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Undertale - Ruins Pacifist Guide

 

01-04-16 02:00 AM
Lexatom is Offline
| ID: 1232289 | 1465 Words

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Once you select Start, you will enter a name. Enter whatever name you'd


like. After that's done, you'll find your character in a dark-looking


area. Once you follow the path, you will find yourself meeting the first


NPC of the game, Flowey.



Flowey tells you some of the basics of the combat system. He says he's going to send some happiness pellets towards you, but in reality, they're bullets that damage you. Go ahead and get them like he said if you want, but you can also dodge them, it doesn't really matter which you choose to do., as it doesn't have any effect on the main storyline. Flowey tries to kill you, but to no avail, thanks to Toriel. Toriel is the gatekeeper to the Ruins, and she wants to take care of you. Once you follow the path again, you'll find yourself in a place known as The Ruins.
Follow wherever Toriel goes. Eventually, you'll reach a room containing a training dummy. You will engage the training dummy in a battle. This is when Toriel tells you more about the unique battle system this game uses. For the Pacifist route, we are going to spare every single creature that attacks us, no matter what. You'll know that you are able to spare a creature if their name is yellow. If you kill something, then the Pacifist route automatically switches to the Neutral route, and you'll have to restart. Once the battle with the training dummy ends, continue following Toriel.

Before we go any further into this guide, let me explain the enemies you might encounter in this area and how to deal with them. You can spare some of the enemies from the start of the battle, but you won't get any gold if you do this. I suggest you follow these steps when battling an enemy.



Name - Froggit
Strategy - All you have to do to be able to spare Froggit is compliment him. After that, spare him.



Name - Whimsun
Strategy - Terrorize Whimsun, and it'll most likely run away.



Name - Moldsmal
Strategy - Imitate Moldsmal



Name - Migosp
Strategy - Spare every other enemy to be able to spare Migosp



Name - Loox
Strategy - Don't Pick on Loox



Name - Vegetoid
Strategy - Flee



After you have walked through a lot of pathways with Toriel, a cutscene will play where she says she has to go for a bit. Walk to the end of the room, and you'll find out she was just hiding behind a pillar. But this time, she tells you she actually has to run a quick errand. She gives you a cell phone because of this. Right now, you can only call Toriel on it, but it will get updated later in the game. Even though Toriel told you to stay in that room, disobey her and move forward. You will see a pathway leading to a room above you. Go through that pathway. You will find a bowl of Monster Candy. Take as many as you like, and it'll eventually spill. You heartless human. Go out of the room and continue down the path.

You will reach a room with cracked floor in front of you, just walk onto the cracked tiles. You will fall through the floor, but that's not a problem, since there are stairs at the side of the room you need to exit at. Simple.

In the next room, you will find a rock. After you take a few steps, Toriel will call you and ask if you prefer butterscotch or cinnamon. Pick whichever you like more and push the rock into the white tile at the end of its pathway, and move on to the next room.

In this room, you will find a ton of cracked tiles. If you fall through one of the tiles, you will be in a room with leaves scattered around the floor, and a sign on the wall that reads "please do not step on the leaves". This is hinting the solution to the puzzle. Memorize the pattern of the leaves and avoid them. Once you reach the end of that room, move on.

In this room, you will find three rocks. You know what to do. The bottom rock will keep acting dumb, so just keep pushing it into its respective white tile at the end of its pathway until it stays. Move on to the next room.

In the next room, you will find a save point. Be sure to save and go on to the next room to fight the first boss.

You will find a ghost laying down on the leaves pretending to sleep. You can't get past him, so you might as well make him move. Get ready for a boss fight!



Name - Napstablook
Strategy - Cheer Napstablook 4 times to spare him.

After you spare Napstablook, I suggest you go into the room into the right before you move onwards. You will find two spider webs that sell you healing items. I suggest buying at least 1 to skip a boss fight later in the game. Once you've done this, go into the room you saw upwards.

This room has three Froggits in a row. Talk to them for tutorial information. Walk to the end of the room to move on to the next one.

This next room has 6 cracked tiles in it. At the end of the room is a blockade the doesn't allow you to pass. Fall down the cracked floor tile in the top-middle. You will find a switch, flip it, and the blockade will disappear, allowing you access to the next room. By the way, the cracked floor tile in the bottom left has the Faded Ribbon item. Feel free to equip it if you'd like.

This final puzzle contains three colored switches, and a sign that tells you which switch to press. Press the switch that the sign tells you to press, and move on. You will be in another room with 2 colored switches, and 1 switch hidden behind a pillar. Press the one hidden behind the pillar, then move on. This is the final room. There is one colored switch, and 2 hidden switches. What I do here is press one of the hidden switches and try my luck. Once you pressed the correct switch, move on to the next room.

