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thenumberone
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Well, I dont know how it took me so long to review this game, many people have been
unfortunate enough to have to listen to me rave about how good it is. And now your going to be faced with a beast of a review where you wonder where the end is. If youre lucky, it will end, i cant make promises though =p Bioshock is a great game in so many ways, it unites so many ideas and factors, hypothesis's and questions, that are actual present in socoiety. It highlights corruption, greed, ambition, war, all the things in man that are bad, but all that is good too. So at the start you are on a plane, in fact, il post the start scene, it wil give you an idea of what the games like: So thats the first thing you see on starting the game, excellent, a bit of drama, i bit of excitement. Imediately following that scene you find yourself sinking in the ocean, and fight your way to the surface, where total devestation greets you, your plane destroyed, oil slick burning all around you, and the only thing in sight, a lone lighthouse. Walking through the open door, it slams shut, plunging you into darkness. The auto lights trigger and the first thing you see, That sets the tone for the game. As yet you still have no clue as to what is going on, or where you are, and the game does that throughout. You never quite know where you will end up, never quite know who to trust, you think you've reached the end and find that the marker moves again. Frustration, determenation, hate, these are al things you feel, because like any great game should, you arent sitting in your room playing as jack (the main character). You are jack. So this video is all i really need to demonstarte the idea of the game, then we can get down to discussing it: This is what you see before you enter rapture. What is rapture you ask? Before i discuss that il post this: It was the end of World War ll. FDR's New Deal had redefined American politics. Taxes were at an all-time high. The bombings of Hiroshima and Nagasaki had created a fear of total annihilation. America's sense of freedom was diminishing . . . and many were desperate to take that freedom back. Among them was a great dreamer, an immigrant who'd pulled himself from the depths of poverty to become one of the wealthiest and most admired men in the world. That man was Andrew Ryan, and he believed that great men and women deserved better. So he set out to create the impossible, a utopia free from government, from censorship, and from moral restrictions on science, where what you gave was what you got. He created Rapture - the shining city below the sea. But this utopia suffered a great tragedy." (from the book "Bioshock: Rapture" by John Shirley) The game never tells you whats going on, there are pictures scattered around, old newspapers, audio diarys, if you pay attention, you can get an idea of what youre looking at, what happened, who people are. Rapture is the brain child of Andrew Ryan. Born Andrei Rianofski in russia, he witnessed communism removing wealth and power. He moved to America and made his wealth, then found that people were still controlled, forced to fight in the world war, made to pay there earnings, at that time rosovelt was focussing on the poor using tax, enraging andrew tat government was meddling in buissiness and the lifes of civilians. He felt society was held back by big government, and even worse, religion. The cause of wars, the constraint on society, forbiding us to progress. The solution? A hidden city, there would be no government interference, religion would be banned, you were free to modify human dna, to make art as you pleased, write what you wanted, say what you wanted. There would be only basic tax to maintain the city. Every man would be there own king. But where could you build the city? Quote from andrew ryan: "To build a city at the bottom of the sea! Insanity. But where else could we be free from the clutching hand of the Parasites? Where else could we build an economy that they would not try to control, a society that they would not try to destroy? It was not impossible to build Rapture at the bottom of the sea. It was impossible to build it anywhere else." As soon as you enter the city its imediately apparent, something is wrong. The man who comes to greet you is imediately killed by a 'splicer'. These are the main enemys in the game which i will get to later. You are confronted with a scene of decay, there are no lights left, there are bodies of people holding protest signs, theres water leaking into the city. Without the constraints of government and religion, the citizens of rapture progressed far faster than on the surface. They had tv's, radios and lights, like on the surface, but they had more. They created great works of art, legendary theatricals, orchestral marvels, bathyspheres (a means of getting around the city, like an underwater car), vita chambers (cloning platforms to enable recreation of those who were kiled), and, greatest of all, adam. On the ocean floor, they discovered a creature that modified human dna. Athose who were crippled, blind, deaf, cured. Government would demand thurough testing, religion