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Itachi9695
03-22-13 12:27 AM
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Eirinn
03-22-13 12:56 AM
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Worst...Sonic...Game...EVER!

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
6.7
6.8
4.5
3.4
2.9
2.7
7.5
Itachi9695's Score
2
6
7
1
2
1
8

03-22-13 12:27 AM
Itachi9695 is Offline
| ID: 760815 | 1144 Words

Itachi9695
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Likes: 1  Dislikes: 0
Well ladies and gentlemen, here we are. It's time to put an end to Sonic Rage Month with what I believe to be the absolute worst Sonic game to ever be developed. Why do I hate this game so much? Let me start with my story on how I actually discovered this mess of a game. I had just bought my girlfriend about 4 PS2 games, I think it was for Christmas, but I'm not completely sure. Anyway, I went to her house to help her test these games out, one of them was Sonic Mega Collection Plus since she had shown interest in playing Sonic games. We pop in the disc and sure enough, it worked. I scrolled through the list of games and saw this one. Now, up to this point, I hadn't heard anything about this game, so being the Sonic nerd I am, I decided to try it out. About 10-15 seconds had passed, and I was already so mad at the game for its sheer blandness that I immediately paused the game, went back to the main menu, and facepalmed, wondering who in SEGA at the time was so stupid to come up with this game in the first place, let alone put it in a collection with the classics. I have never done this with any other game, not even E.T., and that game's as bad as it gets. So after actually enduring this game long enough to beat it, here's my review.

Graphics
     I'll admit, the graphics aren't terrible, but they're nothing too impressive. The one thing that bugs me about the graphics the most is, just like in 3D Blast, the isometric point of view. In case, you hadn't noticed by reading my 3D Blast review, I HATE this perspective in a Sonic game. The only game with this perspective that was any good was SegaSonic the Hedgehog. (More on that game later) Sometimes this perspective screws me over, especially in the third zone where you're trying to walk onto a certain platform, but the game thinks you're standing on the edge and kills you. The sprites and level art are o.k. though, I just don't like how the game is presented, it leaves a bit to be desired.

Sound
     In terms of music, it's not too bad, but it's no where near the greatness that has been in several other Sonic games. There are no tracks that I hate and the only theme I actually kind of liked was the Credits theme. When it comes to sound effects though, I don't particularly care for them. The spin dash sound is just bad and so is the getting hit sound. I honestly just don't have much to say about this game's sound, so I'm moving on now.

Addictiveness
     This is one area where the game really suffers. This game has no replay value at all. I never go back to this game, not even to show off how bad it is. I simply refuse to look at this pile of garbage...until my channel's eventual Let's Play, that is. There's not much room for exploration, and what exploration there is, is solely dedicated to finding the items necessary to move on. I don't find much appeal in the levels at all, but we haven't even reached the most idiotic thing about this game, that's next.

Story
     From what I understand, the story goes as such: Dr. Eggman is sick and tired of Sonic defeating him at every turn. Now what does Eggman do this time? Kidnap a bunch of woodland creatures? Unleash a deadly monster? Capture an entire planet? Nope. Instead, he simply has one of his robots sneak into Sonic's house in the middle of the night while Sonic is sleeping and replaces his normal shoes with slow-down shoes. Wait, wait, wait, hold up a second. He has a robot sneak into Sonic's house while he's SLEEPING and only replaces his shoes? Eggman, you blew it. If you can have a robot sneak into Sonic's house while he's sleeping, why didn't you arm it with a knife or something? You could've won, you could've easily killed Sonic and taken over the world. This bit alone makes this game's story the absolute worst I've ever seen in a Sonic game. Back to the shoes, these slow-down shoes make Sonic slower and make him lose his ability to jump. The only thing he can do is walk and spin dash. Yeah, it's stupid, moving on.