There is an item to the east, but it raises your attack. And since this is a Pacifist route, you don't really need it. Go up and you'll finally find Toriel again. She will invite you inside her house. Be sure to save at the save point outside her house, because you are about to face the second boss. Head inside Toriel's home.

Toriel shows you your room. Go ahead and feel free to go to sleep. Once you wake up, you will find a pie corresponding to what you chose when she asked you if you preferred butterscotch or cinnamon. How sweet! Go ahead and talk to Toriel if you are finished exploring the house. After talking with her, you will be forced to ask when you are able to go home. She will try to avoid the question, so ask her again. She will then run downstairs. Follow her to find yourself inside of a creepy kind of basement.

Toriel will be walking down the pathway, asking you to go back to your room. She also says that the exit to the Ruins is up ahead, and she is going to destroy it. She explains that every time a human falls down here, they always die. She wants to protect you. Disobey her and keep following her. You will reach the door that exits the Ruins. Be prepared to fight another boss!



Name - Toriel
Strategy - If you try and use the Act option, nothing will happen. Because of this, you will have to choose Spare over and over again until she finally gives in. Try and dodge her attacks to the best of your ability. You will know that the battle is almost over when she misses her attacks on purpose. Good luck!

Once you have spared her, she will allow you to pass, but not without a goodbye hug! Also, from this point on in the game, you will not be able to talk to Toriel. Once you go through the door, you will find yourself in a similar area from when you started. Flowey will appear again, and say some words, different depending on what you did so far. After he finishes talking, go to the end of the room, and exit to find yourself in a snowy looking area....


 
Once you select Start, you will enter a name. Enter whatever name you'd


like. After that's done, you'll find your character in a dark-looking


area. Once you follow the path, you will find yourself meeting the first


NPC of the game, Flowey.



Flowey tells you some of the basics of the combat system. He says he's going to send some happiness pellets towards you, but in reality, they're bullets that damage you. Go ahead and get them like he said if you want, but you can also dodge them, it doesn't really matter which you choose to do., as it doesn't have any effect on the main storyline. Flowey tries to kill you, but to no avail, thanks to Toriel. Toriel is the gatekeeper to the Ruins, and she wants to take care of you. Once you follow the path again, you'll find yourself in a place known as The Ruins.
Follow wherever Toriel goes. Eventually, you'll reach a room containing a training dummy. You will engage the training dummy in a battle. This is when Toriel tells you more about the unique battle system this game uses. For the Pacifist route, we are going to spare every single creature that attacks us, no matter what. You'll know that you are able to spare a creature if their name is yellow. If you kill something, then the Pacifist route automatically switches to the Neutral route, and you'll have to restart. Once the battle with the training dummy ends, continue following Toriel.

Before we go any further into this guide, let me explain the enemies you might encounter in this area and how to deal with them. You can spare some of the enemies from the start of the battle, but you won't get any gold if you do this. I suggest you follow these steps when battling an enemy.



Name - Froggit
Strategy - All you have to do to be able to spare Froggit is compliment him. After that, spare him.



Name - Whimsun
Strategy - Terrorize Whimsun, and it'll most likely run away.



Name - Moldsmal
Strategy - Imitate Moldsmal



Name - Migosp
Strategy - Spare every other enemy to be able to spare Migosp



Name - Loox
Strategy - Don't Pick on Loox



Name - Vegetoid
Strategy - Flee



After you have walked through a lot of pathways with Toriel, a cutscene will play where she says she has to go for a bit. Walk to the end of the room, and you'll find out she was just hiding behind a pillar. But this time, she tells you she actually has to run a quick errand. She gives you a cell phone because of this. Right now, you can only call Toriel on it, but it will get updated later in the game. Even though Toriel told you to stay in that room, disobey her and move forward. You will see a pathway leading to a room above you. Go through that pathway. You will find a bowl of Monster Candy. Take as many as you like, and it'll eventually spill. You heartless human. Go out of the room and continue down the path.

You will reach a room with cracked floor in front of you, just walk onto the cracked tiles. You will fall through the floor, but that's not a problem, since there are stairs at the side of the room you need to exit at. Simple.

In the next room, you will find a rock. After you take a few steps, Toriel will call you and ask if you prefer butterscotch or cinnamon. Pick whichever you like more and push the rock into the white tile at the end of its pathway, and move on to the next room.

