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Super Street Fighter 2 Turbo Movelist
04-05-15 01:24 AM
Azul Fria is Offline
| ID: 1154365 | 1862 Words
| ID: 1154365 | 1862 Words
Azul Fria
Level: 58
POSTS: 584/806
POST EXP: 151458
LVL EXP: 1489938
CP: 24519.5
VIZ: 774234
POSTS: 584/806
POST EXP: 151458
LVL EXP: 1489938
CP: 24519.5
VIZ: 774234
Likes: 1 Dislikes: 0
This is officially the last arcade game in the Street Fighter 2 series before Capcom finally learned how to count to 3 in the Street Fighter series as a whole. This game introduces us to one new character who is a secret character named Akuma (Gouki in Japan). Also introduced to the series were Super Moves for each character except Akuma who does get one in the HD remix of this game. There were also some new moves given to all characters whether it is a new special or command move. In some cases, some existing moves got tweaked like Chun Li's Spinning Bird Kick becomes a b~f + K motion when it was d~u + K in previous games. Doing that move now will activate here newest special move: Tenshou Kyaku. Some moves also have juggling properties such as Sagat's Tiger Uppercut. As everybody knows three of the Big Four (Sagat, M. Bison, Vega, and Balrog) have different names in Japan with Sagat being the lone holdout due to a potential lawsuit Mike Tyson might bring in regards to M.Bison/Balrog using his similar likeness during the early Street Fighter 2 game with the M standing for Mike. In addition, the Capcom USA boss thought Vega was a weak name for a final boss. I include both their names in their sections. To fight Akuma, you must go undefeated upon reaching M. Bison/Vega and get there as fast as possible then Akuma will interrupt the fight at the start and take out M.Bison/Vega and fight you instead. CONTROLS u=up uf=up/forward ub=up/back b=back f=forward d=down df=down/forward db=down/back Press u, uf, or ub to jump Press d, df, or db to crouch Press b to move backwards (away from opponent) Press f to move forwards (towards opponent) Press b to block attacks that aren't low Press db to block low, non-air attacks LP = Light Punch MP = Medium Punch HP = Hard Punch LK = Light Kick MK = Medium Kick HK = Hard Kick Ryu Throws Seoi Nage: close, b or f + MP or HP Tomoe Nage: close, b or f + MK or HK Special Moves Fireball (Hadouken): d, df, f + P [Faster than Ken's] Dragon Punch (Shoryuken): f, d, df + P Hurricane Kick (Tatsumaki Senpuu Kyaku): d, db, b + K Air Hurricane Kick: d, db, b + K in air [knocks down on impact] Fire Hadouken: b, db, d, df, f + P Command Moves Axe Kick: close, HK Drop Knee: LK in air Sakotsu Kiri: f + MP Mizuochi Saiki: f + HP Super Move Shinku Hadouken: (d,df,f)x2 + P Edmond Honda Throws Sabaori: close, b or f + HP Hyounage: close, b or f + MP Sekkan Kiri: close, b or f + HK Special Moves Hundred Hand Slap [Hyakuretsu Harite]: P rapidly Sumo Headbutt(Zutsuki): b~f + P Sumo Smash [Hyakkan Otoshi]: d~u + K Orochi Nage: b, db, d, df, f + P Command Moves Flying Sumo Press: Jump foward, d + MP Hiza Kyaku: close, b or f + MK Harai Kyaku: not close, b or f + HK Super Move Kinashi Futa: b~f, b, f + P Jimmy Blanka Throws Wild Fang: close, b or f + HP Special Moves Electric Attack: P rapidly Rolling Attack: b~f + P Vertical Rolling Attack: d~u + K Backstep Rolling: