affect my interest in playing.
Story: I give this a 10. The story line is quite interesting. Its a little similar to a few other RPG's I have played, but still unique. I don't want to ruin the story for you, but it starts out as your Mana tribe is pretty much exterminated, and you want to get revenge on the person who killed your family and loved ones. The story changes quite drastically during the game, adding a bunch of twists and turns so it always kept my interest.
Depth: I also give this a 10. The characters are very well defined and created, which mixes in really nicely with the game. You get to know your character very well, as their past defines who they are and how they came to be. I just don't like how they don't go into more depth in some of the more non-important characters, but you don't see them much so its not really a huge deal.
Difficulty: I give this the lowest rating, a 7. The game wasn't especially hard, although it did have some hard parts in it, as always. It actually made me go on youtube and try and figure out how to beat a certain character, or how to solve a puzzle, but overall its not too difficult to make you want to give up and not play anymore.
This game is now one of my favorite RPG's and I hope you all enjoy it as much as I did. Thanks for reading and see you next time!
  Graphics 10   Sound 10   Addictive 9   Story 10   Depth 10   Difficulty 7

      Review Rating: 4.3/5     Submitted: 12-22-12     Review Replies: 7

Sword of Mana Box Description

The Granz Realm's Dark Lord is searching for the secrets of the ancient tree so that he can control the source of Mana. A hero and a heroine must come together to defeat the threatening evil.

Fans of Secret of Mana have waited over ten years for a successor to Square's SNES role-playing game, and now it's here. Sword of Mana shares the art style and action-oriented gameplay of its predecessor, but boasts a huge game environment, a new gripping storyline, and a deep class and upgrade system. You'll choose between playing a man or a female hero and slay enemies to upgrade your abilities. Sword of Mana blends its fast action and depth with classic RPG style and fun.

Sword of Mana (Game Boy Advance) Screenshots

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Videos of Sword of Mana Gameplay

andz816
03-12-15 12:40 PM
01:53:28  Views: 20,310
Sword of Mana - Sword of Mana Part 1 - User video5/5
Sword of Mana Part 1
andz816
03-12-15 01:47 PM
00:52:27  Views: 3,453
Sword of Mana - Sword of Mana Part 2 - User video4.5/5
Sword of Mana Part 2
Dahaka
01-25-15 12:37 PM
00:02:09  Views: 177
Sword of Mana - Colosseum (GBA Video Game Music) - User video4.5/5
Colosseum (GBA Video Game Music)
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Sword of Mana Highscores

There are no submitted highscores for this Game

Sword of Mana Cheat Codes

Easy Weapon/Magic Levels
Even if you do 0 damage, the game will still allow you to raise your weapon/magic levels. To raise a weapon/magic level easily, find an enemy that is invulnerable to the type of damage the weapon or magic causes (The Popoi's Notebook in the ring menu has information about this). Repeatedly hit it. Your weapon/magic level will raise as though you are causing damage.

Heal dead allies
If your ally is dead, simply save at a Mana statue. Then heal him with an Angel Grail. Go to another room and get killed by monsters, and you'll end up back at the statue, with your ally alive. Check your inventory: it'll say you didn't use an Angel Grail at all!

Hit Twice With Bow!
This glitch may be hard at first, but after a while it will come naturally. Just equip the Bow and get very close to whatever you want to attack, then attack. If done correctly, it should hit the enemy twice, once when it was being pulled into the Bow, and again when it was released!

level up spirits fast
Every time you deal damage to a creature (even 0) you momentaraly stun them and you gain magic Exp. durring that stun time you cannot hurt them, so even if you are using the Knucks to cast spells you can only hurt them 3 times max. But that doesn't happen with bosses, so fell free to abuse them with magic that they are immune to and watch how fast your level increases!

Trading Amigos
Trade Amigos with friends to unlock these rare, one-of-a-kind items. The items can only be used once a day in game-time. The Amigo Flute item powers up as you add Amigos. This is the only way to obtain these items.

Amigo Flute 1 Amigo
Gaia Card 75 Amigos
Matilda Card 100 Amigos
Olbohn Card 50 Amigos
Pokiehl Card 10 Amigos
Rosiotti Card 30 Amigos
Selva Card 5 Amigos
Tote Card 15 Amigos

Sword of Mana Threads

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Sword of Mana Guides and Walkthroughs

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Users who own Sword of Mana

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Game Characters in Sword of Mana

Comments for Sword of Mana

Supermatt6534 03-23-19 - 05:35 PM
 I'm glad they remade Final Fantasy Adventure(Seiken Densetsu 1) into this. It's so much better this way. Beat it on my GBA after being lost for ages. Shame I lost my saves of it on here though.
zorlax 11-24-15 - 01:45 PM
 Great game
gamr1291 08-13-14 - 02:37 PM
 this game is easy
popopop1279 02-16-14 - 10:13 PM
 Just beat the game =3
popopop1279 02-16-14 - 02:59 PM
 It was very hard do O_O
popopop1279 02-16-14 - 02:58 PM
 almost about to beat the game ( did it in 2 day ;)
Gabe Puratekuta 09-21-13 - 10:03 AM
 They need to remake the third one...
toonlink67 08-13-13 - 12:51 PM
 it is the first out of all 3
Ryroe 08-06-13 - 03:58 PM
 @craigtrace, it's rather a spin-off than a sequel (which doesn't mean that it's bad. Planning to play it soon). The sequel of Secret of Mana is called "Seiken Densetsu 3". It's Japanese, but there's an english translated version here on vizzed.
craigtrace 07-22-13 - 11:20 AM
 Is this a sequel to Secret of Mana?
linm33 05-24-13 - 12:00 PM
 this was a wonderful game and i'll play it any time
KHZ86 05-23-13 - 01:49 PM
 at first glance it looks like a star ocean rip off.. even the choice of male/female character hope its as good!
ra82064 05-21-13 - 12:34 AM
 how do I get a summon spirit?
prisoner 05-20-13 - 06:11 PM
 "great game of the week" more like great game of forever. thx for having it on the front page though.
jamesdemoines 04-27-13 - 09:36 PM
 why does the girl never jump and follow me? is this a glitch? like she never jumps up onto ledges...
EvilAlu 03-22-13 - 01:11 AM
 I'm finding it hard to get in to this game for some reason.
lolfunny 09-30-12 - 10:35 PM
 anyone know how to undo the seal at the marsh cant reach with the fire spirit so I really dont know what to do.......
wicked-pyper-le.. 06-15-12 - 01:45 PM
 hey
wicked-pyper-le.. 06-15-12 - 11:47 AM
 nvm i got it
wicked-pyper-le.. 06-15-12 - 10:55 AM
 the hero isnt at the cottage and i talked to the guy and everything
Kultunas 06-10-12 - 02:19 AM
 give him the book, talk to gramps, get Escape Rope (YAY ROPE!), go to the northern house, talk to the guy, go back to cottage, talk to the Hero
Kultunas 06-10-12 - 02:19 AM
 Heroine Line: if you're as the girl, run around and head to the Topkapi (whateve rit's called) village, go to the southern house, talk to the kid, get his book, meet the guy, go back to the kid...
Melanie 06-08-12 - 03:30 PM
 Shal SHAL SHAAAL !!! SHAAAALLLL!!!!!
willmister1800 05-21-12 - 02:12 AM
 what to do at the cattage or before
willmister1800 05-21-12 - 02:05 AM
 how to activate speacil move

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