In this room, you will find a ton of cracked tiles. If you fall through one of the tiles, you will be in a room with leaves scattered around the floor, and a sign on the wall that reads "please do not step on the leaves". This is hinting the solution to the puzzle. Memorize the pattern of the leaves and avoid them. Once you reach the end of that room, move on.

In this room, you will find three rocks. You know what to do. The bottom rock will keep acting dumb, so just keep pushing it into its respective white tile at the end of its pathway until it stays. Move on to the next room.

In the next room, you will find a save point. Be sure to save and go on to the next room to fight the first boss.

You will find a ghost laying down on the leaves pretending to sleep. You can't get past him, so you might as well make him move. Get ready for a boss fight!



Name - Napstablook
Strategy - Cheer Napstablook 4 times to spare him.

After you spare Napstablook, I suggest you go into the room into the right before you move onwards. You will find two spider webs that sell you healing items. I suggest buying at least 1 to skip a boss fight later in the game. Once you've done this, go into the room you saw upwards.

This room has three Froggits in a row. Talk to them for tutorial information. Walk to the end of the room to move on to the next one.

This next room has 6 cracked tiles in it. At the end of the room is a blockade the doesn't allow you to pass. Fall down the cracked floor tile in the top-middle. You will find a switch, flip it, and the blockade will disappear, allowing you access to the next room. By the way, the cracked floor tile in the bottom left has the Faded Ribbon item. Feel free to equip it if you'd like.

This final puzzle contains three colored switches, and a sign that tells you which switch to press. Press the switch that the sign tells you to press, and move on. You will be in another room with 2 colored switches, and 1 switch hidden behind a pillar. Press the one hidden behind the pillar, then move on. This is the final room. There is one colored switch, and 2 hidden switches. What I do here is press one of the hidden switches and try my luck. Once you pressed the correct switch, move on to the next room.

There is an item to the east, but it raises your attack. And since this is a Pacifist route, you don't really need it. Go up and you'll finally find Toriel again. She will invite you inside her house. Be sure to save at the save point outside her house, because you are about to face the second boss. Head inside Toriel's home.

Toriel shows you your room. Go ahead and feel free to go to sleep. Once you wake up, you will find a pie corresponding to what you chose when she asked you if you preferred butterscotch or cinnamon. How sweet! Go ahead and talk to Toriel if you are finished exploring the house. After talking with her, you will be forced to ask when you are able to go home. She will try to avoid the question, so ask her again. She will then run downstairs. Follow her to find yourself inside of a creepy kind of basement.

Toriel will be walking down the pathway, asking you to go back to your room. She also says that the exit to the Ruins is up ahead, and she is going to destroy it. She explains that every time a human falls down here, they always die. She wants to protect you. Disobey her and keep following her. You will reach the door that exits the Ruins. Be prepared to fight another boss!



Name - Toriel
Strategy - If you try and use the Act option, nothing will happen. Because of this, you will have to choose Spare over and over again until she finally gives in. Try and dodge her attacks to the best of your ability. You will know that the battle is almost over when she misses her attacks on purpose. Good luck!

Once you have spared her, she will allow you to pass, but not without a goodbye hug! Also, from this point on in the game, you will not be able to talk to Toriel. Once you go through the door, you will find yourself in a similar area from when you started. Flowey will appear again, and say some words, different depending on what you did so far. After he finishes talking, go to the end of the room, and exit to find yourself in a snowy looking area....


 
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(edited by LunarDarkness2 on 01-04-16 03:33 PM)    

01-05-16 07:07 AM
Uzar is Offline
| ID: 1232895 | 56 Words

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A user of this
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What the heck is this guide? I don't remember any of this. All you're supposed to do is FIGHT! How else are you supposed to gain love, baka?!


But seriously though, this is a neat guide. I know there's like...4 enemies I needed help with. So a guide definitely would be helpful to some people.
What the heck is this guide? I don't remember any of this. All you're supposed to do is FIGHT! How else are you supposed to gain love, baka?!


But seriously though, this is a neat guide. I know there's like...4 enemies I needed help with. So a guide definitely would be helpful to some people.
Vizzed Elite
I wonder what the character limit on this thing is.


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01-05-16 12:12 PM
janus is Offline
| ID: 1232966 | 39 Words

janus
SecureYourCodeDavid
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No link to the original game? I feel like something is missing...

Anyway this was a very original guide. I though pacifist runs only existed in speedruns. It looks detailed enough for me to maybe use it one day!
No link to the original game? I feel like something is missing...

Anyway this was a very original guide. I though pacifist runs only existed in speedruns. It looks detailed enough for me to maybe use it one day!
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