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A Very Overrated Game, I'd Say (Over 3,000 words)
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01-14-14 08:05 PM
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Welcome to my review for Legend of Zelda Ocarina of Time. This is a game I've wanted to review since I started posting game reviews which is around the time I joined Vizzed. I am finally reviewing this game, and the reason I haven't reviewed Legend of Zelda for the Nintendo Entertainment System is because whenever I'm half way there, I accidentally hit a certain key that sends me back to the previous page. This has happened three times, and I'm not about to take any chances. Anyways, Ocarina of Time is one of the most overrated video games of all time. To this day, Ocarina of Time is still considered an amazement in technology. They even enhanced this game for the Nintendo 3DS, and Robin Williams appeared in one of its commercials. In the late 90's people weren't talking about Final Fantasy VII, they were mostly talking about Ocarina of Time. It was the Nintendo 64 era, and a lot of franchises got their turn into the 3D shift. Even Paper Boy got his share. In 1998, it was Zelda's turn. I mean, this game was HUGE! There was NOTHING like it. So basically, Nintendo took the formula of A Link To The Past and Zelda 1 and shifts the land into 3D. There was a Nintendo Power issue that was all about the game, countless commercials, but the most memorable, this one: "Wilst thou get the girl, or play like one?" Ouch! Taunting in a NINTENDO commercial. Guessing that one didn't last on the air that long. Then I was curious. I was dying to play the game nobody seemed to shut up about. I thought, eh. It's a cool game, but not as good as people claim it to be. Multiple ports have been released of this game because of its popularity. The Wii Virtual Console, the 3DS, the GameCube, and the Zelda anniversary ports for the GameCube. Though, I actually recommend playing this game on an actual Nintendo 64. More on that later. Back in the 90's, this game was the big thing, and every kid and a lot of adults had their hands on a copy, before you could even know it. Well, let's see how this game filled up since Zelda 1? Does it fill the shoes of A Link To The Past and Link's Awakening? Well, in this review, let's find out. This is my review for The Legend of Zelda Ocarina of Time. Story: 7/10 I've been predicting this would be a long explanation in a review like this. I have a lot of ground to cover, but let's just get this story summarized. In a dense forest that has a population of a race known as the Kokiri, which have eternal youth, the guardian of the forest, The Great Deku Tree, orders a forest fairy known as Navi to be beside one Kokiri boy that lacks a fairy. Navi travels to the boy's home. The lazy boy Depth: 8/10 This game does offer a lot, so I'm rating this an 8/10. I don't even know where to start. Well, I'll start for why I said playing this game on a Nintendo 64 was a good idea. You know what grinds my gears? Trying to play Ocarina songs on a freaking analog stick. Remember the button combination I told you about? Well the GameCube and Wii Virtual Console controllers have an analog stick that Difficulty: 6/10 This game isn't really that difficult when it comes to combat and avoiding obstacles, it's more of knowing what you're supposed to do, and when to execute that action. This is a game that you might want to use a guide at a few parts, but when you're talking about combat and dodging obstacles the game presciently throws at you, it's not much of a challenge. This is really all I can cay about the game's overall difficulty, unfortunately. Graphics:8/10 A lot of Nintendo 64 games have good graphics and this is one of them. Yeah, this game doesn't have high quality textures from the power of the Expansion Pack like Majora's Mask, but I think this game has some pretty good graphics. There's a lot of sprites that look pretty sloppy, but overall, the graphics in this game aren't bad. This game keeps me visually interested at times, has good atmospheres and textures, but I will say that Majora's Mask wins in this department, but Ocarina of Time was good for a starter 3D Zelda game. The character designs for the Nintendo 64 Zelda ports look pretty ridiculous, though. Some of them look cool or funny, but a lot of them just look like plastic surgery patients, or deformed in some way. The TEXTURES for the characters are good, but I wouldn't say the designs are all that good in my opinion, to be frank. Sound: 9/10 Here's what I've been waiting to mention. Ocarina of Time is my second favorite video game soundtrack, even though most of Majora's Mask pieces come from Ocarina of Time. A lot of themes in this game re very catchy such as Guru Guru's song, the Song of Storms, the Requiem of Spirit, THE SERENADE OF WATER, and Shiek's theme. I think every theme in this game is interesting in a way. In fact, I'm listening to an Ocarina of time theme as I'm typing this. The themes in this game are that good. I recommend you hear the Song of Storms, definitely the best song in any video game, and it seems like every sound EFFECT in this game is done right, but the soundtrack blew me away when I first played this game. All of the Ocarina songs are catchy, and every theme you hear in the game such as the Kokiri Forest theme or even the Goron City theme, I can't stop listening to the soundtrack of this game when I can. This game's soundtrack is that good. Maybe I'm over-reacting here, but I will guarantee that you will LOVE this soundtrack. And the Majora's Mask pieces are amazing too. Listen to the Deku Palace theme specifically. You'll find that the tune will get stuck in your head one way or another. Replay-ability: 