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04-27-24 01:38 PM

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Pokegeek
07-24-13 04:31 AM
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xandermartin98
08-05-13 08:18 AM
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Super Metroid Review

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.6
9.6
9.6
9.5
9.3
8.4
6.4
Pokegeek's Score
9
10
10
10
10
8
6

07-24-13 04:31 AM
Pokegeek is Offline
| ID: 853239 | 743 Words

Pokegeek
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Super Metroid. This, without a doubt, is one of the best SNES games ever, along with Super Mario All Stars. I'm that sort of person who doesn't like Star Wars or Star Trek, or any Sci-Fi related stuff. But this game pretty much changed my opinon of the genre. I mean, which Nintendo fan hasn't played Super Metroid? It's a game which will probably never be forgotten by those who play it. So, let's get started.

Firstly, Graphics-10. This game had-and still has-pretty amazing graphics for its time, which is 1994. The movements of Samus were well executed, and it looked like something you might see in a 2010 game or something. The common enemies like the Space Pirate and the side hopping things are nice to look at in my opinion, unlike the Goomba of Mario, or the Ugger of Banjo-Tooie. The bosses all have a nice design, especially Ridley-looking at him and hearing his screech for the first time together can scare pretty much any unfortunate kid who didn't know it was coming. And also, I have just got to mention the second form of the final boss-which I shall not mention...find out what what the mysterious form is by yourself.

 Secondly, Sound, which I am (surprisingly) going to give a 10. The sounds made by all the different enemies are unique, and make it sound quite realistic. Also, I couldn't possibly forget to mention the soundtrack. The soundtrack, without a shadow of a doubt, is the best thing this game has to offer. It ranges from the funky feel of Brinstar to the intimidating theme of Norfair, and from the heroic melody of Crateria to the hopeless despair of Maridia. This games soundtrack can make you feel any emotion-happy, sad, heroic, despair, anger, and it can even give you a feeling of being lost at times. It really makes you feel that your adventure means something. And the boss themes are great; especially the one in Maridia who I shall not name.

Addictiveness next-another 10! I am just so engrossed in this game, and I am attempting to cellect every missile tank, super missile tank, power bomb, energy tank, reserve tank...and it takes a while. But more of that in the next part. It is incredibly easy to get addicted to this game. The urge to defeat the space pirates and save the larvae really makes me want to finish it once and for all. The fact that the game is quite huge and confusing also contributes to this factor-exploring everything in this game would be a real accomplishment for a gamer.

Story-I'm going to give it a 8. For me, the story doesn't develop much along the game, it just explains everything in the start and lets you figure out the rest...the game is practically a collecting game. The reason I scored it an 8 is because of the fact that the story builds up in the series, and, this being the penultimate one chronologically, has a great back story, but back in '94, you only got that one scene at the start.

Isn't it obvious what I'm going to score for Depth? 10. This is because of the sheer amount of collectibles there are to collect and the planet of Zebes is quite large. This game appears small on the outside, but trying different techniques in different areas will open up some secrets and new moves, and maybe some certain animal companions in the depths of Brinstar. The game will take up a lot of time to collect everything, and is no easy feat, unless you have your very own strategy planned out or you are an amazing professional.

And finally, the Difficulty. I didn't find this hard at all, I'm going to give it a 6. While most of the game is relatively easy, it does have a few severe difficulty spikes, like Maridia, the most confusing part for me personally. The game doesn't require you to mash buttons or use some sort of rare pickup to defeat a common enemy, just a laser that you can modify as you go along the game which also apparently has unlimited ammunition. I found the Wrecked Ship to be quite hard, but I don't know if I'm alone on that or not... 

So that's that. Let's do a recount:  Graphics-10  Sounds-10  Addictiveness-10  Story-8  Depth-10  Difficulty-6  

So, the overall score according to the mean should be...A great score of 9!
Super Metroid. This, without a doubt, is one of the best SNES games ever, along with Super Mario All Stars. I'm that sort of person who doesn't like Star Wars or Star Trek, or any Sci-Fi related stuff. But this game pretty much changed my opinon of the genre. I mean, which Nintendo fan hasn't played Super Metroid? It's a game which will probably never be forgotten by those who play it. So, let's get started.