would condemn playing got. Rapture had no such constraints. Soon they were modifying the adam, humans could be made stronger, faster, it was used in surgery, women could be made beautifull in no time at all, and then they went to the next stage. Plasmids. You could now puchase adam tonics that gave you permanent powers. Flame from your hands, electricitys, hornets, ice, whirlwinds. Mankind had broken its limitations. Before long those with augmented dna outnumbered those of a pure strain. This was raptures peak, and it maked itsfall. Adam wasnt being made fast enough, they turned to increasingly disturbing methods of precuring it, unhindered by god or ideas of common good people only cared for numbr one. It represented a capitalists dream. But like every system, there are those who seek to change it. At work in the city, was a man who wanted control of rapture himself, Frank fontaine, and eventually a civil war broke out in rapture. He had made his fortune on the back of andrews fear of the parasites, those who resided on the surface. Citizens werent allowed back up and goods werent allowed to be brought from the surface, in case they learned of raptures existance. Fontaine brought everything from clothes to bibles, which were banned in rapture. Eventually this was made punishable by death, further alienating ryan and weakining the idea of no government control. Youre arivall sees the war having ended, both sides having all but destroyed each other. The war resulted in everyone turning to adam, and arms being created faster than ever. Theres no figures for it but i supose its safe to say about 75% of raptures citizens were dead. All that remain are splicers. There dna is so corrupted by there modifications that they are mentally unstable, they killed thre own children and famillys, and kill each other to get there eve, which is an adictive substance and needed to use things like incendiary. So thats the basic plot, in which iv avoided actually telling you a LOT of stuff in case you evr play it. The plot twists in the game are really amasing, i must have played the game about 8 times, honestly. I always found something i missed the first few times. In rapture, you have various arsenals. The first level is guns. You have machine guns, shotguns, rocket launchers, crossbows, pistols etc etc. Each of these can be upgraded 3 times, giving various advantages, e.g crossbow 2 reduces the chance of bolts breaking so you can collect and re use them. Level 3 turns the shots incendiary, pinning and igniting your hapeless foe to the wall. The crossbow is probably the most fun weapon in the game, but the ammos rare as you wouldnt believe. For ammo you can scavenge, look for a working vending machine or create them from components at a u-invent. When buying or creating items you can reduce the cost in money (dollars) or components by hacking the machine. Depending on what you do, if you fail you either get an electric shock, draining your health, or you set off an alarm and get attacked by the flying security drones (another success of raptures hey day). The next tier is plasmids. Throughout the game, you can gain adam to buy these, by either killing or saving little sisters, little girls who had been modified to produce the drugs, becoming grissly looking creatures in the process. They are protected by there modified human guardian, known as big dad dys. Also, my layout is a big daddy, so you can see that too. The big daddy will fight you if you try anything so to get the sister you have to kill him. They have lights on there helmet, if yellow they are neutral toward you, green youve hypnotised them to help you using a plasmid, and red, hes going to try and kill you. They are the toughest enemy in bioshock, and on the harder difficultys will drain everything you've got if you try to kill them. If you harvest the sister, you get more adam, but if you save them, you get a decent amount and gifts from there creator every 3 or 4 you save, including unique plasmids. I played through as good and evil (harvesting them changes the ending) and the atmosphere of the game, graphically, musically, and audio wise made me feel pretty bad when i did the bad ending, it forces your actions home on you. To use your purchased plasmids drains your eve, this is a bar that reflects your ammo for plasmids. To recharge you inject yourself with an eve hypo syringe. Plasmids can range from security trap, whereby enemys are attacked everytime they are spotted by security devices, to incinerate which burns them,telekenisis which allows you to throw objects form there own masks to gas canisters, right down to enrage which makes them attack anything near them The next tiers are tonics: physical, engineering and combat tonics. Physical adds health, adam etc, combat increases thing like damage, and engineering allows you to hack things with better effects. All of those are passive and cost nothing once purchased. Some tonics arent purchased but found scattered around the map, or given for saving little sisters. The combat is pretty intuitive and enjoyable, and due to your plasmids there are many ways to procceed, electrocute enemys in water, enrage enemy in groups, hypnotise big daddys to defend you, use the camoflague