b~f + K Command Moves Rock Crush: close, b or f + MP Double Knee: close, MK Amazon River Run: df + HP Surprise Forward: f + All Kicks Surprise Back: b + All Kicks Super Move Grand Shave Rolling: b~f, b, f + P Guile Throws Dragon Suplex: close, b or f + HP Shoot Throw: close, b or f + MP Flying Mayor: close, b or f + MP or HP in air Flying Buster Drop: close, b or f + MK or HK in air Super Moves Sonic Boom: b~f + P Flash Kick: d~u + K Command Moves Spinning Back Knuckle: f + HP Knee Berserker: b or f + LK Rolling Sobat: b or f + MK Reverse Spin Kick: close, b or f + HK Super Move Double Somersault Kick: db~df, db, uf + K Ken Masters Throws Seoi Nage: close, b or f + MP or HP Tsukami Hiza Kiri: close, b or f + MK Jigoku Kuruma: close, b or f + HK Jigoku Kazaguruma: close, b or f + MK or HK in air Special Moves Fireball (Hadouken): d, df, f + P Dragon Punch (Shoryuken): f, d, df + P [Hard version burns] Hurricane Kick (Tatsumaki Senpuu Kyaku): d, db, b + K Air Hurricane Kick: d, db, b + K in air Nata Otoshi Kiri: f, df, d + K Kama Harai Kiri: d, df, f + K Osoto Mawari Kiri: b, db, d, df, f + K Inazuma Kakato Wari: Any * move, hold the Kick button Command Moves Axe Kick: close, HK Drop Knee: LK in air Super Move Shoryureppa: d, df, f, d, df + P Chun Li Throws Tora Kasane Tou: close, b or f + MP or HP Ryuusei Ochi: close, b or f + MP or HP in air Special Moves Lightning Kick [Hyakurestu Kyaku]: K rapidly Spinning Bird Kick: b~f + K Kikouken: b~f + P Tenshou Kyaku: d~u + K Command Moves Heel Stomp: d + MK in air Chest Flip Kick: f + MK Flipping Neck Breaker: f + HK Super Move Senretsu Kyaku: b~f, b, f + K Zangief Throws Kamituski: close, b or f + HK Iron Claw: close, b or f + HP Pile Driver: close, b or f + MP Brain Buster: close, b or f + MK Stomach Claw: db or df + MP or HP Kuuchuu Deadly Drive: close, b or f + MP or HP in air Kuuchuu Leg Throw: close, b or f + MK or HK in air Special Moves Double Lariat: All three Punch buttons simultaneously Screw Piledriver: close, 360 + P Quick Double Lariat: All three Kick buttons simulatneously Banashing Flat: f, df, d + P Atomic Body Press: close, 360 + K Flying Powerbomb: afar, 360 + K Command Moves Headbutt: not close, b or f + MP or HP Kuuchuu Headbutt: in air, u + HP Flying Body Attack: jump at opponent, d + HP Double Knee Drop: jump at opponent, d + LK or MK Super Moves Final Atomic Buster: 720 + P Dhalsim Throws Yoga Noogie: close, b or f + MP Yoga Throw: close, b or f + HP Yoga Fire: d, df, f + P Yoga Flame: b, db, d, df, f + P Yoga Teleport: f, d, df or b, d, db + all three Punches or Kicks Yoga Blast: b, db, d, df, f + K Command Moves Yoga Spear: in air, d + K Yoga Mummy: in air, d + HP Slide Kick: d + K Double Headbutt: close, HP Super Move Yoga Inferno: (b, db, d, df, f)x2 + P Balrog/M. Bison Throws Headbutt: close, f + MP or HP Special Moves Turn Punch: Hold all three Punches or Kicks for at least 2 secs then release Final Punch: Above move and hold for 60 secs and release Dash Punch: b~f + P Dash Uppercut: b~f + K Buffalo Headbutt: d~u + P Dash Ground Straight: b~df + P Dash Ground Upper: b~df + K Super Move Crazy Buffalo: b~f, b, f + P Vega/Balrog Throws Rainbow Suplex: f + MP or HP Stardust Drop: close, f + MP or HP in air Special Moves Backslash: All three Punches Short Backslash: All three Kicks Rolling Crystal Flash: b~f + P Wall Jump: dcuf/dcub + K ->Dive Claw: P ->Izuna Drop: f + P when close Sky High Claw: d~u + P Scarlet Terror: db~f + K Super Moves Rolling Izuna Drop: db~df, db, uf + K then f + P when close Sagat Throws Tiger Carry: close, f + MP or HP Special Moves Tiger Shot: d, df, f + P Ground Tiger Shot: d, df, f + K Tiger Uppercut: f, d, df + P Tiger Knee: d, df, f, uf + K Super Moves Tiger Genocide: (d,df,f)x2 + P M.Bison/Vega Throws Deadly Throw: close, f + MP or HP Special Moves Psycho Crusher: b~f + P Scissor Knee: b~f + K Head Stomp: d~u + K Somersault Skull Driver: above move, P Devil Reverse: d~u + P then P again to attack Super Move Knee Press Nightmare: b~f, b, f + K Cammy White Throws Hooligan Suplex: close, b or f + MP or HP Frankensteiner: close, b or f + MK or HK Flying Neck Hunt: close, b or f + MP or HP in air Air Frankensteiner: close, b or f + MK or HK in air Special Moves Spiral Arrow: d, df, f + K Cannon Spike: f, d, df + K Axel Spin Knuckle: b,db, f + P Hooligan Combination: b, db, d, df, f, uf + P ->Fatal Leg Twister: b or f + K ->Cross Scissor Pressure: b or f + K at lower body ->Razor Edge Slicer: do nothing Super Moves Spin Drive Smasher: (d, df, f)x2 + K Deejay Maximum Throws Funky Shout Throw: close, b or f + MP or HP Monkey Flip: close, b or f + MK or HK Special Moves Air Slasher (Max Out): b~f + P Double Rolling Sobat: b~f + K Machine Gun Upper: d~u + P rapidly Jacknife Maximum: d~u + K Command Moves Knee Drop: d + LK in air Super Moves Sobat Carnival: b~f, b, f + K Fei Long Throws Gankai Kakae: close, b or f + MP or HP Kasane Kubikari: close, b or f + MK or HK Kasane Kubiochi: close, b or f + MP or HP in air Special Moves Rekkaken: d, df, f + P (up to 3 times) Sakanho Kyaku: b, d, db + K Retsusora: b, db, d, df, f, uf + K Command Moves Chokka Ochi Kakato: b or f + MK Toogeki Kyaku: f + HK Super Moves Rekkashinken: (d,df,f)x2 + P Thunder Hawk Throws Mexican Throw: close, b or f + MP Neck Hanging Tree: close, b or f + HP Elbow Stomping: close, b or f + HK Special Moves Condor Dive: all three Punches in air Tomahawk Buster: f, d, df + P Mexican Typhoon: close, 360 + P Command Moves Thrust Beak: b or f + LP Heavy Shoulder: jump at opponent, d + MP Heavy Body Press: jump at oppinent, d + HP Super Move Double Typhoon: close, 720 + P Akuma/Gouki Throws Seoi Nage: b or f + MP or HP Tomoe Nage: b or f + MK or HK Special Moves Gou Hadouken: d, df, f + P Shakunetsu Hadouken: b, db, d, df, f + P Zansora Hadouken: d, df, f + P in air Gou Shoryuken: f, d, df + P Tatsumaki Sansora Kyaku: d, db, b + K Kuuchuu Tatsumaki Sansora Kyaku: d, db, b + K in air Asura Sensora: f, d, df or b, d, db + all three Punches or Kicks There were also some new moves given to all characters whether it is a new special or command move. In some cases, some existing moves got tweaked like Chun Li's Spinning Bird Kick becomes a b~f + K motion when it was d~u + K in previous games. Doing that move now will activate here newest special move: Tenshou Kyaku. Some moves also have juggling properties such as Sagat's Tiger Uppercut. As everybody knows three of the Big Four (Sagat, M. Bison, Vega, and Balrog) have different names in Japan with Sagat being the lone holdout due to a potential lawsuit Mike Tyson might