Depth
     There are only 4 Zones, or in this case "Labyrinths" in this game, each containing 3 Acts, with 3 keys to collect in each, and a boss act, making up only 16 stages. This being said, some of these levels can be really confusing at times and you won't know what to do or where to go. Like I said earlier, there isn't too much exploration in terms of 'Hey, that looks cool, wonder if there's a bonus there?", but rather, most exploration is simply finding what you need to beat the game. It's not a big game at all and, if you decide to do this, shouldn't take you too long to beat it.

Difficulty/Gameplay and Controls
     I am once again grouping these two together because the main reason for difficulty is the controls. You use the D-pad to WALK in all 8 directions, and use the button to spin dash, that's it. The problem with the control? There is almost no sense of speed whatsoever throughout the game. The only speed you'll be acquiring is through the use of the spin dash, but even then, it's so difficult to control yourself once you perform it that you really don't want to use it. Also, the isometric point of view is just plain stupid. Why is this in my Sonic game? It can screw you over in so many ways and in my opinion should never be used for a platformer game. Also, the keys can be somewhat difficult to find as some areas are extremely well hidden. Not really as difficult to beat as it is difficult to control.

Overall, this game is something only the EXTREMELY curious should pick up and play. I absolutely HATE this game and I'm certainly glad I got it done and over with so I can move on to games I actually like. This game was released in 1995, my birth year, man what a lousy gift. Oh well, '95 also gave us Knuckles' Chaotix, so I guess it's alright. With bad design choices, terrible control, and the absolutely most stupid "plot" in Sonic history, I give this game a 2/10, making this game my lowest scoring...until I review E.T. Well, I'm going to finish off March right, with TMNT IV: Turtles in Time (SNES) and TMNT: Hyperstone Heist (GEN). Until then, peace out!
Well ladies and gentlemen, here we are. It's time to put an end to Sonic Rage Month with what I believe to be the absolute worst Sonic game to ever be developed. Why do I hate this game so much? Let me start with my story on how I actually discovered this mess of a game. I had just bought my girlfriend about 4 PS2 games, I think it was for Christmas, but I'm not completely sure. Anyway, I went to her house to help her test these games out, one of them was Sonic Mega Collection Plus since she had shown interest in playing Sonic games. We pop in the disc and sure enough, it worked. I scrolled through the list of games and saw this one. Now, up to this point, I hadn't heard anything about this game, so being the Sonic nerd I am, I decided to try it out. About 10-15 seconds had passed, and I was already so mad at the game for its sheer blandness that I immediately paused the game, went back to the main menu, and facepalmed, wondering who in SEGA at the time was so stupid to come up with this game in the first place, let alone put it in a collection with the classics. I have never done this with any other game, not even E.T., and that game's as bad as it gets. So after actually enduring this game long enough to beat it, here's my review.

Graphics
     I'll admit, the graphics aren't terrible, but they're nothing too impressive. The one thing that bugs me about the graphics the most is, just like in 3D Blast, the isometric point of view. In case, you hadn't noticed by reading my 3D Blast review, I HATE this perspective in a Sonic game. The only game with this perspective that was any good was SegaSonic the Hedgehog. (More on that game later) Sometimes this perspective screws me over, especially in the third zone where you're trying to walk onto a certain platform, but the game thinks you're standing on the edge and kills you. The sprites and level art are o.k. though, I just don't like how the game is presented, it leaves a bit to be desired.

Sound
     In terms of music, it's not too bad, but it's no where near the greatness that has been in several other Sonic games. There are no tracks that I hate and the only theme I actually kind of liked was the Credits theme. When it comes to sound effects though, I don't particularly care for them. The spin dash sound is just bad and so is the getting hit sound. I honestly just don't have much to say about this game's sound, so I'm moving on now.

Addictiveness
     This is one area where the game really suffers. This game has no replay value at all. I never go back to this game, not even to show off how bad it is. I simply refuse to look at this pile of garbage...until my channel's eventual Let's Play, that is. There's not much room for exploration, and what exploration there is, is solely dedicated to finding the items necessary to move on. I don't find much appeal in the levels at all, but we haven't even reached the most idiotic thing about this game, that's next.

