Sound: 2. This game has really bad music. The sound effects are also mediocre. The music is mostly just beeping sounds in a random sequence rather than having a true meaning. The sound effects just sound buggy. When they aren't annoying they are "beeps n blips". The only reason that it gets any higher than a 2 is because the Cheetahmen theme song is long and with great depth, along with being epic. It is like taking advil after a migraine. And that is really saying something.
Addictiveness: 3. The games themselves don't usually attract you. The game is just so big it keeps you in anywhere from 1 1/2 to 2 hours just getting through it all. The actual games only keep most people hooked for a minute or 2.
Story: The only story is in Cheetahmen aka Action Game Master, Action Gamer. A claw grabs the Action Gamemaster into his T.V. He helps these mutant cheetah dudes fight the guy who summoned the robo-claw [an evil scientist named Dr.Morbis. A lame story right? Pretty generic I know.
Depth: 7. The game only really gets a 7 in this category is because it has 52 games on it. While 50 are functional [because Alfred in the Fettuc and Jigsaw immediately crash] that is still a lot. So it gets it's 7.
Difficulty: 10. Oh no the worst part of this game: THE DIFFICULTY. While most games get 10's on difficulty for spamming enemies or crazy jumps, this game relies on it's BUGS to be difficult. Oh,so I guess in this game I can fall so hard the air kills me or if a mutant cheetah falls in a pit he will explode into 4 glowing orbs. This game will tick you off more than being the first guy to a baseball game who doen't get that bobblehead, more than a kid having to go to bed right at the final boss of that REALLY hard game. Absolute insanity.
Extras: Could you believe that this game got a remake on the Sega Genesis The new thing was puzzle games, even though the game is called ACTION 52. There were apparently a ton of ideas for the Active enterprises future. Including a portable game console called the "Action Gamemaster" , Cheetahmen action figures , and even an SNES Action 52. Ooze could possibly be the first game the cursor is on might be because a competition was held to see who could beat Ooze. The winner got $52,000 dollars. Oh, I wonder why 52,000? Any ways they could also compete in a final match for $104,000 [ Double that 52,000 from the last match] Of course Ooze crashes at the 3rd level so no one won. Probably did that on purpose [Dirty little cheaters] But just imagine having $156,000! A famous but rare sequel to Cheetah men was made. It was called ''Cheetah men 2" It just took Cheetahmen and made it worse. This one was extremely buggy and came in a recycled Action 52 cartridge with a gold sticker on it. Their storage area actually had to be robbed for them to be taken out.
So I only gave it a 1.3 out of 10 mediocre barely fun hard from bugs. Mid air deaths horrible game, just horrible.
Sound: 2. This game has really bad music. The sound effects are also mediocre. The music is mostly just beeping sounds in a random sequence rather than having a true meaning. The sound effects just sound buggy. When they aren't annoying they are "beeps n blips". The only reason that it gets any higher than a 2 is because the Cheetahmen theme song is long and with great depth, along with being epic. It is like taking advil after a migraine. And that is really saying something.
Addictiveness: 3. The games themselves don't usually attract you. The game is just so big it keeps you in anywhere from 1 1/2 to 2 hours just getting through it all. The actual games only keep most people hooked for a minute or 2.
Story: The only story is in Cheetahmen aka Action Game Master, Action Gamer. A claw grabs the Action Gamemaster into his T.V. He helps these mutant cheetah dudes fight the guy who summoned the robo-claw [an evil scientist named Dr.Morbis. A lame story right? Pretty generic I know.
Depth: 7. The game only really gets a 7 in this category is because it has 52 games on it. While 50 are functional [because Alfred in the Fettuc and Jigsaw immediately crash] that is still a lot. So it gets it's 7.
Difficulty: 10. Oh no the worst part of this game: THE DIFFICULTY. While most games get 10's on difficulty for spamming enemies or crazy jumps, this game relies on it's BUGS to be difficult. Oh,so I guess in this game I can fall so hard the air kills me or if a mutant cheetah falls in a pit he will explode into 4 glowing orbs. This game will tick you off more than being the first guy to a baseball game who doen't get that bobblehead, more than a kid having to go to bed right at the final boss of that REALLY hard game. Absolute insanity.
Extras: Could you believe that this game got a remake on the Sega Genesis The new thing was puzzle games, even though the game is called ACTION 52. There were apparently a ton of ideas for the Active enterprises future. Including a portable game console called the "Action Gamemaster" , Cheetahmen action figures , and even an SNES Action 52. Ooze could possibly be the first game the cursor is on might be because a competition was held to see who could beat Ooze. The winner got $52,000 dollars. Oh, I wonder why 52,000? Any ways they could also compete in a final match for $104,000 [ Double that 52,000 from the last match] Of course Ooze crashes at the 3rd level so no one won. Probably did that on purpose [Dirty little cheaters] But just imagine having $156,000! A famous but rare sequel to Cheetah men was made. It was called ''Cheetah men 2" It just took Cheetahmen and made it worse. This one was extremely buggy and came in a recycled Action 52 cartridge with a gold sticker on it. Their storage area actually had to be robbed for them to be taken out.
So I only gave it a 1.3 out of 10 mediocre barely fun hard from bugs. Mid air deaths horrible game, just horrible.