bring in regards to M.Bison/Balrog using his similar likeness during the early Street Fighter 2 game with the M standing for Mike. In addition, the Capcom USA boss thought Vega was a weak name for a final boss. I include both their names in their sections. To fight Akuma, you must go undefeated upon reaching M. Bison/Vega and get there as fast as possible then Akuma will interrupt the fight at the start and take out M.Bison/Vega and fight you instead. CONTROLS u=up uf=up/forward ub=up/back b=back f=forward d=down df=down/forward db=down/back Press u, uf, or ub to jump Press d, df, or db to crouch Press b to move backwards (away from opponent) Press f to move forwards (towards opponent) Press b to block attacks that aren't low Press db to block low, non-air attacks LP = Light Punch MP = Medium Punch HP = Hard Punch LK = Light Kick MK = Medium Kick HK = Hard Kick Ryu Throws Seoi Nage: close, b or f + MP or HP Tomoe Nage: close, b or f + MK or HK Special Moves Fireball (Hadouken): d, df, f + P [Faster than Ken's] Dragon Punch (Shoryuken): f, d, df + P Hurricane Kick (Tatsumaki Senpuu Kyaku): d, db, b + K Air Hurricane Kick: d, db, b + K in air [knocks down on impact] Fire Hadouken: b, db, d, df, f + P Command Moves Axe Kick: close, HK Drop Knee: LK in air Sakotsu Kiri: f + MP Mizuochi Saiki: f + HP Super Move Shinku Hadouken: (d,df,f)x2 + P Edmond Honda Throws Sabaori: close, b or f + HP Hyounage: close, b or f + MP Sekkan Kiri: close, b or f + HK Special Moves Hundred Hand Slap [Hyakuretsu Harite]: P rapidly Sumo Headbutt(Zutsuki): b~f + P Sumo Smash [Hyakkan Otoshi]: d~u + K Orochi Nage: b, db, d, df, f + P Command Moves Flying Sumo Press: Jump foward, d + MP Hiza Kyaku: close, b or f + MK Harai Kyaku: not close, b or f + HK Super Move Kinashi Futa: b~f, b, f + P Jimmy Blanka Throws Wild Fang: close, b or f + HP Special Moves Electric Attack: P rapidly Rolling Attack: b~f + P Vertical Rolling Attack: d~u + K Backstep Rolling: b~f + K Command Moves Rock Crush: close, b or f + MP Double Knee: close, MK Amazon River Run: df + HP Surprise Forward: f + All Kicks Surprise Back: b + All Kicks Super Move Grand Shave Rolling: b~f, b, f + P Guile Throws Dragon Suplex: close, b or f + HP Shoot Throw: close, b or f + MP Flying Mayor: close, b or f + MP or HP in air Flying Buster Drop: close, b or f + MK or HK in air Super Moves Sonic Boom: b~f + P Flash Kick: d~u + K Command Moves Spinning Back Knuckle: f + HP Knee Berserker: b or f + LK Rolling Sobat: b or f + MK Reverse Spin Kick: close, b or f + HK Super Move Double Somersault Kick: db~df, db, uf + K Ken Masters Throws Seoi Nage: close, b or f + MP or HP Tsukami Hiza Kiri: close, b or f + MK Jigoku Kuruma: close, b or f + HK Jigoku Kazaguruma: close, b or f + MK or HK in air Special Moves Fireball (Hadouken): d, df, f + P Dragon Punch (Shoryuken): f, d, df + P [Hard version burns] Hurricane Kick (Tatsumaki Senpuu Kyaku): d, db, b + K Air Hurricane Kick: d, db, b + K in air Nata Otoshi Kiri: f, df, d + K Kama Harai Kiri: d, df, f + K Osoto Mawari Kiri: b, db, d, df, f + K Inazuma Kakato Wari: Any * move, hold the Kick button Command Moves Axe Kick: close, HK Drop Knee: LK in air Super Move Shoryureppa: d, df, f, d, df + P Chun Li Throws Tora Kasane Tou: close, b or f + MP or HP Ryuusei Ochi: