Mortal kombat Mythologies Sub Zero: A game that was unique, and an exclusive to the Nintendo 64, and PlayStation. Both of those ports had their differences from one another, but in the end they both played great. There was no port of the game on a Sega system, so the pirated gamers just stepped in, and made another generic bad copy of an original game.
Graphics 5/10. The graphics in this game are poorly ripped stages and sprites from other Mortal Kombat games. If that wasn't enough, The animation is choppy, and most of the characters are reused as enemies, and even the boss. The stages look good and have their various unique animations, and traps; so that might be a plus that they were actually able to put that in this game, but regardless this doesn't look nearly as well polished as the actual versions of the game.
Sound 7/10. Most of the original sound effects from the actual game were ripped, and like the actual game, the developers reused the voices for the many reused character sprites in the game. The music is just random, It doesn't really sound like it's even trying to be accurate to the actual copies of the games.
Addictiveness 1/10. There are way too many flaws with this pirated clone of MK Mythologies. 1) Broken controls, and physics: The game won't allow the full 6 button controller input, so that's a major problem, being as the PlayStation and n64 copies used a 6 button input for all needed actions during the game. The physics got messed up because like the actual MK Mythologies; when dealing with many foes, and certain direction switching at times is needed, but the problem I have is that this happens randomly to me, same thing goes for the punching and kicking. The computer is also very cheap; When going against the bosses, pulling off the special moves is a pain. You have to be very cheap to win, including button mashing sometimes.
Story N/A: The game lacks a storyline.
Depth 1/10: The game is a pretty unplayable mess, I was barely able to get to level 2 of this game, before getting a game over.
Difficulty 10/10. The actual MK Mythologies was known for being a tricky and hard 2d side scroller beat 'em up. Because of the traps, the numerous foes. You have to practice the game a lot in order to beat it. This game is actually harder then the original versions, because of the crippled flaws mentioned above.
Overall 3.1/10: The actual games produced by the actual makers was excusable, and pleasant. This game however is not. So this game is all show, and no go. I wouldn't play it unless your just curious about it.
Mortal kombat Mythologies Sub Zero: A game that was unique, and an exclusive to the Nintendo 64, and PlayStation. Both of those ports had their differences from one another, but in the end they both played great. There was no port of the game on a Sega system, so the pirated gamers just stepped in, and made another generic bad copy of an original game.
Graphics 5/10. The graphics in this game are poorly ripped stages and sprites from other Mortal Kombat games. If that wasn't enough, The animation is choppy, and most of the characters are reused as enemies, and even the boss. The stages look good and have their various unique animations, and traps; so that might be a plus that they were actually able to put that in this game, but regardless this doesn't look nearly as well polished as the actual versions of the game.
Sound 7/10. Most of the original sound effects from the actual game were ripped, and like the actual game, the developers reused the voices for the many reused character sprites in the game. The music is just random, It doesn't really sound like it's even trying to be accurate to the actual copies of the games.
Addictiveness 1/10. There are way too many flaws with this pirated clone of MK Mythologies. 1) Broken controls, and physics: The game won't allow the full 6 button controller input, so that's a major problem, being as the PlayStation and n64 copies used a 6 button input for all needed actions during the game. The physics got messed up because like the actual MK Mythologies; when dealing with many foes, and certain direction switching at times is needed, but the problem I have is that this happens randomly to me, same thing goes for the punching and kicking. The computer is also very cheap; When going against the bosses, pulling off the special moves is a pain. You have to be very cheap to win, including button mashing sometimes.
Story N/A: The game lacks a storyline.
Depth 1/10: The game is a pretty unplayable mess, I was barely able to get to level 2 of this game, before getting a game over.
Difficulty 10/10. The actual MK Mythologies was known for being a tricky and hard 2d side scroller beat 'em up. Because of the traps, the numerous foes. You have to practice the game a lot in order to beat it. This game is actually harder then the original versions, because of the crippled flaws mentioned above.
Overall 3.1/10: The actual games produced by the actual makers was excusable, and pleasant. This game however is not. So this game is all show, and no go. I wouldn't play it unless your just curious about it.