tonic to become invisible until enemy pass you by etc. In the game you meet various characters, each with there own view on rapture and who will allow you a better insight to the world of rapture. The use of music always keeps you on edge too, I remember i went into a nasement with pretty creepy music going on and past all these statues, i ran to pick up ammo and when i tunred round there was a statue right to my face. Im not too proud to admit i just about fell out my chair, especially when it attacked me 1 second later. Graphics:9 If anything could be said to have let it down it could be stated it was the graphics. I dont know how to describe them really, i wouldnt call it realsitic, i wouldnt call it cartoonish, its pretty much made a level for itself and stuck with it. And it works massively well,dont get me wrong, thats not actually why i raed it 8. I just noticed some things. One is that sometimes when you load, or go to a new area, or even run toward a spot, you may find that the game engine is just a little bit behind, all the items are generated but you can visibly see them being rendered, before theyre unclear, slightly blurred texture wise. Its not widespread and not a problem but it did hurt my rating. I dont know if it was better on pc, and im fairely certain it would be the same for xbox. The thing i love about the graphics is the creators have thought about what they have put in there, they wanted to keep with the theme, which was squalor, ruin, depression. Its like seeing something familiar to you, maybe that you always loved, an old school or house, town or great icon, in ruins. That remains through the entire game, so kudos on the graphics, really. A couple of times iv also seen weird things, like there was one little sister left in the level and i was looking at her, but if i looked over the balcony i could see another one. On killing the first's protector and saving her, the 2nd big daddy was still there but his little sister vanished, weird. sound:10 The 2nd clip i posted shows quite well the use of audio in the game, with well chosen and composed tunes throughout, reflecting the current atmosphere, combat often having fastpaced music, moments of realisation and nostalgia slower, sad parts eerys orchastral. And even when theres not music, when youre just walking through the leaking halls of rapture and you hear clanking as a splicer crawls around somewhere unseen, the scream followed by a flash of red as they slice from behind, the roars and clanks of the big daddys, the crys of the little sister. And the scr better executed. The vocals are always emotive, making it feel all the more real. Addictiveness:10 If i rated it less i couldnt justify the massive amount of times i played it. The game is great, if you were an evil little jot the first time you can play it again to be good, and mix it up for the 3rd ending. Explore areas you missed, collect audio diarys you never found, look at the frankly stunning scenes. This game will never cease to amase me. Story:10 Its fantastic. Such a dark depressing story. Humanitys greatest success leading to its worst failure. Religion, capitalism, socialism, fascism, greed, corruption, insanity, good, evil, it makes you tthink about it all. In many ways it makes you question the very nature of life. The irony is strong too, adam and eve being the plasmid source, yet also being a religious reference. Little thingss like this crop up all over the game. Depth:10 Rapture is truely massive, and theres a lot to see and collect. There are no other objectives other than to get to the next area really, being given tasks to acomplish this as andrew ryan, and later other individuals, lock down the city and amass the remnants of society against you. The tasks are well thought out and fun to do, and the feeling of isolation is constant, only adding to the beauy of the thing. Difficulty:1 I mean this in terms of navigation and controling. Theres a nice map system, good hacking interface, and an intuitive feeling combat system. Obviously the harder difficultys effect combat dificulty. Trying to fight a big daddy on hardest is a task and a half, you really need to concentrate and think ahead, stockpiling armour percing rounds, laying mines and plasmid traps etc. That added another element to the game. Additionaly if you die youre revived at the nearest vita chamber (that cloning thing i refered to), but you can turn that off, adding another angle to things. I would really suggest buying this game, for any platform, the game is great. If you have the luxury of choice id buy it for ps3 because the add on content that was released on xbox as dlc was on the disk already for ps3, extra plasmids and such, plus theres better dlc for it on the ps3 store. I'll end with this: "A man has choices, I chose the impossible. I built a city where the artists would not fear the censor, where the scientist would not be bound by petty morality, where the great would not be constrained by the small. I chose to build Rapture. But my city was betrayed by the weak. So I ask you my friend, if you live with pride, would you kill the innocent? Would you sacrifice your humanity? We all make choices, but in the end, our choices make us." ―Andrew Ryan unfortunate