close, b or f + MP or HP in air Special Moves Lightning Kick [Hyakurestu Kyaku]: K rapidly Spinning Bird Kick: b~f + K Kikouken: b~f + P Tenshou Kyaku: d~u + K Command Moves Heel Stomp: d + MK in air Chest Flip Kick: f + MK Flipping Neck Breaker: f + HK Super Move Senretsu Kyaku: b~f, b, f + K Zangief Throws Kamituski: close, b or f + HK Iron Claw: close, b or f + HP Pile Driver: close, b or f + MP Brain Buster: close, b or f + MK Stomach Claw: db or df + MP or HP Kuuchuu Deadly Drive: close, b or f + MP or HP in air Kuuchuu Leg Throw: close, b or f + MK or HK in air Special Moves Double Lariat: All three Punch buttons simultaneously Screw Piledriver: close, 360 + P Quick Double Lariat: All three Kick buttons simulatneously Banashing Flat: f, df, d + P Atomic Body Press: close, 360 + K Flying Powerbomb: afar, 360 + K Command Moves Headbutt: not close, b or f + MP or HP Kuuchuu Headbutt: in air, u + HP Flying Body Attack: jump at opponent, d + HP Double Knee Drop: jump at opponent, d + LK or MK Super Moves Final Atomic Buster: 720 + P Dhalsim Throws Yoga Noogie: close, b or f + MP Yoga Throw: close, b or f + HP Yoga Fire: d, df, f + P Yoga Flame: b, db, d, df, f + P Yoga Teleport: f, d, df or b, d, db + all three Punches or Kicks Yoga Blast: b, db, d, df, f + K Command Moves Yoga Spear: in air, d + K Yoga Mummy: in air, d + HP Slide Kick: d + K Double Headbutt: close, HP Super Move Yoga Inferno: (b, db, d, df, f)x2 + P Balrog/M. Bison Throws Headbutt: close, f + MP or HP Special Moves Turn Punch: Hold all three Punches or Kicks for at least 2 secs then release Final Punch: Above move and hold for 60 secs and release Dash Punch: b~f + P Dash Uppercut: b~f + K Buffalo Headbutt: d~u + P Dash Ground Straight: b~df + P Dash Ground Upper: b~df + K Super Move Crazy Buffalo: b~f, b, f + P Vega/Balrog Throws Rainbow Suplex: f + MP or HP Stardust Drop: close, f + MP or HP in air Special Moves Backslash: All three Punches Short Backslash: All three Kicks Rolling Crystal Flash: b~f + P Wall Jump: dcuf/dcub + K ->Dive Claw: P ->Izuna Drop: f + P when close Sky High Claw: d~u + P Scarlet Terror: db~f + K Super Moves Rolling Izuna Drop: db~df, db, uf + K then f + P when close Sagat Throws Tiger Carry: close, f + MP or HP Special Moves Tiger Shot: d, df, f + P Ground Tiger Shot: d, df, f + K Tiger Uppercut: f, d, df + P Tiger Knee: d, df, f, uf + K Super Moves Tiger Genocide: (d,df,f)x2 + P M.Bison/Vega Throws Deadly Throw: close, f + MP or HP Special Moves Psycho Crusher: b~f + P Scissor Knee: b~f + K Head Stomp: d~u + K Somersault Skull Driver: above move, P Devil Reverse: d~u + P then P again to attack Super Move Knee Press Nightmare: b~f, b, f + K Cammy White Throws Hooligan Suplex: close, b or f + MP or HP Frankensteiner: close, b or f + MK or HK Flying Neck Hunt: close, b or f + MP or HP in air Air Frankensteiner: close, b or f + MK or HK in air Special Moves Spiral Arrow: d, df, f + K Cannon Spike: f, d, df + K Axel Spin Knuckle: b,db, f + P Hooligan Combination: b, db, d, df, f, uf + P ->Fatal Leg Twister: b or f + K ->Cross Scissor Pressure: b or f + K at lower body ->Razor Edge Slicer: do nothing Super Moves Spin Drive Smasher: (d, df, f)x2 + K Deejay Maximum Throws Funky Shout Throw: close, b or f + MP or HP Monkey Flip: close, b or f + MK