INTRO:Let's go back into the year of 1994. An exciting year in video game history. Powerful 32 bit game consoles were being developed and anticipated by gamer's, and the 16 bit age was dying a slow death. In an attempt to expand the life of the Genesis. Sega released a mushroom like tumor, add on called the 32X. In that small 36 game library we saw some good games, and some terrible, god awful, games that felt so rushed that they seemed to be programmed by kindergarteners.
One of these games is Motocross Championship. With 2, 32 bit processors inside the 32X. It seemed like it could handle a decent motorcycle game, but apparently it couldn't. The box might get you pumped up to play, but this game will give you nightmares.....
GAMEPLAY D-: If you want to find a game that is barely playable on the 32X, then this game is it. The punch attacks are unresponsive and useless. Also all the racers pile up into a huge mess of pixels when the race starts. Another problem is the overall control. The controls are responsive but feel awkward to say the least. I never knew motorcycles can turn in a 90 degree angle when going top speed. Well they apparently can, but dang are they fragile. Hitting anything will cause you to completely stop, or fall over.
GRAPHICS F: The only thing that the 32X seems to be doing is rendering the tracks, and it does poorly at that. There's pop up everywhere, and when your motorcycle goes in the air, you can see one shade of color above the pre rendered backround. Talk about lazy. The riders are pixelated to the point where the Atari 2600 can create them. This is a 32 bit game, so why does it feel like a 16 bit game with a bad special chip in it?
SOUND D: The sound track is pretty bad, but the sound effects are realistic enough.
DEPTH B+: There are 12 tracks with 3 different types of bikes to choose from. There are plenty of options to fiddle around with. I like this games depth. In fact that's the only appeal it has. It just comes to show that no matter what you should put quality before quantity.
DIFFICULTY MEDIUM EASY: Its a fairly easy game. What more can I say.
OVERALL RATING D
I beginning to do reviews again so if there's a review you want me to do. Then let me know.
INTRO:Let's go back into the year of 1994. An exciting year in video game history. Powerful 32 bit game consoles were being developed and anticipated by gamer's, and the 16 bit age was dying a slow death. In an attempt to expand the life of the Genesis. Sega released a mushroom like tumor, add on called the 32X. In that small 36 game library we saw some good games, and some terrible, god awful, games that felt so rushed that they seemed to be programmed by kindergarteners.
One of these games is Motocross Championship. With 2, 32 bit processors inside the 32X. It seemed like it could handle a decent motorcycle game, but apparently it couldn't. The box might get you pumped up to play, but this game will give you nightmares.....
GAMEPLAY D-: If you want to find a game that is barely playable on the 32X, then this game is it. The punch attacks are unresponsive and useless. Also all the racers pile up into a huge mess of pixels when the race starts. Another problem is the overall control. The controls are responsive but feel awkward to say the least. I never knew motorcycles can turn in a 90 degree angle when going top speed. Well they apparently can, but dang are they fragile. Hitting anything will cause you to completely stop, or fall over.
GRAPHICS F: The only thing that the 32X seems to be doing is rendering the tracks, and it does poorly at that. There's pop up everywhere, and when your motorcycle goes in the air, you can see one shade of color above the pre rendered backround. Talk about lazy. The riders are pixelated to the point where the Atari 2600 can create them. This is a 32 bit game, so why does it feel like a 16 bit game with a bad special chip in it?
SOUND D: The sound track is pretty bad, but the sound effects are realistic enough.
DEPTH B+: There are 12 tracks with 3 different types of bikes to choose from. There are plenty of options to fiddle around with. I like this games depth. In fact that's the only appeal it has. It just comes to show that no matter what you should put quality before quantity.
DIFFICULTY MEDIUM EASY: Its a fairly easy game. What more can I say.
OVERALL RATING D
I beginning to do reviews again so if there's a review you want me to do. Then let me know.