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05-09-24 07:20 PM

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Drweegee64
11-23-12 12:52 PM
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Drweegee64
11-23-12 01:04 PM
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Jim returns for another groovy entry!

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8.7
8
8.4
7
7.8
5.4
7.8
Drweegee64's Score
8
8
7
7
7
7
7

11-23-12 12:52 PM
Drweegee64 is Offline
| ID: 692321 | 965 Words

Drweegee64
Level: 11

POSTS: 10/18
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Well after finishing this game for the very first time and since I recently made a review for the first Earthworm Jim, I thought I'd review this one as well. Let's begin with the story.

Story-
The story is pretty simple. Similar to that of Earthworm Jim 1, Princess What's-Her-Name has been kidnapped yet again, this time by Psy-Crow, who wishes to marry her. Of course, Jim isn't going to have that happen and goes off to rescue the princess again, unfortunately for Jim, some of the baddies from the first game are still quite annoyed about their previous defeats and are still after Jim. The story is somewhat weaker, but that doesn't really matter much.

Gameplay-
Levels such as the first level and level ate pretty much have the same gameplay as the first Earthworm Jim, you run from point A to B while shooting whatever gets in your way. There are some new weapons such as the homing missile gun which shoot houses (GET IT? HOMES!), the massive wall gun thing that destroys everything on screen, and the bubble gun... that shoots bubbles, and is pretty much useless. Of course you can pick up health, ammo for your current weapon, ammo for your main gun and pick up the new weapons. There are some levels that change the gameplay such as the flyin' king where you have to fly your pocket rocket and take a bomb to the end of the level to defeat Major Mucus, and the three levels of puppy love where you have to save the puppies Psy-Crow is throwing out of a window, as well as bombs and bounce them over to Peter Puppy using a giant marshmallow thing... Dropping too many puppies makes Peter quite displeased and turns into a monster like in the first game, and proceeds to beat the snot out of you. Speaking of snot, Jim has a new friend to help him through the levels named... Snott. Snott replaces the head helicopter move from the first game by acting like a parachute and he can also swing you on slimy surfaces on some roofs. The controls are basically the same as before, the d-pad moves Jim as well as aim your gun and whip direction, a is too shoot and look like a maniac, b uses your head as a whip, although I don't recall it being mandatory at any point, and c jumps, pressing c while in the air makes Snott come out of Jim's backpack and will latch onto the slimy surfaces I mentioned before if he touches them, also pressing a while in the air uses Snott as a parachute. The gameplay is still fun as the first except there are a few annoying levels, in my opinion anyway. I don't particularly find the puppy love levels that fun, udderly abducted felt kind of tedious, but this is a matter of opinion, I also find the final level a real pain but it is by no means a bad level, it's just really hard.

Graphics-
I don't have much to say on graphics, other than they are great, but to me not as good as the first game. One reason for this is because I just seem to prefer Jim's sprite from the first game over this one. The animations are fine of course, so, yeah... not much else I can really say. Moving on.

Sound-
I think that the soundtrack from Earthworm Jim 1 was an absolutely amazing soundtrack, Earthworm Jim 2 is also pretty good, but again, I prefer the first game's soundtrack. I do like that this game has more classical music, it just seems to work well with the game's craziness to me. My favorite tracks would probably be the title theme,  the puppy love theme, lorenzen's soil and see jim run, run jim run. The game has good sound effects as well, with Jim being given new voice clips which I like.

Addictiveness and Depth-
This game has pretty much the same depth as the first game, just single player with multiple difficulties. I would defiantly play this game again since it is a fun game and all. But I would play the first game over the second.

Difficulty-
I think the game is just a tad easier than the first game, but not by much, it's still pretty hard due to levels like puppy love (especially part 3), inflated head although it is quite short, level ate due to being constantly chased by a salt shaker and defiantly the last level, see jim run, run jim run.

Verdict-
I would say that this is a very good game and is worth an 8, let's go over what I think are the good and bad points of the game shall we?

The Good-
The soundtrack is pretty awesome
It's about as funny as the first game
Most levels are pretty fun to play through
New weapons
A bubble gun
The games difficulty is a bit more forgiving

The Bad-
Can still be frustrating at times since the game is by no means easy
Three levels of puppy love, really?
Snott can be somewhat difficult to use when trying to swing off the slimy stuff since you have to be pretty accurate

This game is fun to play though, but as you may have guessed from my constant comparing, I think it is not quite as good as the first, I would defiantly try Earthworm Jim 2 if you haven't already.

Overall-
The game is very fun to play and a good game overall, but as you may have guessed due to my constant comparing, I prefer the first game over this one. But don't let that stop you from trying this game if you haven't already.
Well after finishing this game for the very first time and since I recently made a review for the first Earthworm Jim, I thought I'd review this one as well. Let's begin with the story.

Story-
The story is pretty simple. Similar to that of Earthworm Jim 1, Princess What's-Her-Name has been kidnapped yet again, this time by Psy-Crow, who wishes to marry her. Of course, Jim isn't going to have that happen and goes off to rescue the princess again, unfortunately for Jim, some of the baddies from the first game are still quite annoyed about their previous defeats and are still after Jim. The story is somewhat weaker, but that doesn't really matter much.