Story
     From what I understand, the story goes as such: Dr. Eggman is sick and tired of Sonic defeating him at every turn. Now what does Eggman do this time? Kidnap a bunch of woodland creatures? Unleash a deadly monster? Capture an entire planet? Nope. Instead, he simply has one of his robots sneak into Sonic's house in the middle of the night while Sonic is sleeping and replaces his normal shoes with slow-down shoes. Wait, wait, wait, hold up a second. He has a robot sneak into Sonic's house while he's SLEEPING and only replaces his shoes? Eggman, you blew it. If you can have a robot sneak into Sonic's house while he's sleeping, why didn't you arm it with a knife or something? You could've won, you could've easily killed Sonic and taken over the world. This bit alone makes this game's story the absolute worst I've ever seen in a Sonic game. Back to the shoes, these slow-down shoes make Sonic slower and make him lose his ability to jump. The only thing he can do is walk and spin dash. Yeah, it's stupid, moving on.

Depth
     There are only 4 Zones, or in this case "Labyrinths" in this game, each containing 3 Acts, with 3 keys to collect in each, and a boss act, making up only 16 stages. This being said, some of these levels can be really confusing at times and you won't know what to do or where to go. Like I said earlier, there isn't too much exploration in terms of 'Hey, that looks cool, wonder if there's a bonus there?", but rather, most exploration is simply finding what you need to beat the game. It's not a big game at all and, if you decide to do this, shouldn't take you too long to beat it.

Difficulty/Gameplay and Controls
     I am once again grouping these two together because the main reason for difficulty is the controls. You use the D-pad to WALK in all 8 directions, and use the button to spin dash, that's it. The problem with the control? There is almost no sense of speed whatsoever throughout the game. The only speed you'll be acquiring is through the use of the spin dash, but even then, it's so difficult to control yourself once you perform it that you really don't want to use it. Also, the isometric point of view is just plain stupid. Why is this in my Sonic game? It can screw you over in so many ways and in my opinion should never be used for a platformer game. Also, the keys can be somewhat difficult to find as some areas are extremely well hidden. Not really as difficult to beat as it is difficult to control.

Overall, this game is something only the EXTREMELY curious should pick up and play. I absolutely HATE this game and I'm certainly glad I got it done and over with so I can move on to games I actually like. This game was released in 1995, my birth year, man what a lousy gift. Oh well, '95 also gave us Knuckles' Chaotix, so I guess it's alright. With bad design choices, terrible control, and the absolutely most stupid "plot" in Sonic history, I give this game a 2/10, making this game my lowest scoring...until I review E.T. Well, I'm going to finish off March right, with TMNT IV: Turtles in Time (SNES) and TMNT: Hyperstone Heist (GEN). Until then, peace out!
Vizzed Elite
Sonic Nerd


Affected by 'Laziness Syndrome'

Registered: 07-05-11
Last Post: 1205 days
Last Active: 1205 days

Post Rating: 1   Liked By: jnisol,

03-22-13 12:56 AM
Eirinn is Offline
| ID: 760820 | 54 Words

Eirinn
Level: 154


POSTS: 1197/7900
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Likes: 1  Dislikes: 0
Oh...my...gosh. *facepalm* That story is just plain dumb. lol Seriously? Slow down shoes? Can he not just go barefoot? And as you said, just kill him and be done with it. Wow that is just bad.

Moving on. Nice detailed review. It explained alot about the game, and was neatly written. Good work here.
Oh...my...gosh. *facepalm* That story is just plain dumb. lol Seriously? Slow down shoes? Can he not just go barefoot? And as you said, just kill him and be done with it. Wow that is just bad.

Moving on. Nice detailed review. It explained alot about the game, and was neatly written. Good work here.
Vizzed Elite
Eirinn


Affected by 'Laziness Syndrome'

Registered: 07-18-12
Last Post: 2077 days
Last Active: 2077 days

Post Rating: 1   Liked By: slimzimkin,

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