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SacredShadow's Last 10 Game Comments (view last 100) | Pokemon Sun | Solgaleo is better. | Wicked Clown Bros 2 | What in the world is this game? XD | World Class Track Meet | Tried to do the 100M dash, and it wouldn't even let me move. XD | Dungeon Explorer II | Why does this game cost a small fortune? XD | Spider-Man: The Videogame (World) | looks promising! | Minecraft | I have never liked minecraft to be honest | Ys Book I & II | I love Ys even though this game is expensive. .. | Pokemon Expert Emerald (Ver. 1.42) | Another awesome looking pokemon hack. | Super Mario Advance 2 - Super Mario World | I agree this game is pretty awesome! | Pokemon Pinball - Ruby & Sapphire | At first I thought this was a hack because I have never seen this game before and I had no idea they had a pinball game lol |
SacredShadow's Last 5 Game Reviews (view last 25) |
Mario Party Superstars 04-26-25 10:57 PM |
Mario Party Superstars: A Stellar Throwback Done Right As promised, I will be reviewing Mario Party Superstars, the second of the three Mario Party titles released on Switch. This entry serves as an homage to the Mario Party series by bringing a curated selection of classic minigames and boards into the modern era. GRAPHICS: 8 Like Super Mario Party, Mario Party Superstars features lush visuals and vibrant, expressive character models. While the character models are largely the same between the two games, Superstars stands out by faithfully recreating several classic boards and minigames in high definition. N64-era boards like Peach's Birthday Cake and Space Land look gorgeous without losing the charm of their original designs. I really enjoy seeing these old favorites brought to life with updated lighting, textures, and animations. I also think it's cool that at the start of each game, you're shown an image of what each board looked like on the N64. SOUND: 9 Mario Party Superstars is very similar to Super Mario Party in terms of polish. The Character voices are clear and lively while sound effects like dice rolling and coin collecting feel satisfying and punchy, perfectly complementing the action on screen. While both entries excel in the sound department, they differ slightly in their musical direction. Super Mario Party features an original soundtrack with upbeat, cheerful music that is perfectly tailored to its boards and minigames. Superstars on the other hand, takes the nostalgic approach, using remastered tracks from older entries from the N64-era. The music in Superstars is more varied–some tracks are quirky, some are chaotic, and some are surprisingly mellow. The remixes give the classic tracks a fresh coat of paint while still keeping the spirit of the originals intact. However, if you find that the remixed tracks aren't your cup of tea, you can visit the Options House, select Music settings, and then toggle between Original and Modern tracks. Whichever option you choose wi... Read the rest of this Review |
Super Mario Party 04-15-25 10:42 PM |
Super Mario Party: A Promising Return That Falls Just Short Over the course of this month, I will be reviewing all of the Mario Party entries that have been released on Nintendo Switch, starting with Super Mario Party, released in 2018. This game marked a return to more traditional Mario Party gameplay after the experimental entries on Wii U and 3DS. While it gets some things right, it also misses the mark in a few key areas. GRAPHICS: 8 Super Mario Party looks pretty good. The visuals are colorful, clear, and vibrant, which is exactly what you'd expect from a modern Mario game. The character models are sharp and expressive, and the board designs, while simple, are visually appealing. Overall, Super Mario Party doesn't push the Switch to its limits graphically, but it's a polished and charming game nonetheless. SOUND: 8 Super Mario Party nails the audio presentation in typical Nintendo fashion. The soundtrack is upbeat and cheerful, matching the energy of each board and minigame. Every sound effect from the celebratory fanfare after winning a minigame to the brief character voice clips feels polished and purposeful. The game's Sound Stage mode, a rhythm based game mode that heavily relies on timing and motion controls, showcases the game's audio design. Players play rhythm based minigames back-to-back while competing for the highest score. This mode features a good selection of minigames and tempo variety, with Normal following a relaxed pace, Remix introducing more complex rhythms and faster tempo changes, and Hard, which is the fastest pace and requires precise timing. Each difficulty level changes the feel of the music and motion rhythm, so it isn't just a simple speed increase–it actually changes how you interact with the beat and visuals. Super Mario Party also supports HD rumble, which is best utilized in the game Rattle and Hmmm, where you have to listen to the vibration pattern 3 different enemies make. Once you've felt each enemy's pattern, one of the three is chosen ran... Read the rest of this Review |
Pokémon Brilliant Diamond 04-06-25 09:00 PM |