8/10 I've had to restart the game on my first run, because I messed up the Water Temple, but I actually had a fun time doing so. I found more secrets than I did on my first run, and I could replay my favorite dungeons, and see my favorite moments of the game. I can't say much about this category, but this game is just a good game. Again, Majora's Mask wins this award, but I think Ocarina of Time did a good job making this possible in the game. I only wished this game had a co-op mode like Goldeneye 007. There WAS going to be co-op mode for Super Mario 64, but alas... Overall: 8.6/10 Overall, I'm rating this game an 8.6/10. This game has a few flaws, but I think this game isn't actually that bad. A LOT of people classify this as their favorite Zelda game, much less game...honestly...I'm not seeing it. I would still prefer A Link To The Past, but overall, I actually think this game is not a bad fit, and I think you might wanna consider trying out this game for yourself. You might actually enjoy this game. This has been The Legend of Zedla: Ocarina of Time Story: 7/10 I've been predicting this would be a long explanation in a review like this. I have a lot of ground to cover, but let's just get this story summarized. In a dense forest that has a population of a race known as the Kokiri, which have eternal youth, the guardian of the forest, The Great Deku Tree, orders a forest fairy known as Navi to be beside one Kokiri boy that lacks a fairy. Navi travels to the boy's home. The lazy boy Depth: 8/10 This game does offer a lot, so I'm rating this an 8/10. I don't even know where to start. Well, I'll start for why I said playing this game on a Nintendo 64 was a good idea. You know what grinds my gears? Trying to play Ocarina songs on a freaking analog stick. Remember the button combination I told you about? Well the GameCube and Wii Virtual Console controllers have an analog stick that Difficulty: 6/10 This game isn't really that difficult when it comes to combat and avoiding obstacles, it's more of knowing what you're supposed to do, and when to execute that action. This is a game that you might want to use a guide at a few parts, but when you're talking about combat and dodging obstacles the game presciently throws at you, it's not much of a challenge. This is really all I can cay about the game's overall difficulty, unfortunately. Graphics:8/10 A lot of Nintendo 64 games have good graphics and this is one of them. Yeah, this game doesn't have high quality textures from the power of the Expansion Pack like Majora's Mask, but I think this game has some pretty good graphics. There's a lot of sprites that look pretty sloppy, but overall, the graphics in this game aren't bad. This game keeps me visually interested at times, has good atmospheres and textures, but I will say that Majora's Mask wins in this department, but Ocarina of Time was good for a starter 3D Zelda game. The character designs for the Nintendo 64 Zelda ports look pretty ridiculous, though. Some of them look cool or funny, but a lot of them just look like plastic surgery patients, or deformed in some way. The TEXTURES for the characters are good, but I wouldn't say the designs are all that good in my opinion, to be frank. Sound: 9/10 Here's what I've been waiting to mention. Ocarina of Time is my second favorite video game soundtrack, even though most of Majora's Mask pieces come from Ocarina of Time. A lot of themes in this game re very catchy such as Guru Guru's song, the Song of Storms, the Requiem of Spirit, THE SERENADE OF WATER, and Shiek's theme. I think every theme in this game is interesting in a way. In fact, I'm listening to an Ocarina of time theme as I'm typing this. The themes in this game are that good. I recommend you hear the Song of Storms, definitely the best song in any video game, and it seems like every sound EFFECT in this game is done right, but the soundtrack blew me away when I first played this game. All of the Ocarina songs are catchy, and every theme you hear in the game such as the Kokiri Forest theme or even the Goron City theme, I can't stop listening to the soundtrack of this game when I can. This game's soundtrack is that good. Maybe I'm over-reacting here, but I will guarantee that you will LOVE this soundtrack. And the Majora's Mask pieces are amazing too. Listen to the Deku Palace theme specifically. You'll find that the tune will get stuck in your head one way or another. Replay-ability: 8/10 I've had to restart the game on my first run, because I messed up the Water Temple, but I actually had a fun time doing so. I found more secrets than I did on my first run, and I could replay my favorite dungeons, and see my favorite moments of the game. I can't say much about this category, but this game is just a good game. Again, Majora's Mask wins this award, but I think Ocarina of Time did a good job making this possible in the game. I only wished this game had a co-op mode like Goldeneye 007. There WAS going to be co-op mode for Super Mario 64, but alas... Overall: 8.6/10 Overall, I'm rating this game an 8.6/10. This game has a few flaws, but I think this game isn't actually that bad. A LOT of people classify this as their favorite Zelda game, much less game...honestly...I'm not seeing it. I would still prefer A Link To The Past, but overall, I actually think this game is not a bad fit, and I think you might wanna consider trying out this game for yourself. You might actually enjoy this game. This has been The Legend of Zedla: Ocarina of Time |
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01-14-14 08:34 PM
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wow pixel very long took a while to read but nice job on it though |
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01-14-14 09:09 PM
