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ksb1082
08-09-13 02:01 PM
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08-10-13 09:08 PM
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The Seventh Saga

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.1
7.4
7.4
7.8
7.4
7.2
8.4

08-09-13 02:01 PM
ksb1082 is Offline
| ID: 863756 | 994 Words

ksb1082
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The Super Nintendo has the best collection of RPG's among the home systems. One that would not be rivaled until the Play Station One. While the SNES was home to some of the best RPG's of all time. Read Chrono Trigger and/or Final Fantasy III. The SNES also had a library of what I like to call my hidden RPG gems. The 7th Saga is one of them.
Here is my review:

Graphics: The 7th Saga easily is one of the best looking RPG's of it's time. Well most of the game is anyway. The game utilized Nintendo's "Mode 7" tech to create a beautiful battle screen. Each of the games characters and monsters are fully animated, with a dazzling array of fully animated spells. Yet, the over world screen left something to be desired. It meet the standards of other RPG's of it's day.Sound: The sound in of itself satisfies the expectations of gamers of this era. The music is nothing special and is rated as passable. However, the combat sounds are notable here. Each of the melee attacks and spells all have their own unique sounds. There is the something to be said about the clank of some of the weapons.
Addictiveness: This is a must play for anyone who likes an old school RPG. While the difficulty may turn off some, it is still a great game. The variety of characters alone gives this game great replay ability. Yet, it could have been even better if the story was developed better.
Story: Story is probably where The 7th Saga suffers the most. The story falls under the tried and probably overused trope of adventurers being sent out, by benevolent king, to find items of power. All in the name of fighting some barely understood and mostly unnamed, until the end of the game that is, force. This would be acceptable if the developers focused on any kind of back story for it's main characters. Frankly this was almost unforgivable missed opportunity to create 7 unique character stories. While there is some dialogue and banter between the 7 apprentices, it is superficial at best. Some back story into the motivations of each character would have been spectacular. Especially since they all seem tied to the world in some way. This could have also highlighted the apparent rivalries between each of the apprentices.
Depth: If the game excelled in any one place it was the depth of the gameplay. Probably it's strongest trait, and the sole factor of replay ability, is the games combat. Each of the games seven apprentices has a unique play style. Each character has a different ability focus and development. Some characters are pure fighters, others are pure magic users. The others are some combination of both with a varied set of offensive and defensive capabilities. Some need lots of, very expensive, equipment. Others don't even require it. Each apprentice also has a focused set of spells, if they can cast that is and there is also very little overlap between characters. On top of this you have the potential to ally with the other apprentices, giving you a chance to shore up your weaknesses. Or if your prefer you can increase your challenge by embracing your weaknesses and fly solo.
Difficulty: Probably the biggest gripe about the game, besides the story, is the games difficulty. This is a rough RPG even for the most experienced in the genre. Expect to die, a lot. While you can mitigate the punishment for losing battles, it is time consuming and often doesn't convey enough reward for the effort. Also, expect to spend a lot of time grinding levels. For perspective, if you were able to complete this game in 25 hours. You would have spent 23 of them grinding levels. The remaining time would be spent advancing the story. The reason the games suffers from this difficulty is a poor learning curve combined with poor stat development. More often than not your characters are to weak for their level. Hence the constant grinding, this also adds a superficial level of time to the game. Grinding really should be used to be ahead of the curve, not just keeping up. This also plays into probably this most difficult aspect of the game. Dealing with the other apprentices. This is where things can get really problematic. The apprentices level up with you, and more importantly they get better stat treatment. This creates periods in the game in which can leave you stuck if you need to beat them to progress. Worse even is how punishing the game is if you lose to them. Ultimately it could have been handled a lot better.
Overall: While in general I would suggest that anyone with an affinity for old school RPG's play, "The Seventh Saga." I would recommend it with reservations. It is a good game, but it has flaws. I wouldn't expect the level of storytelling like the masterpieces Chrono Trigger or Final Fantasy III. It's story really just serves as a device to get you moving from area to area. However, compared to it's contemporaries it is a very attractive game. The battles are well animated and entertaining. Which is a good thing because you will be spending a whole lot of time in them. There are times where you will encounter an enemy every few seconds. The game could have been paced much better, with a shorter level curve and better stat development. While 25+ hours of gameplay was a hallmark of RPG's of this generation, that doesn't necessary mean it makes for a good game. Most of us, at this age, don't have the time to commit to this game. However, the unique capabilities of each of the apprentices might just get you to give this game a few goes. Each character plays in a different way. Giving this game enough credibility to be counted among the top RPG's of that generation.
The Super Nintendo has the best collection of RPG's among the home systems. One that would not be rivaled until the Play Station One. While the SNES was home to some of the best RPG's of all time. Read Chrono Trigger and/or Final Fantasy III. The SNES also had a library of what I like to call my hidden RPG gems. The 7th Saga is one of them.
Here is my review:

Graphics: The 7th Saga easily is one of the best looking RPG's of it's time. Well most of the game is anyway. The game utilized Nintendo's "Mode 7" tech to create a beautiful battle screen. Each of the games characters and monsters are fully animated, with a dazzling array of fully animated spells. Yet, the over world screen left something to be desired. It meet the standards of other RPG's of it's day.Sound: The sound in of itself satisfies the expectations of gamers of this era. The music is nothing special and is rated as passable. However, the combat sounds are notable here. Each of the melee attacks and spells all have their own unique sounds. There is the something to be said about the clank of some of the weapons.
Addictiveness: This is a must play for anyone who likes an old school RPG. While the difficulty may turn off some, it is still a great game. The variety of characters alone gives this game great replay ability. Yet, it could have been even better if the story was developed better.
Story: Story is probably where The 7th Saga suffers the most. The story falls under the tried and probably overused trope of adventurers being sent out, by benevolent king, to find items of power. All in the name of fighting some barely understood and mostly unnamed, until the end of the game that is, force. This would be acceptable if the developers focused on any kind of back story for it's main characters. Frankly this was almost unforgivable missed opportunity to create 7 unique character stories. While there is some dialogue and banter between the 7 apprentices, it is superficial at best. Some back story into the motivations of each character would have been spectacular. Especially since they all seem tied to the world in some way. This could have also highlighted the apparent rivalries between each of the apprentices.
Depth: If the game excelled in any one place it was the depth of the gameplay. Probably it's strongest trait, and the sole factor of replay ability, is the games combat. Each of the games seven apprentices has a unique play style. Each character has a different ability focus and development. Some characters are pure fighters, others are pure magic users. The others are some combination of both with a varied set of offensive and defensive capabilities. Some need lots of, very expensive, equipment. Others don't even require it. Each apprentice also has a focused set of spells, if they can cast that is and there is also very little overlap between characters. On top of this you have the potential to ally with the other apprentices, giving you a chance to shore up your weaknesses. Or if your prefer you can increase your challenge by embracing your weaknesses and fly solo.
Difficulty: Probably the biggest gripe about the game, besides the story, is the games difficulty. This is a rough RPG even for the most experienced in the genre. Expect to die, a lot. While you can mitigate the punishment for losing battles, it is time consuming and often doesn't convey enough reward for the effort. Also, expect to spend a lot of time grinding levels. For perspective, if you were able to complete this game in 25 hours. You would have spent 23 of them grinding levels. The remaining time would be spent advancing the story. The reason the games suffers from this difficulty is a poor learning curve combined with poor stat development. More often than not your characters are to weak for their level. Hence the constant grinding, this also adds a superficial level of time to the game. Grinding really should be used to be ahead of the curve, not just keeping up. This also plays into probably this most difficult aspect of the game. Dealing with the other apprentices. This is where things can get really problematic. The apprentices level up with you, and more importantly they get better stat treatment. This creates periods in the game in which can leave you stuck if you need to beat them to progress. Worse even is how punishing the game is if you lose to them. Ultimately it could have been handled a lot better.
Overall: While in general I would suggest that anyone with an affinity for old school RPG's play, "The Seventh Saga." I would recommend it with reservations. It is a good game, but it has flaws. I wouldn't expect the level of storytelling like the masterpieces Chrono Trigger or Final Fantasy III. It's story really just serves as a device to get you moving from area to area. However, compared to it's contemporaries it is a very attractive game. The battles are well animated and entertaining. Which is a good thing because you will be spending a whole lot of time in them. There are times where you will encounter an enemy every few seconds. The game could have been paced much better, with a shorter level curve and better stat development. While 25+ hours of gameplay was a hallmark of RPG's of this generation, that doesn't necessary mean it makes for a good game. Most of us, at this age, don't have the time to commit to this game. However, the unique capabilities of each of the apprentices might just get you to give this game a few goes. Each character plays in a different way. Giving this game enough credibility to be counted among the top RPG's of that generation.
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(edited by ksb1082 on 08-10-13 12:44 PM)    

08-09-13 06:30 PM
B619ook is Offline
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Wow not bad nearly 1,000 words! Yet you should space out some words since it seems like you made a giant paragraph. I see you added the categories yet It's all Impacted that it seems like you didn't add any of them. So it seems like you did an OK job yet just space the paragraphs out next time you make a review! Any way keep up the seemingly good work !
Wow not bad nearly 1,000 words! Yet you should space out some words since it seems like you made a giant paragraph. I see you added the categories yet It's all Impacted that it seems like you didn't add any of them. So it seems like you did an OK job yet just space the paragraphs out next time you make a review! Any way keep up the seemingly good work !
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08-10-13 12:18 PM
ksb1082 is Offline
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B619ook : It was formatted in my original post. Somehow it lost the formatting. How do I fix that?
B619ook : It was formatted in my original post. Somehow it lost the formatting. How do I fix that?
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08-10-13 04:43 PM
thephantombrain is Offline
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I like your review. It seems well worded and thought out. I even get the feeling that you researched. (If you can't fix the format by editing then I don't have any advice on how to uncluster it, sorry.)
I like your review. It seems well worded and thought out. I even get the feeling that you researched. (If you can't fix the format by editing then I don't have any advice on how to uncluster it, sorry.)
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08-10-13 09:08 PM
Barathemos is Offline
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nice job with this review! It had a good amount of detail and you made it really easy to read! Great job with this! ( The only thing that was wrong with this was the format, but the others have said that )
nice job with this review! It had a good amount of detail and you made it really easy to read! Great job with this! ( The only thing that was wrong with this was the format, but the others have said that )
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