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05-11-24 10:55 PM

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mariomon64
06-09-13 10:57 AM
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SacredShadow
06-09-13 04:52 PM
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Well, at least it functions

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8.2
9
8.7
4.3
3.7
8.7
5.3
mariomon64's Score
6.5
9
9
2
1
8
3

06-09-13 10:57 AM
mariomon64 is Offline
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Well, here's a game that has received a lot of hatred in the Final Fantasy fan base: Final Fantasy XIII. People generally either hate it, or think that it is okay. It does have some good things in it (like music, graphics, and some aspects of gameplay), but falls completely flat in other areas. 

Gameplay/ Addictiveness: As far as gameplay goes, this game is a bit of a mixed bag. On one hand, I found the combat system to be rather enjoyable. It kept me on my toes as I was changing between jobs mid battle to match what position I was in at the moment, whether offensive or defensive. However, one thing that I found odd with the battle system was that rather than choosing the commands yourself, there is an option to have the game pick the commands. That, along with the fact that there was only one character controlled at a time and that the whole game is just a single pathway, sort of made it feel like Square Enix was making this more of a movie than an experience for a gamer to have, as the game is essentially playing itself.
   The game really is just one long pathway, too. I mean, many games in reality are just progressed through in pathways, but often times in those games there is a level of exploration. In other games, if you look around you can find secret locations holding special items or other things, making it really fun to get into the world and see all there is. In this game all you see is all there is. The player just moves in one direction for what seems like forever. At first I was hoping that it would be like the first five hours of Final Fantasy VII (which still had more exploration than this game), where you were walking around Midgar on a path that was pretty much given to you. But after playing it for around ten hours, I realized that the whole game is really just like this. This is really bad game design. There are no choices at all for the player, and you just do as the game wishes. After watching Spoony's review of this game, I realized that I was getting pretty much the same experience watching someone play and talk about the game as I was playing it; this is just a movie with characters that have trouble moving around on their own. Because of that, this is the first game that I have ever considered giving back. What's funny though, is that often times when I play a game from a long running series, I often marvel at how far a series has come since the original, and never before has this been more true with this game. In the original Final Fantasy, you have to find out where to go on your own, but here it literally throws the path right in your face. It is a fully functional game, which is why I didn't give it an extremely low grade, but the linearity is unbearable. There are no side quests or towns to explore, nor any NPCs to talk to; just walking down the line until a cutscene or a battle happens.

Graphics: The visuals in this game are actually really nice. The character models are expressive and colorful, making them pleasant to look at. The character design is actually rather good in this game, with most of them looking rather interesting. The monsters, too, look pretty awesome. Many of them really do seem big and menacing, making them actually seem intimidating (although many of them are not that big of a problem). The battles themselves look good, too. Like many RPGs these days, the characters actually run around the battlefield as they perform their attacks and other moves, rather than standing still. This presentation makes the battles feel more dynamic and enjoyable to watch, despite no giant changes being made to the ATB system. The environments themselves are rather pleasant to look at. There are some rather interesting looking locations, like a lake made of crystal and a forest made of crystal... yeah, there's a lot of crystal in this game. The lighting in this game really makes these places shine, though (especially in the crystalline areas).

Music/ Sound: The soundtrack is also pretty good, with music matching the mood well and sounding pleasant. With the battle music, you really feel some of the urgency and the need to stay on your toes is amplified. While you're just running down the hall of the game, the music matches the mood of what is happening there. If something exciting is happening, then the music is exciting. If the characters aren't really in a rush and are just sort of walking around, the music is calm. Some of the tunes are quite catchy as well. Some of them, like The Sunleth Waterscape, get caught in my head occasionally. The sound effects are pretty good, too. I mean, the sound of footsteps (which is what you will hear the most in this game) is quite convincing. The sound effects in battle are satisfying, helping to make the battles more enjoyable. However, while graphics and sound are very important to a game's enjoyment, if the game itself is not fun then that kind of makes it null and void.