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Nice work Pixel! Very long and detailed review! I loved reading it.. it hit the spot on what the game was like in my opinion! Keep up the great reviews and awesome details! |
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01-14-14 09:16 PM
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Nice job with this colossal review here man, I have never seen one so large, at least not one I remember. I think the graphics and sound were the best thing going for this game, along with its good re play-ability. Overall I probably would have rated it a solid 9 out of 10. I like this game and I think it is pretty good. It is rather easy control wise. I probably would've given the story a 7.5 to an 8, but that is just me. Overall I can say I agree with most of your other scores though. So nice job. Great work on this titanic review man, I am surprised if you managed to knock this out in a single day, but it isn't impossible. Keep up the great work and keep impressing me with more great reviews man! Great work on this titanic review man, I am surprised if you managed to knock this out in a single day, but it isn't impossible. Keep up the great work and keep impressing me with more great reviews man! |
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01-14-14 10:16 PM
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06-29-14 10:28 AM
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PixelBrick : I read through your long review and I gotta say you put a great amount of detail and effort into this. As someone who has played this game from start to finish many times, I can remember at least 90% of this game including chest locations, items, dungeon layouts, talking scenes, heart pieces, etc. I dont entirely agree with your post, however, it is really good too. I do have some words of encouragement. My first thoughts looking over your review starts with your need for more paragraphs. The reason why this helps long reviews like yours and mine is to help readers not feel so overwhelmed. Paragraphs help those of us who lose their place among the text so that we can quickly find our position if we ever lose it. Paragraphs also help to centralize your ideas in a group of text about something specific., For example: Your story portion of the review can be split into multiple paragraphs. 1 paragraph can inform readers of the Great Deku Tree before he died. 1 paragraph can inform readers of after he dies. 1 paragraph can inform readers of Death Mountain, Princess Zelda and so forth. By splitting your text into more paragraphs for your longer text, you'll make your review look larger too. With it looking larger and being easier to read, you're more likely to gain readers. The more readers you have, the more encouragement you have to make more solid reviews. One thing I dislike about your review is that your story is the actual story of the game when it shouldn't be. Your story section should be a summary of some of the things you liked or disliked, not an explanation of what happened. By informing users reading your review with exactly what happens in the game somewhat ruins their experience a little bit. They now know what to expect and when to expect it. This takes away the element of surprise. As a gamer, I've only played games that I knew nothing about at first. To me it's more entertaining to be surprised than it is to know even a few major details. It's less exciting and damages my fun. My girlfriend was watching people's reactions to the Horror game Outlast which recently released for PS4 and Xbox One I believe. I told her I won't play with her on that game if she continues to ruin it for me. To me, it's less worth it if I know more about what happens before I play it. What I recommend for your story is explain what you liked and disliked about the story and explain why. Readers can better relate to similar experiences and thoughts than they can to reading the actual story. I think if you were explain more on the interests of what you liked you'd have a brilliant story section. It would be genuine and filled with your character. That, to me, is what really sets your review above the others! Your use of in-game detail over the length of your review isn't necessarily wrong. For future reference I'd recommend toning the amount of in-game detail down. Overall, you had a very good review here. A few modifications and you're not far from creating perfect reviews (Are there really perfect reviews? Someone somewhere always dislikes something). The amount of time and effort you put into this review is actually shocking, but I guess it's required because Ocarina of Time is a big game. To me, I remember receiving that gold N64 pre-ordered cartridge in the mail. Surprisingly, that game still works today on N64 and almost indestructible it seems. Ocarina of Time was huge because of it's exciting gameplay. I'm not impressed with the game because they exceeded the capabilities of the N64 at that time, I was impressed because there wasn't anything as entertaining as playing Ocarina of Time for hundreds of hours to obtain everything. I know you didn't find everything on your first run through (Gold Skulluta, Bottles, Catch the Biggest Fish, Heart Pieces, Etc.). It took a great deal of work and gameplay to truly discover it's limits. Super Mario 64 ended at 120 stars and after you defeated Bowser. Banjo Kazooie took 100 Jiggies, 900 Notes, Several Cheats and defeat Gruntilda to end. Ocarina of Time was the most epic and exhilarating game of the era. Ocarina of Time is every Zelda fan's childhood. We've moved on... There won't be another Zelda game as exciting as Ocarina of Time. The amount of excitement the world portrayed at that time will never be matched again. My first thoughts looking over your review starts with your need for more paragraphs. The reason why this helps long reviews like yours and mine is to help readers not feel so overwhelmed. Paragraphs help those of us who lose their place among the text so that we can quickly find our position if we ever lose it. Paragraphs also help to centralize your ideas in a group of text about something specific., For example: Your story portion of the review can be split into multiple paragraphs. 