enough to have to listen to me rave about how good it is. And now your going to be faced with a beast of a review where you wonder where the end is. If youre lucky, it will end, i cant make promises though =p Bioshock is a great game in so many ways, it unites so many ideas and factors, hypothesis's and questions, that are actual present in socoiety. It highlights corruption, greed, ambition, war, all the things in man that are bad, but all that is good too. So at the start you are on a plane, in fact, il post the start scene, it wil give you an idea of what the games like: So thats the first thing you see on starting the game, excellent, a bit of drama, i bit of excitement. Imediately following that scene you find yourself sinking in the ocean, and fight your way to the surface, where total devestation greets you, your plane destroyed, oil slick burning all around you, and the only thing in sight, a lone lighthouse. Walking through the open door, it slams shut, plunging you into darkness. The auto lights trigger and the first thing you see, That sets the tone for the game. As yet you still have no clue as to what is going on, or where you are, and the game does that throughout. You never quite know where you will end up, never quite know who to trust, you think you've reached the end and find that the marker moves again. Frustration, determenation, hate, these are al things you feel, because like any great game should, you arent sitting in your room playing as jack (the main character). You are jack. So this video is all i really need to demonstarte the idea of the game, then we can get down to discussing it: This is what you see before you enter rapture. What is rapture you ask? Before i discuss that il post this: It was the end of World War ll. FDR's New Deal had redefined American politics. Taxes were at an all-time high. The bombings of Hiroshima and Nagasaki had created a fear of total annihilation. America's sense of freedom was diminishing . . . and many were desperate to take that freedom back. Among them was a great dreamer, an immigrant who'd pulled himself from the depths of poverty to become one of the wealthiest and most admired men in the world. That man was Andrew Ryan, and he believed that great men and women deserved better. So he set out to create the impossible, a utopia free from government, from censorship, and from moral restrictions on science, where what you gave was what you got. He created Rapture - the shining city below the sea. But this utopia suffered a great tragedy." (from the book "Bioshock: Rapture" by John Shirley) The game never tells you whats going on, there are pictures scattered around, old newspapers, audio diarys, if you pay attention, you can get an idea of what youre looking at, what happened, who people are. Rapture is the brain child of Andrew Ryan. Born Andrei Rianofski in russia, he witnessed communism removing wealth and power. He moved to America and made his wealth, then found that people were still controlled, forced to fight in the world war, made to pay there earnings, at that time rosovelt was focussing on the poor using tax, enraging andrew tat government was meddling in buissiness and the lifes of civilians. He felt society was held back by big government, and even worse, religion. The cause of wars, the constraint on society, forbiding us to progress. The solution? A hidden city, there would be no government interference, religion would be banned, you were free to modify human dna, to make art as you pleased, write what you wanted, say what you wanted. There would be only basic tax to maintain the city. Every man would be there own king. But where could you build the city? Quote from andrew ryan: "To build a city at the bottom of the sea! Insanity. But where else could we be free from the clutching hand of the Parasites? Where else could we build an economy that they would not try to control, a society that they would not try to destroy? It was not impossible to build Rapture at the bottom of the sea. It was impossible to build it anywhere else." As soon as you enter the city its imediately apparent, something is wrong. The man who comes to greet you is imediately killed by a 'splicer'. These are the main enemys in the game which i will get to later. You are confronted with a scene of decay, there are no lights left, there are bodies of people holding protest signs, theres water leaking into the city. Without the constraints of government and religion, the citizens of rapture progressed far faster than on the surface. They had tv's, radios and lights, like on the surface, but they had more. They created great works of art, legendary theatricals, orchestral marvels, bathyspheres (a means of getting around the city, like an underwater car), vita chambers (cloning platforms to enable recreation of those who were kiled), and, greatest of all, adam. On the ocean floor, they discovered a creature that modified human dna. Athose who were crippled, blind, deaf, cured. Government would demand thurough testing, religion would condemn playing got. Rapture had no such constraints. Soon they were modifying the adam, humans could be made stronger, faster, it was used in surgery, women could be made beautifull in no time at all, and