Firstly, Graphics-10. This game had-and still has-pretty amazing graphics for its time, which is 1994. The movements of Samus were well executed, and it looked like something you might see in a 2010 game or something. The common enemies like the Space Pirate and the side hopping things are nice to look at in my opinion, unlike the Goomba of Mario, or the Ugger of Banjo-Tooie. The bosses all have a nice design, especially Ridley-looking at him and hearing his screech for the first time together can scare pretty much any unfortunate kid who didn't know it was coming. And also, I have just got to mention the second form of the final boss-which I shall not mention...find out what what the mysterious form is by yourself.

 Secondly, Sound, which I am (surprisingly) going to give a 10. The sounds made by all the different enemies are unique, and make it sound quite realistic. Also, I couldn't possibly forget to mention the soundtrack. The soundtrack, without a shadow of a doubt, is the best thing this game has to offer. It ranges from the funky feel of Brinstar to the intimidating theme of Norfair, and from the heroic melody of Crateria to the hopeless despair of Maridia. This games soundtrack can make you feel any emotion-happy, sad, heroic, despair, anger, and it can even give you a feeling of being lost at times. It really makes you feel that your adventure means something. And the boss themes are great; especially the one in Maridia who I shall not name.

Addictiveness next-another 10! I am just so engrossed in this game, and I am attempting to cellect every missile tank, super missile tank, power bomb, energy tank, reserve tank...and it takes a while. But more of that in the next part. It is incredibly easy to get addicted to this game. The urge to defeat the space pirates and save the larvae really makes me want to finish it once and for all. The fact that the game is quite huge and confusing also contributes to this factor-exploring everything in this game would be a real accomplishment for a gamer.

Story-I'm going to give it a 8. For me, the story doesn't develop much along the game, it just explains everything in the start and lets you figure out the rest...the game is practically a collecting game. The reason I scored it an 8 is because of the fact that the story builds up in the series, and, this being the penultimate one chronologically, has a great back story, but back in '94, you only got that one scene at the start.

Isn't it obvious what I'm going to score for Depth? 10. This is because of the sheer amount of collectibles there are to collect and the planet of Zebes is quite large. This game appears small on the outside, but trying different techniques in different areas will open up some secrets and new moves, and maybe some certain animal companions in the depths of Brinstar. The game will take up a lot of time to collect everything, and is no easy feat, unless you have your very own strategy planned out or you are an amazing professional.

And finally, the Difficulty. I didn't find this hard at all, I'm going to give it a 6. While most of the game is relatively easy, it does have a few severe difficulty spikes, like Maridia, the most confusing part for me personally. The game doesn't require you to mash buttons or use some sort of rare pickup to defeat a common enemy, just a laser that you can modify as you go along the game which also apparently has unlimited ammunition. I found the Wrecked Ship to be quite hard, but I don't know if I'm alone on that or not... 

So that's that. Let's do a recount:  Graphics-10  Sounds-10  Addictiveness-10  Story-8  Depth-10  Difficulty-6  

So, the overall score according to the mean should be...A great score of 9!
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08-05-13 08:18 AM
xandermartin98 is Offline
| ID: 861691 | 43 Words

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Yeah, I grew up playing this game so many times...It was always my favorite game to speed-run . However, I do think that Nintendo needs to make a new redesign of this game, like Super Metroid: One Mission (with hard mode, hopefully).
Yeah, I grew up playing this game so many times...It was always my favorite game to speed-run . However, I do think that Nintendo needs to make a new redesign of this game, like Super Metroid: One Mission (with hard mode, hopefully).
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Geeky Outcast Dan


Affected by 'Laziness Syndrome'

Registered: 05-27-13
Location: Riverton, New Jersey
Last Post: 3600 days
Last Active: 3355 days

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