Darius Gaiden - Silver Hawk (Ver 2.5O 1994-09-19) Review by: uberkoopa - 9.9/10
You Should Probably Play Darius GaidenI'm going do a short review of a game I've been waiting for on Vizzed. Introducing, Darius Gaiden.
Fun Fact: This game is a favorite of doujin game creator ZUN, who is responsible for creating the Touhou Project games. Darius Gaiden is a Horizontally Scrolling Spaceship Shooter by Taito released in 1994. It is the third in the Darius series.
I'll
be Honest with you, before this game, the Darius series wasn't anything
to write home about. Sure, the first two games in the series had a neat
three screen "wide screen" effect that allowed for a bigger playing
field and larger, more detailed sprites, but the first Darius was
mediocre at best and Darius II (also known as (Sagaia) was just good and
nothing else, plus, when these games were released on the consoles, the
wide screen effect had to be omitted and the sprites shrunken down,
thus making the games lose the very gimmick that allowed them to steal
quarters in the arcades. Taito was going to make a third game, and it
was going to take place on the main heroes' home planet, which had been
destroyed while they were too busy defending the rest of the solar
system, but they considered this plot to be too bleak for a Darius game
and that concept for a game eventually turned into the great giant laser
dueling shooter, Metal Black, which I might review later.
After
what could have been Darius III got turned into a completely different
game, Taito decided that they were going to go all out on this new
Darius project, a game that removes the pseudo-widescreen gimmick, and
in its place, solid gameplay, great graphics, excellent presentation,
and one of the best soundtracks in a shooter.
And thus this game was born.
GRAPHICS: 9/10
When
you think 1994 graphics, you would think something on SNES and Genesis,
while they were impressive, they couldn't hold a candle to some of the
powerhouse games released in the arcades. Darius Gaiden was one of those
games that there was no way the SNES or Genesis would be able to port
without completely watering it down first; gorgeous games like Darius
Gaiden had to wait for the 32/64-Bit era to have their chance to shine
on the consoles.
The game's first boss, Golden Ogre. When actually playing the game, notice how the boss moves so smoothly and almost 3d-ish.
Okay,
if I show you a screen shot of this game, you would say that it looks
like a 16-bit title, and that's somewhat true, but screen shots don't
really do this game justice; You need to play this game in order to
experience how 32-bit it was. You need to see it in motion to check out
the nice scaling effects that SNES's Mode 7 could only wish it could do.
I'll just let the game speak for itself
Witness the amazing, satisfying explosions after every boss fight......and behold the awesome graphical power of the Black Hole Fish Vacuum. You heard me right, you can create a black hole.It's always nice to fly over an ocean in Darius Gaiden.SOUND: 8/10
I like the sound effects in this game. I can't really describe them,
they are really odd sounding, but in a good way. I like the sound that
plays when you launch a black hole bomb, it really gives you the feeling
that you just unleashed a powerful weapon upon the enemy.
The
music, on the other hand, is more or less an acquired taste. The
soundtrack was done by Taito's in-house band, Zuntata. (now you know
were ZUN got his name from) Their work in this game is very suspenseful
and always makes every scene in the game sound epic, but the sound track
might not appeal to everyone, I mean it's CD quality audio and all, but
the problem is some people might find the first and second level theme
to e quite bizarre and somewhat creepy. A woman can be heard singing
"Close your eyes...Close your head...." to some sick synths, eventually
followed by some operatic singing. This odd combination of operatic
singing with synthesizers as well as real instruments freaked me out at
first and kind of made me not want to play this game at first, but
eventually I found the music of the first two stages to be almost
hauntingly beautiful in a sense. Once the music grows on to you, you'll
love how fitting it is to the rest of the game. The song played when a
later boss, Laser Light Illusion, comes out from another dimension to
fight you, as you at first se its tail and eventually the rest of its
body come out of the portal, you get pumped up and get ready to have an
epic battle with the boss. Darius Gaiden is one of those games that has
music that makes every boss battle not just feel like a boss battle, but
a boss duel to the death, like each battle feels intense.