then they went to the next stage. Plasmids. You could now puchase adam tonics that gave you permanent powers. Flame from your hands, electricitys, hornets, ice, whirlwinds. Mankind had broken its limitations. Before long those with augmented dna outnumbered those of a pure strain. This was raptures peak, and it maked itsfall. Adam wasnt being made fast enough, they turned to increasingly disturbing methods of precuring it, unhindered by god or ideas of common good people only cared for numbr one. It represented a capitalists dream. But like every system, there are those who seek to change it. At work in the city, was a man who wanted control of rapture himself, Frank fontaine, and eventually a civil war broke out in rapture. He had made his fortune on the back of andrews fear of the parasites, those who resided on the surface. Citizens werent allowed back up and goods werent allowed to be brought from the surface, in case they learned of raptures existance. Fontaine brought everything from clothes to bibles, which were banned in rapture. Eventually this was made punishable by death, further alienating ryan and weakining the idea of no government control. Youre arivall sees the war having ended, both sides having all but destroyed each other. The war resulted in everyone turning to adam, and arms being created faster than ever. Theres no figures for it but i supose its safe to say about 75% of raptures citizens were dead. All that remain are splicers. There dna is so corrupted by there modifications that they are mentally unstable, they killed thre own children and famillys, and kill each other to get there eve, which is an adictive substance and needed to use things like incendiary. So thats the basic plot, in which iv avoided actually telling you a LOT of stuff in case you evr play it. The plot twists in the game are really amasing, i must have played the game about 8 times, honestly. I always found something i missed the first few times. In rapture, you have various arsenals. The first level is guns. You have machine guns, shotguns, rocket launchers, crossbows, pistols etc etc. Each of these can be upgraded 3 times, giving various advantages, e.g crossbow 2 reduces the chance of bolts breaking so you can collect and re use them. Level 3 turns the shots incendiary, pinning and igniting your hapeless foe to the wall. The crossbow is probably the most fun weapon in the game, but the ammos rare as you wouldnt believe. For ammo you can scavenge, look for a working vending machine or create them from components at a u-invent. When buying or creating items you can reduce the cost in money (dollars) or components by hacking the machine. Depending on what you do, if you fail you either get an electric shock, draining your health, or you set off an alarm and get attacked by the flying security drones (another success of raptures hey day). The next tier is plasmids. Throughout the game, you can gain adam to buy these, by either killing or saving little sisters, little girls who had been modified to produce the drugs, becoming grissly looking creatures in the process. They are protected by there modified human guardian, known as big dad dys. Also, my layout is a big daddy, so you can see that too. The big daddy will fight you if you try anything so to get the sister you have to kill him. They have lights on there helmet, if yellow they are neutral toward you, green youve hypnotised them to help you using a plasmid, and red, hes going to try and kill you. They are the toughest enemy in bioshock, and on the harder difficultys will drain everything you've got if you try to kill them. If you harvest the sister, you get more adam, but if you save them, you get a decent amount and gifts from there creator every 3 or 4 you save, including unique plasmids. I played through as good and evil (harvesting them changes the ending) and the atmosphere of the game, graphically, musically, and audio wise made me feel pretty bad when i did the bad ending, it forces your actions home on you. To use your purchased plasmids drains your eve, this is a bar that reflects your ammo for plasmids. To recharge you inject yourself with an eve hypo syringe. Plasmids can range from security trap, whereby enemys are attacked everytime they are spotted by security devices, to incinerate which burns them,telekenisis which allows you to throw objects form there own masks to gas canisters, right down to enrage which makes them attack anything near them The next tiers are tonics: physical, engineering and combat tonics. Physical adds health, adam etc, combat increases thing like damage, and engineering allows you to hack things with better effects. All of those are passive and cost nothing once purchased. Some tonics arent purchased but found scattered around the map, or given for saving little sisters. The combat is pretty intuitive and enjoyable, and due to your plasmids there are many ways to procceed, electrocute enemys in water, enrage enemy in groups, hypnotise big daddys to defend you, use the camoflague tonic to become invisible until enemy pass you by etc. In the game you meet various characters, each with there own view on rapture and who will allow you a better insight to the world of rapture. The use of