Story: The story of this game is sort of interesting, actually, albeit a little generic. It's about a group of people who live on Cocoon, a place where the humans live above the planet Pulse, who become L'Cie, which means they are servants of God-like entities known as Fal'Cie (yes, the made up words are especially ridiculous in this game). They have a special "Focus" to achieve, and the Fal'Cie do not tell them what it is. Everyone is afraid of the L'Cie and so they are hunted down by the army to send them to the hostile planet below. They have to find out what their focus is and do it, which will either save or destroy Cocoon. The characters are mostly interesting and sometimes you actually do feel sympathy for their struggles. If this story sounds interesting to you, though, I would just suggest watching a let's play or something like that.

Conclusion: This game is essentially a glorified movie. There are no choices for the player and, while the graphics are nice and the sounds are good, the gameplay is overwhelmingly boring. even if you are a super hardcore fan of Final Fantasy who finds it necessary to own every game in the series, I would suggest giving this game a miss and watching a let's play of the game. Not only are let's plays free to watch, but there is always a level of enjoyment of watching other people play bad games. 
Well, here's a game that has received a lot of hatred in the Final Fantasy fan base: Final Fantasy XIII. People generally either hate it, or think that it is okay. It does have some good things in it (like music, graphics, and some aspects of gameplay), but falls completely flat in other areas. 

Gameplay/ Addictiveness: As far as gameplay goes, this game is a bit of a mixed bag. On one hand, I found the combat system to be rather enjoyable. It kept me on my toes as I was changing between jobs mid battle to match what position I was in at the moment, whether offensive or defensive. However, one thing that I found odd with the battle system was that rather than choosing the commands yourself, there is an option to have the game pick the commands. That, along with the fact that there was only one character controlled at a time and that the whole game is just a single pathway, sort of made it feel like Square Enix was making this more of a movie than an experience for a gamer to have, as the game is essentially playing itself.
   The game really is just one long pathway, too. I mean, many games in reality are just progressed through in pathways, but often times in those games there is a level of exploration. In other games, if you look around you can find secret locations holding special items or other things, making it really fun to get into the world and see all there is. In this game all you see is all there is. The player just moves in one direction for what seems like forever. At first I was hoping that it would be like the first five hours of Final Fantasy VII (which still had more exploration than this game), where you were walking around Midgar on a path that was pretty much given to you. But after playing it for around ten hours, I realized that the whole game is really just like this. This is really bad game design. There are no choices at all for the player, and you just do as the game wishes. After watching Spoony's review of this game, I realized that I was getting pretty much the same experience watching someone play and talk about the game as I was playing it; this is just a movie with characters that have trouble moving around on their own. Because of that, this is the first game that I have ever considered giving back. What's funny though, is that often times when I play a game from a long running series, I often marvel at how far a series has come since the original, and never before has this been more true with this game. In the original Final Fantasy, you have to find out where to go on your own, but here it literally throws the path right in your face. It is a fully functional game, which is why I didn't give it an extremely low grade, but the linearity is unbearable. There are no side quests or towns to explore, nor any NPCs to talk to; just walking down the line until a cutscene or a battle happens.

Graphics: The visuals in this game are actually really nice. The character models are expressive and colorful, making them pleasant to look at. The character design is actually rather good in this game, with most of them looking rather interesting. The monsters, too, look pretty awesome. Many of them really do seem big and menacing, making them actually seem intimidating (although many of them are not that big of a problem). The battles themselves look good, too. Like many RPGs these days, the characters actually run around the battlefield as they perform their attacks and other moves, rather than standing still. This presentation makes the battles feel more dynamic and enjoyable to watch, despite no giant changes being made to the ATB system. The environments themselves are rather pleasant to look at. There are some rather interesting looking locations, like a lake made of crystal and a forest made of crystal... yeah, there's a lot of crystal in this game. The lighting in this game really makes these places shine, though (especially in the crystalline areas).

