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justinfeena1
04-27-11 07:48 AM
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justinfeena1
04-27-11 07:48 AM
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Aladdin A Story of 1001 Nights

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.2
8.4
8.4
7.6
7.6
8.2
7.2
justinfeena1's Score
6.3
8
6
8
5
4
7

04-27-11 07:48 AM
justinfeena1 is Offline
| ID: 376266 | 256 Words

justinfeena1
Level: 20


POSTS: 1/70
POST EXP: 11680
LVL EXP: 40477
CP: 692.5
VIZ: 9177

Likes: 0  Dislikes: 0
Aladdin
In this game for the Super Nintendo you play, of course, the famous orphan from Agrabah. Aladdin is in company with his little monkey Abu and the two have to fight against Jafarh.
Gameplay:
The Gameplay is very simple. It's a typical jump'n'run like Super Mario Bros. You're walking, jumping and climbing through different stages. On the way through the stages you can collect diamonds (100 diamonds and you get an extra life), food to heal yourself and golden scarabs. When you collect a golden scarab then there comes the ginie roulette (one of my postet screenshots)where you can get an extra continue, extra life or health.
Graphics/Stages:
The stages of Aladdin are very creative an beautiful. Some of them, like the ginie stage (postet screenshot), look very fantastic and colourful. The first stages are quite easy but then they get harder (postet screenshot). The last stages are much more difficult then the first ones but you can handle them. And because of the beauty of the game and the simple gameplay you want to try it over and over again.
Sound:
The sound of Aladdin isn't very memorable. Some of the melodies are okay but you forget many of them very soon. But they are not annoying.
Conclusion:
Aladdin on the Super Nintendo is a good and simple jump'n'run, with great looking stages and a big addictiveness. Unfortunately it has no memorable sound, a flat story and not much to offer. The difficulty is okay and it's easier than the Aladdin on Sega Genesis.
Aladdin
In this game for the Super Nintendo you play, of course, the famous orphan from Agrabah. Aladdin is in company with his little monkey Abu and the two have to fight against Jafarh.
Gameplay:
The Gameplay is very simple. It's a typical jump'n'run like Super Mario Bros. You're walking, jumping and climbing through different stages. On the way through the stages you can collect diamonds (100 diamonds and you get an extra life), food to heal yourself and golden scarabs. When you collect a golden scarab then there comes the ginie roulette (one of my postet screenshots)where you can get an extra continue, extra life or health.
Graphics/Stages:
The stages of Aladdin are very creative an beautiful. Some of them, like the ginie stage (postet screenshot), look very fantastic and colourful. The first stages are quite easy but then they get harder (postet screenshot). The last stages are much more difficult then the first ones but you can handle them. And because of the beauty of the game and the simple gameplay you want to try it over and over again.
Sound:
The sound of Aladdin isn't very memorable. Some of the melodies are okay but you forget many of them very soon. But they are not annoying.
Conclusion:
Aladdin on the Super Nintendo is a good and simple jump'n'run, with great looking stages and a big addictiveness. Unfortunately it has no memorable sound, a flat story and not much to offer. The difficulty is okay and it's easier than the Aladdin on Sega Genesis.
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Affected by 'Laziness Syndrome'

Registered: 04-15-11
Location: Germany
Last Post: 3333 days
Last Active: 1121 days

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