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Review: The Metroid Prime Trilogy Part 1: Metroid Prime: AWESOMENESS!!!
This is the review of a renewed classic on the Metroid Franchise
This is the review of a renewed classic on the Metroid Franchise
Play Metroid Prime Online
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mariosonic123
01-13-16 05:13 PM
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The Metroid Prime Trilogy Part 1: Metroid Prime: AWESOMENESS!!!
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01-13-16 05:13 PM
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Hello and welcome to a new review!
This time the next 3 reviews will be all about the Metroid Prime Trilogy: A re-release of the original console versions of Metroid Prime, Metroid Prime 2: Echoes, and Metroid Prime 3: Corruption. Each with Wii Remote controls as well as a 16:9 aspect ratio, and other stuff like blooming effects. I'll get into more about the graphics later in this review. In the meantime, about this game. The first 3d installment of the Metroid series ever since Super Metroid. However, it was bashed repeatedly because of the first person approach. But, as soon as it has released, all those negativity has been neutralized and in its place, was pure joy INCARNATE!!! It was that good, or was it?! That's what I'm here to find out. WARNING: There can and will be spoilers in this review. So, if you don't want your experience spoiled; I SUGGEST YOU STOP READING RIGHT NOW AND PLAY THE GAME FOR CRYING OUT LOUD!!! It's 20$ on the E-shop anyways. Story: 10 (This is great stuff!) Oh, the story! It begins when Samus discovers a distress beacon coming from a Frigate in orbit above Tallon IV. Samus decides to check it out and five seconds after entering, we find out that this frigate belongs to the Space Pirates. What were they doing in there? Biological experiments on the inhabitants---that went horribly wrong! This releases some parasites all around the ship. Samus takes out their leader, the queen parasite. This prompts the ship to activate self destruct, and upon escaping, she comes across a ressurected Ridley with metal prosthetics. Joy! Ridley leaves the ship onto Tallon IV with Samus giving chase. Upon landing, we find that the Chozo once lived here and went extinct here because of the "Worm" and a "Great Poison". We find out that this "Great Poison" is known as Phazon and it has the ability to mutate whatever it touches. Yay.... And the "Worm" happens to be the source of all of it. The space pirates are experimenting on this otherworldly substance to boost their army, Metroids included. Awesome.... Samus now has to put a stop to the Space Pirates as well as this "Great Poison". The story is REALLY good, and it's littered with optional text from both the Chozo and the Space Pirates and it's a good read! Gameplay: 9 (Awesome!!!) Oh, where do I start? Well, the game is played in the first person, so, awesome! Samus is just like she was in Super Metroid. You can move with the Control Stick, turn with pointing the Wii Remote left and right, aim by pointing the Wii Remote period, shooting with A, jumping with B, Morph Ball with C, A lock on system with Z, Missiles are D-pad down, as well as some other stuff. This control scheme works well and you can invert some of the controls as well. Now for the upgrades, at the very beginning of the game, you are given the Varia Suit, Morph Ball, Morph Ball Bomb, Power Beam, Charge Beam, and the Grapple Beam. However an explosion in the frigate took away all your stuff except the Power Suit, and Power Beam. Isn't that ANNOYING??!!! Now you have to get all your stuff back... Yay... THE POWER OF A CUTSCENE, EVEN THOUGH THAT'S REALLY UNFAIR!!! Returning from Super Metroid are the Stuff that you start of with as well as the Wave Beam (Beam are now treated as separate weapons, Nice! Shoots Electricity), Ice Beam (Shotgun like firing rate and power), Plasma Beam (I SHOOT FIRE!!!), Varia Suit (Protection from Heat), Gravity Suit (Let's you move freely through water!), Nerfed Spider Ball ( Can only attach onto magnetic rails only, Awww), Nerfed Space Jump (Now a Double Jump, could you imagine a classic working Space Jump in a 3d game? It'd be game breaking!), Power Bomb (Get ready for a HUGE EXPLOSION!!!!), and finally, no ScrewAttack... (Aw....) New toys to play with includes different visors! Scan Visor (Let's you scan things for how to defeat enemies and bosses, scan for lore and info, etc.), Thermal Visor (Let's you see in the dark and track heat signatures!), and finally the X-ray visor (Self-explanatory). Now, for new upgrades. Boost Ball (you can super fast in Morph Ball mode!), Phazon Suit (Immune to blue phazon! It's also black and that's cool!). Now for the depth and structure.... Depth: 8, Difficulty: 4-7, and Structure: 10 (Metroid!!!!) The game is structured exactly like Super Metroid. It's open world, you need to go from one area to the next, Elevators and Save Stations, and to further explore the game would require a specific upgrade. Not only that, the Scan Visor will tell you where to go next after a while just in case you were completely lost. Awesome! There are lots of missile expansions, and energy tanks to look out for, and the game rewards