music always keeps you on edge too, I remember i went into a nasement with pretty creepy music going on and past all these statues, i ran to pick up ammo and when i tunred round there was a statue right to my face. Im not too proud to admit i just about fell out my chair, especially when it attacked me 1 second later. Graphics:9 If anything could be said to have let it down it could be stated it was the graphics. I dont know how to describe them really, i wouldnt call it realsitic, i wouldnt call it cartoonish, its pretty much made a level for itself and stuck with it. And it works massively well,dont get me wrong, thats not actually why i raed it 8. I just noticed some things. One is that sometimes when you load, or go to a new area, or even run toward a spot, you may find that the game engine is just a little bit behind, all the items are generated but you can visibly see them being rendered, before theyre unclear, slightly blurred texture wise. Its not widespread and not a problem but it did hurt my rating. I dont know if it was better on pc, and im fairely certain it would be the same for xbox. The thing i love about the graphics is the creators have thought about what they have put in there, they wanted to keep with the theme, which was squalor, ruin, depression. Its like seeing something familiar to you, maybe that you always loved, an old school or house, town or great icon, in ruins. That remains through the entire game, so kudos on the graphics, really. A couple of times iv also seen weird things, like there was one little sister left in the level and i was looking at her, but if i looked over the balcony i could see another one. On killing the first's protector and saving her, the 2nd big daddy was still there but his little sister vanished, weird. sound:10 The 2nd clip i posted shows quite well the use of audio in the game, with well chosen and composed tunes throughout, reflecting the current atmosphere, combat often having fastpaced music, moments of realisation and nostalgia slower, sad parts eerys orchastral. And even when theres not music, when youre just walking through the leaking halls of rapture and you hear clanking as a splicer crawls around somewhere unseen, the scream followed by a flash of red as they slice from behind, the roars and clanks of the big daddys, the crys of the little sister. And the scr better executed. The vocals are always emotive, making it feel all the more real. Addictiveness:10 If i rated it less i couldnt justify the massive amount of times i played it. The game is great, if you were an evil little jot the first time you can play it again to be good, and mix it up for the 3rd ending. Explore areas you missed, collect audio diarys you never found, look at the frankly stunning scenes. This game will never cease to amase me. Story:10 Its fantastic. Such a dark depressing story. Humanitys greatest success leading to its worst failure. Religion, capitalism, socialism, fascism, greed, corruption, insanity, good, evil, it makes you tthink about it all. In many ways it makes you question the very nature of life. The irony is strong too, adam and eve being the plasmid source, yet also being a religious reference. Little thingss like this crop up all over the game. Depth:10 Rapture is truely massive, and theres a lot to see and collect. There are no other objectives other than to get to the next area really, being given tasks to acomplish this as andrew ryan, and later other individuals, lock down the city and amass the remnants of society against you. The tasks are well thought out and fun to do, and the feeling of isolation is constant, only adding to the beauy of the thing. Difficulty:1 I mean this in terms of navigation and controling. Theres a nice map system, good hacking interface, and an intuitive feeling combat system. Obviously the harder difficultys effect combat dificulty. Trying to fight a big daddy on hardest is a task and a half, you really need to concentrate and think ahead, stockpiling armour percing rounds, laying mines and plasmid traps etc. That added another element to the game. Additionaly if you die youre revived at the nearest vita chamber (that cloning thing i refered to), but you can turn that off, adding another angle to things. I would really suggest buying this game, for any platform, the game is great. If you have the luxury of choice id buy it for ps3 because the add on content that was released on xbox as dlc was on the disk already for ps3, extra plasmids and such, plus theres better dlc for it on the ps3 store. I'll end with this: "A man has choices, I chose the impossible. I built a city where the artists would not fear the censor, where the scientist would not be bound by petty morality, where the great would not be constrained by the small. I chose to build Rapture. But my city was betrayed by the weak. So I ask you my friend, if you live with pride, would you kill the innocent? Would you sacrifice your humanity? We all make choices, but in the end, our choices make us." ―Andrew Ryan |
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Bleeding Heart Liberal |
Affected by 'Laziness Syndrome'
Registered: 03-22-11
Last Post: 3426 days
Last Active: 3426 days
(edited by thenumberone on 07-31-12 12:07 PM)