Pokémon Not-so-Brilliant Diamond: A Faithful But Safe Remake Pokémon Not-so-Brilliant Diamond: A Faithful But Safe Remake I'm resubmitting this review since the game page for Brilliant Diamond has recently been created. Today I’ll be reviewing Pokémon Brilliant Diamond, which I’ll frequently refer to as BDSP throughout this review since, per tradition, Pokémon Brilliant Diamond and Shining Pearl are essentially the exact same game. BDSP is the latest Pokémon remake, revisiting the classic Diamond and Pearl games 15 years later. With the remakes being handled by ICLA rather than GameFreak, the focus was on preserving the nostalgic feel of the originals. While BDSP offers faithful recreations of the Sinnoh region and its Pokémon, I think this focus actually works to BDSP’s detriment. Despite some strong elements, BDSP ultimately feels like a missed opportunity to expand and enhance the original experience, offering very minimal innovation. GRAPHICS: 6 The graphics of BDSP fall into a bit of a nostalgia trap. ICLA opted for a chibi toy-like look for the overworld, which accurately mimics the look of the original Nintendo DS games, but doesn’t fully take advantage of 13 years' worth of improved technology and hardware. Fortunately, the character models in battle look good with proportionally accurate designs. I think the greatest accomplishment of previous Pokémon remakes Like FireRed/LeafGreen, HeartGold/SoulSilver, and Omega Ruby/Alpha Sapphire is their ability to recreate their respective worlds using current engines and hardware. They bring the region to life beyond the confines of the technical limitations of the original games. Unfortunately, BDSP does not. The lack of any real graphical improvements or any significant visual flair leaves the world feeling flat. SOUND: 8 On the audio front, BDSP shines. The remastered soundtracks for BDSP faithfully enhance the iconic Diamond and Pearl soundtrack with orchestral style instrumentation that make each track so... Read the rest of this Review |
Elden Ring 01-06-25 09:58 PM |
Elden Ring Review I think this year makes almost 8 years since the last time I reviewed a game on Vizzed. I've played many excellent games since my last review in 2017, but I either didn't feel compelled to write up a review or I wasn't active on Vizzed beyond occasionally lurking from time to time. I'm definitely going to be rusty, but I will do my best to review Elden Ring and sing its praises, because it's truly one of the best games I've played in the last several years. GRAPHICS: 9 Elden Ring is a visually stunning game. Every environment in the Lands Between is meticulously crafted to draw players into its sprawling open world. From the golden glow of the Erdtree towering above the horizon to the desolate landscapes of places like Caelid (easily my least favorite region in the game), the game showcases breathtaking variety. Each area feels distinct, ranging from lush forests and crumbling castles to eerie swamps and snow-covered peaks. The dynamic lighting and weather effects enhance the atmosphere, making the world feel alive and immersive. Character designs, particularly the bosses, are a highlight, with grotesque and awe-inspiring creations that leave a lasting impression. While not the most technically advanced game in terms of textures or pushing the boundaries of realism like some other modern titles, the art direction is so strong that it more than compensates, delivering an unforgettable visual experience. My only minor gripes with the game graphically are occasional texture pop-ins and minor performance issues, but that's most likely because I played it on PS4 rather than PS5 or PC, so it's to be expected. I do also wish this game had a camera mode. I did the best I could to capture dramatic moments and scenery throughout my playthrough of the game, but a dedicated camera mode akin to what games like Ghost of Tsushima, Red Dead Redemption 2, and Cyberpunk 2077 have would've definitely been nice to see. Other than these minor nitpicks, there's really n... Read the rest of this Review |
Pokemon Sun 10-05-17 03:57 PM |
Pokemon Sun: A worthy sequel to an excellent series After 20 years of sticking to the same tried and true formula, Sun and Moon take pokemon to a whole new level by shaking things up by bringing life to a whole new generation of pokemon. With six generations of pokemon games each contributing something new along the way, Sun and Moon take things a step further by changing traveling, battling, and even introducing island trials in place of gyms, perhaps one of the biggest risks a franchise packed with 20 years of nostalgia could've made, but in the end it all paid off and left behind one of the most memorable pokemon journeys we've had in years. Graphics: 10/10 Altogether, pokemon Sun and Moon are a wonder to look at, the entire region and all of its characters and pokemon all look incredibly polished and refined. Even though X/Y and ORAS graphics were already incredible, Sun and Moon raise the bar even higher. I really like many of the new animations they made for pokemon moves, many of them were in need of an upgrade. The only gripe I have with the graphics is how slow the game can run at times, particularly with the island trials. In each island trial, the totem pokemon appears cloaked in a red-orange aura that slows the game's frame-rate to a crawl. Similarly, Double Battles and Battle Royales also experience a delay in frame-rate. Even with a new 3DS XL, I still experienced many of the same delays people with an older version of the 3DS did. While frustrating at times, you only have to go through the island trials once, and the Battle Royale and Double Battles are optional, so it shouldn't wreck the experience altogether. Aside from these aforementioned instances, the graphics function properly and retain their stunning appearance throughout the entire game, thus, they receive a perfect score. Sound: 8/10 As far as battle music goes, I don't find any of Sun and Moon's battle themes to be particularly memorable. That being said, I don't despise the game's soundtrack, in fac... Read the rest of this Review |
