Dr. Mario, a game where you simply clear out viruses by dropping pills of the same color.
Instructions: The goal is to drop pills and match the same color of pills and viruses together in a horizontal or vertical line to clear out viruses or other pills blocking them. It's simple, but depending on the speed, depends on how hard it will get in later levels. You can set the speed of low, medium, and high speed, which it's best to select slower speeds if you aren't fast, and select faster speeds when you are really quick or for a challenge. When starting, you only have to clear a small amount of viruses, but later on, it increases up to almost 100 on level 20. If the space of the pills overlap on the very top where they come in, the game ends. You earn points from clearing viruses from doing just one, or multiple. Scores increase higher with bigger virus combos and chains. By clearing all the viruses in the level, you move on, and every 5 levels, there's a secret bonus after completing the level that you must see yourself. There's also a 2 player mode if you really have anyone to play with, with the goal to get 3 wins before your other person does.
Graphics - 7
It is nice, especially the viruses, since they really look crazy. Mario or in this game, Dr. Mario is all good, despite the NES limits of doing only 256 pixels horizontally and vertically.
Sound - 7
The sounds are appropiate, but despite the two music tracks the game has other than the title screen and game options screen, it still is fun to listen to some music if you love Mario.
Addictiveness - 6
It is fun from the start, but as the levels go on, more viruses come in and eventually, it becomes very hard. Basicly, since it is a high score game, it may be a game that has a end. Hint, try to get to level 24 and beat it. That's the only hint you'll get to see if the game really ends.
Story - N/A
There's not really a story that can even go with the game, so basicly, nothing here to say.
Depth - 4
There's only a 1-2 player mode, speed drop settings, 2 music tracks to listen to ingame, and just a huge supply of levels. In the options, you can only select levels 00-20. Level 0 is really level 1 in regular video games.
Difficulty - 5
Easy, but mainly due to setting the pill speed to slow, to make it easier for better players to earn highscores, or to beat level 20+. The real challenge is trying level 20 instantly at the start, and setting the pill speed to high and then going right to level 20, or just setting to high and working the way up to level 20.
Overall - 7.6
Dr. Mario may have been a new concept at the time of the release, but it was fun back then. It may be pretty linear now because there's only one path of levels to go through, and it is nowadays super repetitve, doing the same stuff again, and again, and again! If you like Mario, you should check this out yourself. Remember, guys, pills destroy nasty viruses!
(Thanks for reading this review.) Dr. Mario, a game where you simply clear out viruses by dropping pills of the same color.
Instructions: The goal is to drop pills and match the same color of pills and viruses together in a horizontal or vertical line to clear out viruses or other pills blocking them. It's simple, but depending on the speed, depends on how hard it will get in later levels. You can set the speed of low, medium, and high speed, which it's best to select slower speeds if you aren't fast, and select faster speeds when you are really quick or for a challenge. When starting, you only have to clear a small amount of viruses, but later on, it increases up to almost 100 on level 20. If the space of the pills overlap on the very top where they come in, the game ends. You earn points from clearing viruses from doing just one, or multiple. Scores increase higher with bigger virus combos and chains. By clearing all the viruses in the level, you move on, and every 5 levels, there's a secret bonus after completing the level that you must see yourself. There's also a 2 player mode if you really have anyone to play with, with the goal to get 3 wins before your other person does.
Graphics - 7
It is nice, especially the viruses, since they really look crazy. Mario or in this game, Dr. Mario is all good, despite the NES limits of doing only 256 pixels horizontally and vertically.
Sound - 7
The sounds are appropiate, but despite the two music tracks the game has other than the title screen and game options screen, it still is fun to listen to some music if you love Mario.
Addictiveness - 6
It is fun from the start, but as the levels go on, more viruses come in and eventually, it becomes very hard. Basicly, since it is a high score game, it may be a game that has a end. Hint, try to get to level 24 and beat it. That's the only hint you'll get to see if the game really ends.
Story - N/A
There's not really a story that can even go with the game, so basicly, nothing here to say.
Depth - 4
There's only a 1-2 player mode, speed drop settings, 2 music tracks to listen to ingame, and just a huge supply of levels. In the options, you can only select levels 00-20. Level 0 is really level 1 in regular video games.
Difficulty - 5
Easy, but mainly due to setting the pill speed to slow, to make it easier for better players to earn highscores, or to beat level 20+. The real challenge is trying level 20 instantly at the start, and setting the pill speed to high and then going right to level 20, or just setting to high and working the way up to level 20.
Overall - 7.6
Dr. Mario may have been a new concept at the time of the release, but it was fun back then. It may be pretty linear now because there's only one path of levels to go through, and it is nowadays super repetitve, doing the same stuff again, and again, and again! If you like Mario, you should check this out yourself. Remember, guys, pills destroy nasty viruses!
(Thanks for reading this review.) |