So Super boy 4 the last game made by Zemina.
I've played through every Super boy game, this one isn't as frustrating as the other 3, with movement being still slippery when moving/jumping.
It controls are better than its predecessors, the difficulty isn't too high, but there are some challenging parts of the game. Stages wise it felt shorter, with only 4 worlds but no bosses at all, no koopa, bowsers or anything.
Power ups seemed more frequent less random, gaining lives for coins was easier & the fire flower powerup was actually useful.
Good
Its based on Super Mario World, but the music sounds like its from other games.
Glitches include weird hitboxes for enemies, you can get stuck jumping over certain blocks or being able to just jump over what looks like a dead end to get across gaps.
Some enemies are invincible & the only way you can kill them is if you have the fire flower powerup, but the way the fireballs shoot it can be useless.
Red shells, giant fish, the Boo ghosts & these floating black balls cant be killed by jumping on them, but other enemies can. In the later stages some enemies require 2-3 jumps to kill them. In the final level you need to kill 2 giant frogs by jumping on them to progress in the level as stone pillars block your path.
Graphics look ok some enemies look like they've been taken from another game, like the flying butterflies, caterpillars & giant frogs.
Sound the music is repetitive.
Addictive You would only play this once & be done with it.
Story. there's no story or explanation. At the end you get a scene between Super Boy & the princess but its creepy with their soulless eyes staring at you with The End appearing.
Depth Its the usual keep going through the stages grab the jewel from the star box to progress.
Difficulty I'd give it a 7. Its not too hard but because of the slippery movement & enemy hitboxes you can die easily. Apart from that it wasn't too hard.
It is worth a play through compared to the other 3 its a big improvement.
So Super boy 4 the last game made by Zemina.
I've played through every Super boy game, this one isn't as frustrating as the other 3, with movement being still slippery when moving/jumping.
It controls are better than its predecessors, the difficulty isn't too high, but there are some challenging parts of the game. Stages wise it felt shorter, with only 4 worlds but no bosses at all, no koopa, bowsers or anything.
Power ups seemed more frequent less random, gaining lives for coins was easier & the fire flower powerup was actually useful.
Good
Its based on Super Mario World, but the music sounds like its from other games.
Glitches include weird hitboxes for enemies, you can get stuck jumping over certain blocks or being able to just jump over what looks like a dead end to get across gaps.
Some enemies are invincible & the only way you can kill them is if you have the fire flower powerup, but the way the fireballs shoot it can be useless.
Red shells, giant fish, the Boo ghosts & these floating black balls cant be killed by jumping on them, but other enemies can. In the later stages some enemies require 2-3 jumps to kill them. In the final level you need to kill 2 giant frogs by jumping on them to progress in the level as stone pillars block your path.
Graphics look ok some enemies look like they've been taken from another game, like the flying butterflies, caterpillars & giant frogs.
Sound the music is repetitive.
Addictive You would only play this once & be done with it.
Story. there's no story or explanation. At the end you get a scene between Super Boy & the princess but its creepy with their soulless eyes staring at you with The End appearing.
Depth Its the usual keep going through the stages grab the jewel from the star box to progress.
Difficulty I'd give it a 7. Its not too hard but because of the slippery movement & enemy hitboxes you can die easily. Apart from that it wasn't too hard.
It is worth a play through compared to the other 3 its a big improvement.