you for being very curious. The game also has its difficult moments, but for the most part, the difficulty is very gradual and nothing special, for the most part. I won’t spoil the Chozo Artifact part, but you can’t find them all without a guide… Sad, I know… There is backtracking though, so be prepared… Finally, the game is really big for GameCube standards, so this game will last you a few weeks, extra if you’re trying to get 100% with the logbook, missile expansions, and energy tanks. Graphics: 9 (BEAUTIFUL!) I have gotta say, this game is gorgeous! This version of the power suit looks well translated into 3d although bulky it is. The areas has their own feel to it, thus making the game atmospheric at some points. Since the Trilogy edition adds blooming effects, and new shaders to give this section of the review bonus points, the original definitely has its problems with the graphics. Don’t get me wrong, The game still looks really good for GameCube standards, except the original was too dark and you can barely see anything at times, and to be honest, it makes the game a little bit dated. On the Wii U re-release of the Trilogy however; Of course, the game was remastered into 1080p FullHD. It makes the game even more awesome at times, and a bit more dated at times, you can especially see that in the cursor. But I’m willing to forgive it, because it WAS developed for the Wii, and NOT the WiiU, and like I said, I’m willing to forgive that. Moving on, now! Sound: 8-10 (Atmospheric.) Now, I know what Retro Studios was going for in terms of the soundtrack. It was 3d, so it needs to be more atmospheric. For the most part, it works! The music emphasizes the tone of the area you’re in PERFECTLY. Some of em was really awesome soundtracks, especially the one for the Menu Overworld Depths. The only complaint is that there needs to be a bit more catchy music, like in Super Metroid, and that the atmospheric tracks can get really boring after awhile, but no complaints. Verdict: 9.9/10 (Fantastic!) It was SO close to getting a perfect 10, but it was just THAT good. It is now a classic, and was very highly regarded by fans and gamers alike as the best Metroid game since Super Metroid. If Retro Studios will go back to the Prime series, and make a sequel to this awesome game. That’d be great, oh wait! This is mariosonic123 with another AWESOME review after a LONG hiatus. Next time, I will review Metroid Prime 2: Echoes as soon as I beat it. *big inhale, big exhale* In the meantime thank you for reading this review and goodbye. MARIOSONIC123…… OUT This time the next 3 reviews will be all about the Metroid Prime Trilogy: A re-release of the original console versions of Metroid Prime, Metroid Prime 2: Echoes, and Metroid Prime 3: Corruption. Each with Wii Remote controls as well as a 16:9 aspect ratio, and other stuff like blooming effects. I'll get into more about the graphics later in this review. In the meantime, about this game. The first 3d installment of the Metroid series ever since Super Metroid. However, it was bashed repeatedly because of the first person approach. But, as soon as it has released, all those negativity has been neutralized and in its place, was pure joy INCARNATE!!! It was that good, or was it?! That's what I'm here to find out. WARNING: There can and will be spoilers in this review. So, if you don't want your experience spoiled; I SUGGEST YOU STOP READING RIGHT NOW AND PLAY THE GAME FOR CRYING OUT LOUD!!! It's 20$ on the E-shop anyways. Story: 10 (This is great stuff!) Oh, the story! It begins when Samus discovers a distress beacon coming from a Frigate in orbit above Tallon IV. Samus decides to check it out and five seconds after entering, we find out that this frigate belongs to the Space Pirates. What were they doing in there? Biological experiments on the inhabitants---that went horribly wrong! This releases some parasites all around the ship. Samus takes out their leader, the queen parasite. This prompts the ship to activate self destruct, and upon escaping, she comes across a ressurected Ridley with metal prosthetics. Joy! Ridley leaves the ship onto Tallon IV with Samus giving chase. Upon landing, we find that the Chozo once lived here and went extinct here because of the "Worm" and a "Great Poison". We find out that this "Great Poison" is known as Phazon and it has the ability to mutate whatever it touches. Yay.... And the "Worm" happens to be the source of all of it. The space pirates are experimenting on this otherworldly substance to boost their army, Metroids included. Awesome.... Samus now has to put a stop to the Space Pirates as well as this "Great Poison". The story is REALLY good, and it's littered with optional text from both the Chozo and the Space Pirates and it's a good read! Gameplay: 9 (Awesome!!!) Oh, where do I start? Well, the game is played in the first person, so, awesome! Samus is just like she was in Super Metroid. You can move with the Control Stick, turn with pointing the Wii Remote left and right, aim by pointing the Wii Remote period, shooting with A, jumping with B, Morph Ball with C, A lock on system with Z, Missiles are D-pad down, as well as some other stuff. This control scheme works well and you can invert some of the controls as well. Now for the