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05-10-24 09:07 AM

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Thread
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Lagslayer
01-26-14 08:52 PM
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Bintsy
01-26-14 09:20 PM
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Glover: What went wrong?

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8.9
7.3
8
6.3
6
6
6.8
Lagslayer's Score
7
9
7
3
8
N/A
8

01-26-14 08:52 PM
Lagslayer is Offline
| ID: 968742 | 310 Words

Lagslayer
Level: 46


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Ah, Glover. I remember being really excited about getting this game. It looked like another great platformer for the N64. And I gotta say, all the pieces are there, but for some reason, it just didn't click with me.

The visuals are great. Environments are varied. Bright colors abound. There's plenty of artistic detail. That being said, there tended to be more open space compared to, say, Super Mario 64. Perhaps this had to do with the controls and movement physics. Speaking of which...

The controls are interesting, and I really love the concept. I like how the glove and the ball are separate entities. I like how the ball could be manipulated. I like how each of the ball's forms had different properties, and that the game took advantage of this. However, controls could be tricky and finicky. It's not always easy to make the game recognize certain commands, because they share the same buttons as other commands. Things like momentum and bouncing could easily become a tedious chore to manage instead of a fun challenge to overcome.

Music and SFX were good, but not particularly memorable.

The story is a pretty basic excuse plot. It's not really a factor.

The game is difficult, but this stems mostly from the previously mentioned movement and physics quirks. The environments themselves aren't usually too bad, but half the time you are fighting the ball instead of using it. And that was a big turn-off.

I can't see myself ever seriously getting into the game. In the end, I think it was just ahead of it's time. The game was ambitious, and deserves an "A" for effort, but it's like the hardware couldn't handle what they wanted to do with the ball. If this had come out during the next console generation, the smoother controls would have likely made this work better.
Ah, Glover. I remember being really excited about getting this game. It looked like another great platformer for the N64. And I gotta say, all the pieces are there, but for some reason, it just didn't click with me.

The visuals are great. Environments are varied. Bright colors abound. There's plenty of artistic detail. That being said, there tended to be more open space compared to, say, Super Mario 64. Perhaps this had to do with the controls and movement physics. Speaking of which...

The controls are interesting, and I really love the concept. I like how the glove and the ball are separate entities. I like how the ball could be manipulated. I like how each of the ball's forms had different properties, and that the game took advantage of this. However, controls could be tricky and finicky. It's not always easy to make the game recognize certain commands, because they share the same buttons as other commands. Things like momentum and bouncing could easily become a tedious chore to manage instead of a fun challenge to overcome.

Music and SFX were good, but not particularly memorable.

The story is a pretty basic excuse plot. It's not really a factor.

The game is difficult, but this stems mostly from the previously mentioned movement and physics quirks. The environments themselves aren't usually too bad, but half the time you are fighting the ball instead of using it. And that was a big turn-off.

I can't see myself ever seriously getting into the game. In the end, I think it was just ahead of it's time. The game was ambitious, and deserves an "A" for effort, but it's like the hardware couldn't handle what they wanted to do with the ball. If this had come out during the next console generation, the smoother controls would have likely made this work better.
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01-26-14 08:59 PM
SacredShadow is Offline
| ID: 968751 | 146 Words

SacredShadow
Razor-987
Level: 152


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Not a bad job on this review man, I think you had some good detail in parts of your review which is always a good thing. However, if I may suggest, i think your review would be even better if you broke it down into categories and went from there with talking about each one in the same detail and depth you are now. You have good organization and you already know what you are talking about and how to present it, so all you have to do is put it into their respective categories and you have an awesome review! 

Keep up the great work man and keep reviewing because that is the best way to master it, through practice and repetition. I hope this helped you out in some way. I look forward to reading your next review! I know it will be great! 
Not a bad job on this review man, I think you had some good detail in parts of your review which is always a good thing. However, if I may suggest, i think your review would be even better if you broke it down into categories and went from there with talking about each one in the same detail and depth you are now. You have good organization and you already know what you are talking about and how to present it, so all you have to do is put it into their respective categories and you have an awesome review! 

Keep up the great work man and keep reviewing because that is the best way to master it, through practice and repetition. I hope this helped you out in some way. I look forward to reading your next review! I know it will be great! 
Vizzed Elite

Affected by 'Laziness Syndrome'

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01-26-14 09:01 PM
Patrick Star is Offline
| ID: 968754 | 23 Words

Patrick Star
awesomeguy279
Level: 82


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Good review but I think you need to do what Razor said and maybe just add some more detail in a few parts
Good review but I think you need to do what Razor said and maybe just add some more detail in a few parts
Vizzed Elite

Affected by 'Laziness Syndrome'

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01-26-14 09:20 PM
Bintsy is Offline
| ID: 968777 | 54 Words

Bintsy
Level: 126


POSTS: 2537/4762
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Likes: 0  Dislikes: 0
I think this was a pretty great review. You had some decent detail in there as well. If I may suggest you might want to break your review into categories and sequencing. Other than that you did a pretty great job! Keep up the awesome work! I can't wait to hear your next review!
I think this was a pretty great review. You had some decent detail in there as well. If I may suggest you might want to break your review into categories and sequencing. Other than that you did a pretty great job! Keep up the awesome work! I can't wait to hear your next review!
Vizzed Elite
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