Gameplay-
Levels such as the first level and level ate pretty much have the same gameplay as the first Earthworm Jim, you run from point A to B while shooting whatever gets in your way. There are some new weapons such as the homing missile gun which shoot houses (GET IT? HOMES!), the massive wall gun thing that destroys everything on screen, and the bubble gun... that shoots bubbles, and is pretty much useless. Of course you can pick up health, ammo for your current weapon, ammo for your main gun and pick up the new weapons. There are some levels that change the gameplay such as the flyin' king where you have to fly your pocket rocket and take a bomb to the end of the level to defeat Major Mucus, and the three levels of puppy love where you have to save the puppies Psy-Crow is throwing out of a window, as well as bombs and bounce them over to Peter Puppy using a giant marshmallow thing... Dropping too many puppies makes Peter quite displeased and turns into a monster like in the first game, and proceeds to beat the snot out of you. Speaking of snot, Jim has a new friend to help him through the levels named... Snott. Snott replaces the head helicopter move from the first game by acting like a parachute and he can also swing you on slimy surfaces on some roofs. The controls are basically the same as before, the d-pad moves Jim as well as aim your gun and whip direction, a is too shoot and look like a maniac, b uses your head as a whip, although I don't recall it being mandatory at any point, and c jumps, pressing c while in the air makes Snott come out of Jim's backpack and will latch onto the slimy surfaces I mentioned before if he touches them, also pressing a while in the air uses Snott as a parachute. The gameplay is still fun as the first except there are a few annoying levels, in my opinion anyway. I don't particularly find the puppy love levels that fun, udderly abducted felt kind of tedious, but this is a matter of opinion, I also find the final level a real pain but it is by no means a bad level, it's just really hard.

Graphics-
I don't have much to say on graphics, other than they are great, but to me not as good as the first game. One reason for this is because I just seem to prefer Jim's sprite from the first game over this one. The animations are fine of course, so, yeah... not much else I can really say. Moving on.

Sound-
I think that the soundtrack from Earthworm Jim 1 was an absolutely amazing soundtrack, Earthworm Jim 2 is also pretty good, but again, I prefer the first game's soundtrack. I do like that this game has more classical music, it just seems to work well with the game's craziness to me. My favorite tracks would probably be the title theme,  the puppy love theme, lorenzen's soil and see jim run, run jim run. The game has good sound effects as well, with Jim being given new voice clips which I like.

Addictiveness and Depth-
This game has pretty much the same depth as the first game, just single player with multiple difficulties. I would defiantly play this game again since it is a fun game and all. But I would play the first game over the second.

Difficulty-
I think the game is just a tad easier than the first game, but not by much, it's still pretty hard due to levels like puppy love (especially part 3), inflated head although it is quite short, level ate due to being constantly chased by a salt shaker and defiantly the last level, see jim run, run jim run.

Verdict-
I would say that this is a very good game and is worth an 8, let's go over what I think are the good and bad points of the game shall we?

The Good-
The soundtrack is pretty awesome
It's about as funny as the first game
Most levels are pretty fun to play through
New weapons
A bubble gun
The games difficulty is a bit more forgiving

The Bad-
Can still be frustrating at times since the game is by no means easy
Three levels of puppy love, really?
Snott can be somewhat difficult to use when trying to swing off the slimy stuff since you have to be pretty accurate

This game is fun to play though, but as you may have guessed from my constant comparing, I think it is not quite as good as the first, I would defiantly try Earthworm Jim 2 if you haven't already.

Overall-
The game is very fun to play and a good game overall, but as you may have guessed due to my constant comparing, I prefer the first game over this one. But don't let that stop you from trying this game if you haven't already.
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(edited by Drweegee64 on 11-23-12 12:56 PM)    

11-23-12 12:59 PM
mscoral is Offline
| ID: 692328 | 97 Words

mscoral
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I haven't played the first Earthworm Jim, but I should check it out. It seems like it would be a good game to try out. It also seems like a very creative game, and I am very fond of those kind of games. I always enjoy checking out new games. I also saw Earthworm Jim as one of the games of the week or day, I can't remember which one. But obviously if it's a game of the week or day, it must be at least pretty good. Thanks for this review, it was pretty decent
I haven't played the first Earthworm Jim, but I should check it out. It seems like it would be a good game to try out. It also seems like a very creative game, and I am very fond of those kind of games. I always enjoy checking out new games. I also saw Earthworm Jim as one of the games of the week or day, I can't remember which one. But obviously if it's a game of the week or day, it must be at least pretty good. Thanks for this review, it was pretty decent
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11-23-12 01:04 PM
Drweegee64 is Offline
| ID: 692332 | 21 Words

Drweegee64
Level: 11

POSTS: 11/18
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CP: 1146.6
VIZ: 65495

Likes: 0  Dislikes: 0
Yeah, the first one is currently the game of the week. I highly recommend trying it out! Thanks for the feedback.
Yeah, the first one is currently the game of the week. I highly recommend trying it out! Thanks for the feedback.
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Affected by 'Laziness Syndrome'

Registered: 08-07-10
Location: Jolly ol' England
Last Post: 2984 days
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