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05-28-24 12:11 PM
Information
ⓘ  Info
Online Game Details
Views: 1,031
Today: 0
Users: 1 unique
Last Updated
12:11 PM
Staff
System:
Sega 32X
Publisher:
SEGA of America
Developer:
id Software

Year:
1994
Country Origin: US
ESRB: M

Game Genre:
Action
Game Perspective:
1st-Person Perspective
Genre Sport:
Horror, Sci-Fi / Futuristic, ShooterHorror, Sci-Fi / Futuristic, Shooter
Genre Non-Sport:
Horror, Sci-Fi / Futuristic, ShooterHorror, Sci-Fi / Futuristic, Shooter

External Websites:
Play.Rom.Online

Play Doom (E) (32X) - Online Rom | Sega 32X

Play Doom (E) online with Sega 32X browser emulation for free! Doom (E) (32X) game rom is loaded with features in our flash, java and rgr plugin emulators. Nothing to configure, we've done it for you!

Doom (E)

Doom (E) Title ScreenDoom (E) Screenshot 1
Rating: 7.9
(27 votes)
Plays: 546
M:98%
F:2%
Filesize: 1,498kb

Doom (E) (Sega 32X) Screenshots

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Videos of Doom (E) Gameplay

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Doom (E) Game Description

The Union Aerospace Corporation has been experimenting with teleportation technology on Mars' moons Phobos and Deimos. After early successes, something goes wrong. It seems the scientists have opened a gateway straight to Hell. Phobos base is overrun with demonic creatures, and the whole of Deimos simply vanishes. A squad of marines is sent to Phobos, but all except one are quickly slaughtered. It falls to the surviving marine to grab some guns and strike back at the demons.

id Software's follow-up to their genre-defining Wolfenstein 3D, DOOM is another first person shooter: full-on action seen from the space marine's perspective. Like Wolfenstein, the game consists of distinct episodes, playable in any order. The first episode, Knee-Deep in the Dead, takes place in the Phobos base and is freely available as shareware. The full game continues on Deimos in The Shores of Hell and culminates in Inferno, the final episode which takes place in Hell itself. Each episode consists of nine levels, one of which is a hidden level.

The basic objective in each level is simply to reach the exit. Since dozens of enemies stand in the way, the only way to get there is through killing them. Switches and buttons must be pressed to advance at certain points and often color-coded locked doors will block the way - matching keycards or skull keys must be found to pass.

DOOM's engine technology is more advanced than Wolfenstein's, and thus the levels are more varied and complex. The engine simulates different heights (stairs and lifts appear frequently) and different lighting conditions (some rooms are pitch black, others only barely illuminated). There are outdoor areas, pools of radioactive waste that hurt the player, ceilings that come down and crush him, and unlike Wolfenstein's orthogonally aligned corridors, the walls in DOOM can be in any angle to each other. An automap helps in navigating the levels.

Stylistically, the levels begin with a futuristic theme in the military base on Phobos and gradually change to a hellish environment, complete with satanic symbols (pentagrams, upside-down-crosses and portraits of horned demons), hung-up mutilated corpses and the distorted faces of the damned.

DOOM features a large weapon arsenal, with most weapons having both advantages and drawbacks. The starting weapons are the fists and a simple pistol. Also available are a shotgun (high damage, slow reload, not good at distances), a chaingun (high firing rate, but slightly inaccurate in longer bursts) and a plasma rifle (combining a high firing rate and large damage). The rocket launcher also deals out lots of damage, but the explosion causes blast damage and must be used with care in confined areas or it might prove deadly to the player as well as the enemies. Two further (in)famous weapons in DOOM are the chainsaw for close-quarter carnage, and the BFG9000 energy gun, that, while taking some practice to fire correctly, can destroy most enemies in a single burst. The different weapons use four different ammunition types (bullets, shells, rockets and energy cells), so collecting the right type for a certain gun is important.

DOOM drops some of Wolfenstein's arcade-inspired aspects, so there are no extra lives or treasures to be collected for points, but many other powerups are still available. Medpacks heal damage while armor protects from receiving it in the first place. Backpacks allow more ammunition to be carried, a computer map reveals the whole layout of the level on the automap (including any secret areas), light amplification visors illuminate dark areas and radiation suits allow travel over waste without taking damage. Also available are berserk packs (which radically increase the damage inflicted by the fists) as well as short-time invisibility and invulnerability powerups.

The enemies to be destroyed include former humans corrupted during the invasion, plus demons in all shapes and sizes: fireball-throwing imps, floating skulls, pink-skinned demons with powerful bite attacks and large one-eyed flying monstrosities called Cacodemons. Each episode ends with a boss battle against one or two especially powerful creatures.

DOOM popularized multiplayer in the genre with two different modes: Cooperative allows up to four players to move through the single-player game together, while Deathmatch is a competitive game type where players blast at each other to collect 'frag' points for a kill and re-spawn in a random location after being killed.

Doom (E) Reviews

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Doom (E) Cheat Codes

(*6 button pad required) Pause the game, and press A, C, Mode and Up simultaneously Full Ammo
(*6 button pad required) Pause anytime during play, and press X, Z, Mode and Up simultaneously. God Mode
Press X + Y + Mode + Up during gameplay. Invincibility
Pause the game and press A, B, C, X, Y, and Z at the same time to unlock all weapons. Unlock all Weapons

Doom (E) Threads

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Doom (E) Guides and Walkthroughs

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Comments for Doom (E)

killergamer22 06-15-10 - 12:47 AM
 the music sounds like farts
wtdingwell 06-12-10 - 09:32 AM
 ausome!!
gabeaustin1 06-01-10 - 09:47 PM
 i installed the plugin.. still cant play
ViperSNES 05-26-10 - 03:27 PM
 The 3d0 doom music is the best
ViperSNES 05-06-10 - 02:45 PM
 the reason y the Super nintendo has bad graphics is its 16 bit unlike the 32x which has 32 bitbecause
PoundDotBlam 05-01-10 - 04:56 PM
 Music is not better. Music sounds more like the original PC than the SNES... thumbs down to the SNES version.
Raiden976 04-28-10 - 05:27 PM
 hi
RetroNES12 04-05-10 - 05:08 PM
 avgn quote
Calgure 02-17-10 - 02:17 AM
 Where's the game!
mudo 02-11-10 - 05:16 PM
 WAT UP
1sam234 02-05-10 - 05:46 PM
 Also, the SNES has more levels. The only thing it lacks is the graphics, they're horrible. On the 32X they're better, but really, everything should be better!
pyuthering 02-04-10 - 04:30 PM
 How do I get Doom started?
jahw 02-01-10 - 12:13 AM
 so have the snes one up while plaing the 32X :D
Rasenganfan2 01-29-10 - 11:08 PM
 Graphics are far superior to the SNES version, music is far inferior to the SNES.

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