1 paragraph can inform readers of the Great Deku Tree before he died. 1 paragraph can inform readers of after he dies. 1 paragraph can inform readers of Death Mountain, Princess Zelda and so forth. By splitting your text into more paragraphs for your longer text, you'll make your review look larger too. With it looking larger and being easier to read, you're more likely to gain readers. The more readers you have, the more encouragement you have to make more solid reviews. One thing I dislike about your review is that your story is the actual story of the game when it shouldn't be. Your story section should be a summary of some of the things you liked or disliked, not an explanation of what happened. By informing users reading your review with exactly what happens in the game somewhat ruins their experience a little bit. They now know what to expect and when to expect it. This takes away the element of surprise. As a gamer, I've only played games that I knew nothing about at first. To me it's more entertaining to be surprised than it is to know even a few major details. It's less exciting and damages my fun. My girlfriend was watching people's reactions to the Horror game Outlast which recently released for PS4 and Xbox One I believe. I told her I won't play with her on that game if she continues to ruin it for me. To me, it's less worth it if I know more about what happens before I play it. What I recommend for your story is explain what you liked and disliked about the story and explain why. Readers can better relate to similar experiences and thoughts than they can to reading the actual story. I think if you were explain more on the interests of what you liked you'd have a brilliant story section. It would be genuine and filled with your character. That, to me, is what really sets your review above the others! Your use of in-game detail over the length of your review isn't necessarily wrong. For future reference I'd recommend toning the amount of in-game detail down. Overall, you had a very good review here. A few modifications and you're not far from creating perfect reviews (Are there really perfect reviews? Someone somewhere always dislikes something). The amount of time and effort you put into this review is actually shocking, but I guess it's required because Ocarina of Time is a big game. To me, I remember receiving that gold N64 pre-ordered cartridge in the mail. Surprisingly, that game still works today on N64 and almost indestructible it seems. Ocarina of Time was huge because of it's exciting gameplay. I'm not impressed with the game because they exceeded the capabilities of the N64 at that time, I was impressed because there wasn't anything as entertaining as playing Ocarina of Time for hundreds of hours to obtain everything. I know you didn't find everything on your first run through (Gold Skulluta, Bottles, Catch the Biggest Fish, Heart Pieces, Etc.). It took a great deal of work and gameplay to truly discover it's limits. Super Mario 64 ended at 120 stars and after you defeated Bowser. Banjo Kazooie took 100 Jiggies, 900 Notes, Several Cheats and defeat Gruntilda to end. Ocarina of Time was the most epic and exhilarating game of the era. Ocarina of Time is every Zelda fan's childhood. We've moved on... There won't be another Zelda game as exciting as Ocarina of Time. The amount of excitement the world portrayed at that time will never be matched again. |
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06-29-14 10:33 AM
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Fireproof : It feels as if I posted this review a while ago, and I actually have taken these things into account. But I will keep what you said in mind. I'm trying to become a Review Writer on here as a position, so this will be useful info to have. And actually, I beat Super Mario 64 (N64 version) on my first try with no guide or trouble. Boom And actually, I beat Super Mario 64 (N64 version) on my first try with no guide or trouble. Boom |
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06-29-14 11:13 AM
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PixelBrick : You did post this review a while ago but you also used this as one of your examples in your post to apply for a review writer. I figure, even if you didn't get the position or if you did, anything that can help you become a stronger reviewer won't hurt. I'm by no means, 100% right in my words because my words are opinion based but through my own trial and error I thought I'd lend support to help encourage growth toward becoming site staff. I beat Mario 64 with no guide on first run through because it was easy xD I was stuck on the Forest Temple in Ocarina of Time though. When I was 8 I couldn't figure out how to get to the Master Key and I was stuck. It wasn't until I was like 10 that I finally went back to my save file from when I was 8 when I actually beat the game without a guide. Good luck I beat Mario 64 with no guide on first run through because it was easy xD I was stuck on the Forest Temple in Ocarina of Time though. When I was 8 I couldn't figure out how to get to the Master Key and I was stuck. It wasn't until I was like 10 that I finally went back to my save file from when I was 8 when I actually beat the game without a guide. Good luck |
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