or HK Special Moves Air Slasher (Max Out): b~f + P Double Rolling Sobat: b~f + K Machine Gun Upper: d~u + P rapidly Jacknife Maximum: d~u + K Command Moves Knee Drop: d + LK in air Super Moves Sobat Carnival: b~f, b, f + K Fei Long Throws Gankai Kakae: close, b or f + MP or HP Kasane Kubikari: close, b or f + MK or HK Kasane Kubiochi: close, b or f + MP or HP in air Special Moves Rekkaken: d, df, f + P (up to 3 times) Sakanho Kyaku: b, d, db + K Retsusora: b, db, d, df, f, uf + K Command Moves Chokka Ochi Kakato: b or f + MK Toogeki Kyaku: f + HK Super Moves Rekkashinken: (d,df,f)x2 + P Thunder Hawk Throws Mexican Throw: close, b or f + MP Neck Hanging Tree: close, b or f + HP Elbow Stomping: close, b or f + HK Special Moves Condor Dive: all three Punches in air Tomahawk Buster: f, d, df + P Mexican Typhoon: close, 360 + P Command Moves Thrust Beak: b or f + LP Heavy Shoulder: jump at opponent, d + MP Heavy Body Press: jump at oppinent, d + HP Super Move Double Typhoon: close, 720 + P Akuma/Gouki Throws Seoi Nage: b or f + MP or HP Tomoe Nage: b or f + MK or HK Special Moves Gou Hadouken: d, df, f + P Shakunetsu Hadouken: b, db, d, df, f + P Zansora Hadouken: d, df, f + P in air Gou Shoryuken: f, d, df + P Tatsumaki Sansora Kyaku: d, db, b + K Kuuchuu Tatsumaki Sansora Kyaku: d, db, b + K in air Asura Sensora: f, d, df or b, d, db + all three Punches or Kicks |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-06-12
Last Post: 1841 days
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Ice Queen Zero |
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Post Rating: 1 Liked By: gamerforlifeforever,
04-05-15 01:45 AM
gamerforlifeforever is Offline
| ID: 1154373 | 61 Words
| ID: 1154373 | 61 Words
gamerforlifeforever2
Level: 172
POSTS: 881/10186
POST EXP: 560803
LVL EXP: 67675960
CP: 98006.2
VIZ: 3384714
POSTS: 881/10186
POST EXP: 560803
LVL EXP: 67675960
CP: 98006.2
VIZ: 3384714
Likes: 0 Dislikes: 0
I played this game awhile back but I was absolutely terrible at it because I was horrible with the controls and I didn't know anything about all the different moves and combos. I feel like this guide will help me out a lot if I ever try playing that game again. Thank you for taking the time to make this guide! |
Vizzed Elite
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Registered: 07-04-12
Location: Somewhere in Ohio
Last Post: 289 days
Last Active: 288 days
Ultimate Pokemon Fanboy, Member of the Year 2016, and Vizzed's #1 My Hero Academia fan |
Affected by 'Laziness Syndrome'
Registered: 07-04-12
Location: Somewhere in Ohio
Last Post: 289 days
Last Active: 288 days
04-05-15 01:47 AM
Azul Fria is Offline
| ID: 1154374 | 26 Words
| ID: 1154374 | 26 Words
Azul Fria
Level: 58
POSTS: 588/806
POST EXP: 151458
LVL EXP: 1489938
CP: 24519.5
VIZ: 774234
POSTS: 588/806
POST EXP: 151458
LVL EXP: 1489938
CP: 24519.5
VIZ: 774234
Likes: 1 Dislikes: 0
No problem. I got two more walkthroughs to post today but I'm trying to decided which ones to write next. So many games at my disposal. |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-06-12
Last Post: 1841 days
Last Active: 40 days
Ice Queen Zero |
Affected by 'Laziness Syndrome'
Registered: 10-06-12
Last Post: 1841 days
Last Active: 40 days
Post Rating: 1 Liked By: gamerforlifeforever,