Addictiveness: 8/10Darius
Gaiden is a very addictive game. The game will have you coming back for
more every time you get your butt kicked, and there's one thing that
sets the Darius series apart from most games...
The zone select system.
In
every Darius game, after you beat a level, you get to choose which
stage you want to go next. Once you beat the city stage in Zone A, you
can choose if you will go to Zone B, The Grassland, or Zone C, The
Ocean, each with their own unique level design and end boss. The result
is a game that goes through seven stages that branch out into unique
paths in 26 stages in all and seven different endings. You will be
replaying this game endlessly to play all of the stages, get all of the
endings, and get higher scores. Add in a second player, and the fun gets
even better from there.
STORY: N/AThere
is a story to Darius Gaiden, but really, who cares? Besides the intro
and ending,
the story isn't really touched upon in the game, but if you really want to know, then fine, I'll tell you.
Basically,
this game takes place after the first Darius, but before Darius II.
After Proco and Tiat (Players 1 and 2) had thought they saved their home
planet Darius from the Space fish army of Belser, the two decide to
help the citizens of Darius migrate from their war torn planet to a
temporary home: the planet Vadis.
Everything was going fine until...
Um, excuse me, but didn't we kill all of the giant metal space fish just a while ago?The Belser makes a sudden reappearance and attacks the spaceport to Vadis on Darius
The Spaceport before it got attacked and blown up with really cool explosion graphics.
Now the Belser Army is going to head for the planet Valis to destroy the refugee Darians.
Looks like this is a job for the Darian Army!
The Darian army tries to fend off the Aquatic Terrorists, but to no success. Darius' last hope lies with two powerful Silver Hawk star fighters and two exceptional veteran pilots willing to take on an army of space fish.
There were a couple more Silver Hawks, but they kind of got blown up by lasers, eaten by Golden Ogre battleships, or both.
Basically, it's your typical man vs. alien fish army plot, nothing too special, but this is a shooter, we didn't come here for story, we came here for
ACTION.
DEPTH: 9/10Let's see.... Shooters aren't exactly known for depth, but this game lets you upgrade your gun, bomb launchers, and shields, you can temporarily make mini bosses fight for you if you it the orb on their heads enough times and grab hold of it (Boss grabbing would go on to be a very important mechanic in the equally great sequel, G Darius), and all of this combined with the game's branching path level structure really leads to the game's depth being bumped up really high.
DIFFICULTY: 7/10As with a lot of spaceship shooters, Darius Gaiden is quite challenging. It is not Danmaku/Bullet Hell type hard, but it is still a very challenging game that will require plenty of skill to beat. The game manages to have a well balanced difficulty that welcomes beginner and veteran shooter fans alike, easing them in to increasingly more challenging levels each stage. The game will kick your butt, but it is not a frustrating game, you keep wanting to continue and keep trying until you defeat one of the final bosses at last.
That's me. I just got blown up by one of King Fossil's missiles.
Speaking of continuing, Due to the fact this game emulates the arcade cabinet, you can put in as many quarters as you want, thus allowing you to have unlimited continues. This might make the game too easy, so I recommend that you discipline yourself on how many 'quarters' you put into the virtual machine; I suggest 3-5 Credits maximum for this game, that should be enough to give the game back its difficulty since you can just keep pressing 5 to get a ton of quarters, but real men don't cheat, real men use reasonable amounts of credits.
Overall, Darius Gaiden is one heck of a game and will put you on one wild ride, I suggest you all play it at once. I think this might be the first review for a MAME game on Vizzed, and MAME's still in beta here, but the game runs flawlessly and is well worth the beta ticket purchase (or you can just wait for it to come out officially)
FINAL VERDICT: 9.9/10
"I always wanted a thing called Tuna Sashimi!"