SacredShadow's Last 5 Game Guides (view last 25) |
Ys - The Vanished Omens 10-03-13 08:27 PM |
Ys vanished omen walkthrough- over 3,000 words! Okay so today I will be making a walkthrough based off of one of my favorite games series, the Y's chronicles. I will do my best to walk you through this game step by step and try to make it as easy to understand and also enable you to do well and succeed in this game. So on to the guide! The beginning: So you start off with 1,000 dollars, I would go and get a short sword since it is affordable and is better than going with nothing. Now be sure to equip all of the items you buy later on by pausing the game and then going to the equip option, you should see all of your armor and weapons there and equip them accordingly. Getting the Gold Pedestal: Leave Minea and then enter the field, Kill some of the creatures there to gain some EXP and gold, so you can become more experienced. You should then cross a bridge and then enter to another field. At the bottom of the field, you should see a lake, go to the right side of the lake and try to walk on the indentation. When you position him correctly, Aron should obtain the gold pedestal. Getting Sapphire ring: Return back to Minea and then go to the village market and sell the pedestal for $2,000. Then buy the sapphire ring for $1,000 and take it to Donis in the Ohman bar and you should get 1,500 dollars as a rewarded since he has been searching for the ring and you returned it to him. The crystal: So with all of the gold you have just received, go purchase a shield and some armor at the weapons and armor shop. Once fully armed, go visit Sara in the seer's house and she will give you the crystal. The temple key: With the crystal now in your possession, head east for Zepik. Go to Jebba's house and she will give you the temple key. In this game it is very important that you tlk to everybody in this game so treat it like a pokemon game, everybody is important, they can hold valuable information that could help you, and also items that ... Read the rest of this Guide |
Pokemon Flora Sky 07-04-13 12:19 AM |
All legendary pokemon locations Okay, the title is self explanatory, this will help you obtain all of the legendary Pokémon in this game and I will tell you where to find them. I hope that you will find this useful! 1. Shaymin (land form): Level: 30 How to get it: You need to beat the 4th gym and then go to Charpos island and investigate team magma's hideout, Then return to the platepics research center and talk to Mr. Stone and explore the polar forest which is near route A and then celebi will teleport you to the torn world where you can encounter Shaymin. 2. Shaymin (sky form): Level: N/A How to get it: You have to beat the elite 4 and visit Mrs. Flash's house in Mystic town, go into the flower garden, find the green shard and exchange for the Glacidea and evolve Shaymin land form. 3. Latias/ Latios Level: 40 How to get them: Beat the elite 4 and choose red for latias or blue for Latios when your mom asks you and then they will roam the world map. 4. Celebi Level: 30 How to get it: After you beat the first elite 4, examine Celebi's statue in the bee bug forest and then Celebi will appear. Then examine another statue in the forest and Celebi will be in your party. 5. Giratina Level: 55 How to get it: First, you need to beat the elite 4 and then go to the polar forest, go into the deep forest and then enter the torn world. 6. Keldeo Level: 50 How to get it: Finish the remaining quests or missions to obtain 50 QPs and then exchange them for a rare ticket at the challenge factory and then talk to Mr. April at the Ch. Harbor and then go visit outcast island. 7. Lugia Level: 70 How to get: Finish the quest to get 50 Qp's and then exchange for mystic ticket and then talk to Mr. April at the Ch. Harbor and then go to Naval rock. 8. Deoxys Level: 30 How to get it: Finish the quest to get 50 Qp's and then exchange for mystic ticket and then tal... Read the rest of this Guide |
SacredShadow's Last Game screenshots (696 total) |
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Game Boy Advance Games SacredShadow owns (78) |
Super Nintendo Games SacredShadow owns (32) |
Nintendo 64 Games SacredShadow owns (9) |
Nintendo NES Games SacredShadow owns (210) |
Game Boy Color Games SacredShadow owns (22) |
Arcade Games SacredShadow owns (6) |
Sega Genesis Games SacredShadow owns (17) |
Game Boy Games SacredShadow owns (10) |
Commodore 64 Games SacredShadow owns (1) |
Atari 2600 Games SacredShadow owns (2) |
Sega Master System Games SacredShadow owns (1) |
Sega Game Gear Games SacredShadow owns (3) |
Sega CD Games SacredShadow owns (2) |
Intellivision Games SacredShadow owns (2) |
Atari 5200 Games SacredShadow owns (1) |
Atari 7800 Games SacredShadow owns (1) |
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