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05-02-24 06:23 PM

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mastersword2799
08-03-12 11:52 AM
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grinder665
06-30-15 12:21 PM
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27 deaths?!?! I haven't even gone to the 2nd palace...

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8.2
8.3
8.5
7.1
8.3
7.4
8.9
8.3
9
8
7
9
7
10

08-03-12 11:52 AM
mastersword2799 is Offline
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Zelda II: The Adventure of Link

Graphics: The graphics were very good for its time. The characters were detailed, the coloration was done well and you could tell what things were. The enemies were very detailed and the bosses were unique and interesting. The towns people could have been a bit more different though... I say 9.

Sound: I enjoyed the music. It was catchy, not annoying and was put in appropriate locations. The themes seemed to fit with the area they were put in, like in caves or dungeons or even the over world. I especially liked the dungeon theme. The sound effects were cool and accurate like the boomerangs. Some of the sounds could have been made better like the one that plays when you're attacked in the over world. I rate this an 8.

Addictiveness: The game in itself is pretty hard if you don't know where to go, so you get annoyed. In the end you always want to go back and see what's next. I didn't think it was that addictive to it's a 7.

Story: The game didn't really have much of a story so this part can be left out. But with the prologue and ending, I say 7

Depth: This game took FOREVER for me to beat. There are towns people that tell you what to do, but some are slightly cryptic and don't say much. The game has a huge over world and has many things to find, most being heart containers and magic bottles. Palaces were hard to find and there were many hidden things. I liked this but the expansion of the palaces made the game a bit too hard. I say 9.

Difficulty: I agree with most people saying this game is VERY HARD. Especially on your first try with no walkthrough or anything. The game only get harder as you slowly progress. This is a good factor in games, but sometimes it's overdone. Another thing that made the game hard besides the backtracking and the enemies, its when you lose all your lives, you start in the area at the beginning of the game.This means you have to travel ALL THE WAY BACK to where you died. Not anything short of a 10.

Though this game is very hard and sometimes annoying, I encourage you to play this game because it's fun and a great accomplishment to beat it. I also encourage you to use a walkthrough. The total score is 8.3.
Zelda II: The Adventure of Link

Graphics: The graphics were very good for its time. The characters were detailed, the coloration was done well and you could tell what things were. The enemies were very detailed and the bosses were unique and interesting. The towns people could have been a bit more different though... I say 9.

Sound: I enjoyed the music. It was catchy, not annoying and was put in appropriate locations. The themes seemed to fit with the area they were put in, like in caves or dungeons or even the over world. I especially liked the dungeon theme. The sound effects were cool and accurate like the boomerangs. Some of the sounds could have been made better like the one that plays when you're attacked in the over world. I rate this an 8.

Addictiveness: The game in itself is pretty hard if you don't know where to go, so you get annoyed. In the end you always want to go back and see what's next. I didn't think it was that addictive to it's a 7.

Story: The game didn't really have much of a story so this part can be left out. But with the prologue and ending, I say 7

Depth: This game took FOREVER for me to beat. There are towns people that tell you what to do, but some are slightly cryptic and don't say much. The game has a huge over world and has many things to find, most being heart containers and magic bottles. Palaces were hard to find and there were many hidden things. I liked this but the expansion of the palaces made the game a bit too hard. I say 9.

Difficulty: I agree with most people saying this game is VERY HARD. Especially on your first try with no walkthrough or anything. The game only get harder as you slowly progress. This is a good factor in games, but sometimes it's overdone. Another thing that made the game hard besides the backtracking and the enemies, its when you lose all your lives, you start in the area at the beginning of the game.This means you have to travel ALL THE WAY BACK to where you died. Not anything short of a 10.

Though this game is very hard and sometimes annoying, I encourage you to play this game because it's fun and a great accomplishment to beat it. I also encourage you to use a walkthrough. The total score is 8.3.
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08-03-12 01:10 PM
Jordanv78 is Offline
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Good job on the review. I enjoyed reading it. Although it is different than the other games in the series. I still enjoy it. I appreciate the fact that they did something different to try to keep the series fresh.

Hard game at points, but fun.

Keep up the great work on the reviews!
Good job on the review. I enjoyed reading it. Although it is different than the other games in the series. I still enjoy it. I appreciate the fact that they did something different to try to keep the series fresh.

Hard game at points, but fun.

Keep up the great work on the reviews!
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08-03-12 08:22 PM
Arctic Wolf (SS82) is Offline
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Jordanv78: First, that thing about keeping "the series fresh" doesn't apply very well to this case since it is only the second game in the series. Plus, we can see later on that Nintendo decide to innovate in the series not by creating a different kind of game (usually a bad idea for a success series) but by shifting Ganondorf out of the spotlight, first in Four Sword, then in Minish Cap, and so on...

However, I agree that it is a fun game, very well made for it's time, and that it deserves some credits. Even if most agree to say it's the worst game in the series, it IS a good game nonetheless.
Jordanv78: First, that thing about keeping "the series fresh" doesn't apply very well to this case since it is only the second game in the series. Plus, we can see later on that Nintendo decide to innovate in the series not by creating a different kind of game (usually a bad idea for a success series) but by shifting Ganondorf out of the spotlight, first in Four Sword, then in Minish Cap, and so on...

However, I agree that it is a fun game, very well made for it's time, and that it deserves some credits. Even if most agree to say it's the worst game in the series, it IS a good game nonetheless.
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08-03-12 10:40 PM
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This was a hard game to beat! I've never even beat the whole game and I have not seen anyone beat it before. I would be surprised if I saw someone beat it because you can't even see the enemies. Good review
This was a hard game to beat! I've never even beat the whole game and I have not seen anyone beat it before. I would be surprised if I saw someone beat it because you can't even see the enemies. Good review
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08-05-12 09:21 AM
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I liked the review, keep it up.
-----------------------------
As for Zelda II, this game gets too much hate for it's own good. It's my favourite Zelda game and I think it's sad that it gets hate for being a platformer and hard. Challenge is a good thing I feel.
I liked the review, keep it up.
-----------------------------
As for Zelda II, this game gets too much hate for it's own good. It's my favourite Zelda game and I think it's sad that it gets hate for being a platformer and hard. Challenge is a good thing I feel.
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06-30-15 12:21 PM
grinder665 is Offline
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mastersword2799 : This is most definitely a walkthrough game. And when I first played this game, it was definitely a Nintendo Power magazine type of game or a How To Beat Nintendo Games, where you'd have to buy those books and mags just to get an idea of what to do and where to go. Otherwise, it was 100% trial and error and you could spend endless frustrating hours going in circles in a vain attempt to find out what to do next. 
mastersword2799 : This is most definitely a walkthrough game. And when I first played this game, it was definitely a Nintendo Power magazine type of game or a How To Beat Nintendo Games, where you'd have to buy those books and mags just to get an idea of what to do and where to go. Otherwise, it was 100% trial and error and you could spend endless frustrating hours going in circles in a vain attempt to find out what to do next. 
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