Music/ Sound: The soundtrack is also pretty good, with music matching the mood well and sounding pleasant. With the battle music, you really feel some of the urgency and the need to stay on your toes is amplified. While you're just running down the hall of the game, the music matches the mood of what is happening there. If something exciting is happening, then the music is exciting. If the characters aren't really in a rush and are just sort of walking around, the music is calm. Some of the tunes are quite catchy as well. Some of them, like The Sunleth Waterscape, get caught in my head occasionally. The sound effects are pretty good, too. I mean, the sound of footsteps (which is what you will hear the most in this game) is quite convincing. The sound effects in battle are satisfying, helping to make the battles more enjoyable. However, while graphics and sound are very important to a game's enjoyment, if the game itself is not fun then that kind of makes it null and void.

Story: The story of this game is sort of interesting, actually, albeit a little generic. It's about a group of people who live on Cocoon, a place where the humans live above the planet Pulse, who become L'Cie, which means they are servants of God-like entities known as Fal'Cie (yes, the made up words are especially ridiculous in this game). They have a special "Focus" to achieve, and the Fal'Cie do not tell them what it is. Everyone is afraid of the L'Cie and so they are hunted down by the army to send them to the hostile planet below. They have to find out what their focus is and do it, which will either save or destroy Cocoon. The characters are mostly interesting and sometimes you actually do feel sympathy for their struggles. If this story sounds interesting to you, though, I would just suggest watching a let's play or something like that.

Conclusion: This game is essentially a glorified movie. There are no choices for the player and, while the graphics are nice and the sounds are good, the gameplay is overwhelmingly boring. even if you are a super hardcore fan of Final Fantasy who finds it necessary to own every game in the series, I would suggest giving this game a miss and watching a let's play of the game. Not only are let's plays free to watch, but there is always a level of enjoyment of watching other people play bad games. 
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(edited by mariomon64 on 06-09-13 03:04 PM)    

06-09-13 11:20 AM
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mariomon64 : Hey! .. !
This was a WOW! Of a review, at least for the first half. You had so much detail in that first paragraph, it was amazing to read, I love how you weren't biased and give two hands/ point of views. Really good stuff. Your points were fully developed, you referred to other reviews which was great. I completely agree that it's just walking a fine line waiting for a battle, there really is so challenges. I'd rather challenges and things to explore myself as it brings excitement and anxiousness to the game. I agree with your grading or rating, also great use of words in that first paragraph. My only criticism would be break it down man, it got hard to read at times. Maybe split the one paragraph into two sections, one hand and the other hand if you know what I mean. All in all great paragraph.
I was extremely disappointed at the graphics section, don't get me wrong it was good to read but there wasn't enough. You heightened my expectations in the first paragraph but knocked them down with the graphics section! You should really develop your points more. What about their characters were good looking? What was pretty nice about the environment? Just develop your points a lot more and you'll be fine. What about the animations were smooth? Just something to work on.
Again, sound. I thought you could have added hell of a lot more to it. I seem your potential In the first paragraph but you delayed yourself for two important sections of your review. Again, just develop your points more. I like how you give feelings and senses of how you felt when listening to the music in the game, I find that it is important to note that in a review, I do it myself. However, I completely disagree with the music and graphics don't make a good game. If the graphics aren't good then it becomes hard to find the game attractive. If the games not attractive, it won't attract people to play it. Also, the sound has to be important in a game as sounds create atmosphere and tone. Music is a key feature, it illustrates how you feel during a battle etc.
I'm not going into detail with the story as it going to bethe exact same for everyone. But I like how you added more detail than that of sound ad graphics into the story. Nice work!
Your conclusion was very interesting to read! You summarised all your points and made it very clear on what you thought of the game. But, you don't state what was nice about the graphics and what was good about the sounds, so I was disappointed. I love your use of words, your grammar is remarkable and should be noticed. 
Overall, I'm very impressed with your review and you should keep it up. Of course, take on board what I have said and work on it as it will help you in the long run on creating a great review. I can provide some help below and it may help you too!
I use P.E.E. Point. Evidence. Explain. Give your point and support it with evidence, then explain why you think you think this. It really helped me and I now know how to write really detailed reviews! Check out my latest review, and give me feedback if you like.
Good Luck!
mariomon64 : Hey! .. !
This was a WOW! Of a review, at least for the first half. You had so much detail in that first paragraph, it was amazing to read, I love how you weren't biased and give two hands/ point of views. Really good stuff. Your points were fully developed, you referred to other reviews which was great. I completely agree that it's just walking a fine line waiting for a battle, there really is so challenges. I'd rather challenges and things to explore myself as it brings excitement and anxiousness to the game. I agree with your grading or rating, also great use of words in that first paragraph. My only criticism would be break it down man, it got hard to read at times. Maybe split the one paragraph into two sections, one hand and the other hand if you know what I mean. All in all great paragraph.
I was extremely disappointed at the graphics section, don't get me wrong it was good to read but there wasn't enough. You heightened my expectations in the first paragraph but knocked them down with the graphics section! You should really develop your points more. What about their characters were good looking? What was pretty nice about the environment? Just develop your points a lot more and you'll be fine. What about the animations were smooth? Just something to work on.
Again, sound. I thought you could have added hell of a lot more to it. I seem your potential In the first paragraph but you delayed yourself for two important sections of your review. Again, just develop your points more. I like how you give feelings and senses of how you felt when listening to the music in the game, I find that it is important to note that in a review, I do it myself. However, I completely disagree with the music and graphics don't make a good game. If the graphics aren't good then it becomes hard to find the game attractive. If the games not attractive, it won't attract people to play it. Also, the sound has to be important in a game as sounds create atmosphere and tone. Music is a key feature, it illustrates how you feel during a battle etc.
I'm not going into detail with the story as it going to bethe exact same for everyone. But I like how you added more detail than that of sound ad graphics into the story. Nice work!
Your conclusion was very interesting to read! You summarised all your points and made it very clear on what you thought of the game. But, you don't state what was nice about the graphics and what was good about the sounds, so I was disappointed. I love your use of words, your grammar is remarkable and should be noticed. 
Overall, I'm very impressed with your review and you should keep it up. Of course, take on board what I have said and work on it as it will help you in the long run on creating a great review. I can provide some help below and it may help you too!
I use P.E.E. Point. Evidence. Explain. Give your point and support it with evidence, then explain why you think you think this. It really helped me and I now know how to write really detailed reviews! Check out my latest review, and give me feedback if you like.
Good Luck!
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(edited by Dean2k13 on 06-09-13 11:21 AM)    