upgrades, at the very beginning of the game, you are given the Varia Suit, Morph Ball, Morph Ball Bomb, Power Beam, Charge Beam, and the Grapple Beam. However an explosion in the frigate took away all your stuff except the Power Suit, and Power Beam. Isn't that ANNOYING??!!! Now you have to get all your stuff back... Yay... THE POWER OF A CUTSCENE, EVEN THOUGH THAT'S REALLY UNFAIR!!! Returning from Super Metroid are the Stuff that you start of with as well as the Wave Beam (Beam are now treated as separate weapons, Nice! Shoots Electricity), Ice Beam (Shotgun like firing rate and power), Plasma Beam (I SHOOT FIRE!!!), Varia Suit (Protection from Heat), Gravity Suit (Let's you move freely through water!), Nerfed Spider Ball ( Can only attach onto magnetic rails only, Awww), Nerfed Space Jump (Now a Double Jump, could you imagine a classic working Space Jump in a 3d game? It'd be game breaking!), Power Bomb (Get ready for a HUGE EXPLOSION!!!!), and finally, no ScrewAttack... (Aw....) New toys to play with includes different visors! Scan Visor (Let's you scan things for how to defeat enemies and bosses, scan for lore and info, etc.), Thermal Visor (Let's you see in the dark and track heat signatures!), and finally the X-ray visor (Self-explanatory). Now, for new upgrades. Boost Ball (you can super fast in Morph Ball mode!), Phazon Suit (Immune to blue phazon! It's also black and that's cool!). Now for the depth and structure.... Depth: 8, Difficulty: 4-7, and Structure: 10 (Metroid!!!!) The game is structured exactly like Super Metroid. It's open world, you need to go from one area to the next, Elevators and Save Stations, and to further explore the game would require a specific upgrade. Not only that, the Scan Visor will tell you where to go next after a while just in case you were completely lost. Awesome! There are lots of missile expansions, and energy tanks to look out for, and the game rewards you for being very curious. The game also has its difficult moments, but for the most part, the difficulty is very gradual and nothing special, for the most part. I won’t spoil the Chozo Artifact part, but you can’t find them all without a guide… Sad, I know… There is backtracking though, so be prepared… Finally, the game is really big for GameCube standards, so this game will last you a few weeks, extra if you’re trying to get 100% with the logbook, missile expansions, and energy tanks. Graphics: 9 (BEAUTIFUL!) I have gotta say, this game is gorgeous! This version of the power suit looks well translated into 3d although bulky it is. The areas has their own feel to it, thus making the game atmospheric at some points. Since the Trilogy edition adds blooming effects, and new shaders to give this section of the review bonus points, the original definitely has its problems with the graphics. Don’t get me wrong, The game still looks really good for GameCube standards, except the original was too dark and you can barely see anything at times, and to be honest, it makes the game a little bit dated. On the Wii U re-release of the Trilogy however; Of course, the game was remastered into 1080p FullHD. It makes the game even more awesome at times, and a bit more dated at times, you can especially see that in the cursor. But I’m willing to forgive it, because it WAS developed for the Wii, and NOT the WiiU, and like I said, I’m willing to forgive that. Moving on, now! Sound: 8-10 (Atmospheric.) Now, I know what Retro Studios was going for in terms of the soundtrack. It was 3d, so it needs to be more atmospheric. For the most part, it works! The music emphasizes the tone of the area you’re in PERFECTLY. Some of em was really awesome soundtracks, especially the one for the Menu Overworld Depths. The only complaint is that there needs to be a bit more catchy music, like in Super Metroid, and that the atmospheric tracks can get really boring after awhile, but no complaints. Verdict: 9.9/10 (Fantastic!) It was SO close to getting a perfect 10, but it was just THAT good. It is now a classic, and was very highly regarded by fans and gamers alike as the best Metroid game since Super Metroid. If Retro Studios will go back to the Prime series, and make a sequel to this awesome game. That’d be great, oh wait! This is mariosonic123 with another AWESOME review after a LONG hiatus. Next time, I will review Metroid Prime 2: Echoes as soon as I beat it. *big inhale, big exhale* In the meantime thank you for reading this review and goodbye. MARIOSONIC123…… OUT |
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Wow this review was stratospheric (what you meant when talking about the sound ). Abundant details, excellent structure and, most important of all, comparisons with past Metroid games so people who played the series will know what it is about. Had I been a fan of the series, I would have definitely given it a try. PS : You look like you used Word to make your review. In the future make sure you use the Word pasting option so it does not have the shape it has, which make it easier to read. PS : You look like you used Word to make your review. In the future make sure you use the Word pasting option so it does not have the shape it has, which make it easier to read. |
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