06-09-13 11:51 AM
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Hey, that's a good review you there partner! I enjoyed to read through this review!

I have played FFXIII before (when my brother had the Xbox 360 at home), and I personally also found the game boring, it was like so easy and all that I didn't even complete the game of how boring it was, good thing the game belonged to my brother, and not I. =P

It's good to know that I am not the only one to find that game boring.
Hey, that's a good review you there partner! I enjoyed to read through this review!

I have played FFXIII before (when my brother had the Xbox 360 at home), and I personally also found the game boring, it was like so easy and all that I didn't even complete the game of how boring it was, good thing the game belonged to my brother, and not I. =P

It's good to know that I am not the only one to find that game boring.
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06-09-13 02:38 PM
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Thank you for the feedback! I'll go back and revise this review to make some of my thoughts clearer and more detailed.
Thank you for the feedback! I'll go back and revise this review to make some of my thoughts clearer and more detailed.
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06-09-13 04:52 PM
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This is an amazing review and like dean said that first paragraph was packed with important details that supported your claim. I really like your point of view on this game as well, you are looking for the positive in the game. I support the ratings you gave the game and I think that you did a really good, lengthy and descriptive review! You really made all of your points clear and outlined them throughout your review. I think that this is really good quality. Just categorize it into sections instead of altogether because it is a little harder to read when it is all close together. You have great grammar and an excellent word choice in your review, I really think you did a great job with this, keep up the great work and keep making more reviews! 
This is an amazing review and like dean said that first paragraph was packed with important details that supported your claim. I really like your point of view on this game as well, you are looking for the positive in the game. I support the ratings you gave the game and I think that you did a really good, lengthy and descriptive review! You really made all of your points clear and outlined them throughout your review. I think that this is really good quality. Just categorize it into sections instead of altogether because it is a little harder to read when it is all close together. You have great grammar and an excellent word choice in your review, I really think you did a great job with this, keep up the great work and keep making more reviews! 
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