Kid Kool and the Quest for the Seven Wonder Herbs Review by: totaldramaman2 - 0.5/10
This game's title has a fetish for the letter 'K'.Oh, crud, THIS game. Well, this is Kid Kool. I was originally going to do Garfield - A Week of Garfield this week, but when I checked that game out... I actually had it as a kid. Ah... memories. The game is pretty bad, however. But enough about other games, here is the review of Kid Kool! Even though it technically already started... I'm going to shut up about this now.
--- You called it Kid KOOL? ---
Ugh... well, there's someone running up to this castle. In there... behold, some of the better NES graphics. But this all changes when Kool hops in. What is he, Kool-Aid's human nephew? The king and his servent were carefully pixalated and outlined, while Kool looks like something I would draw out of syrup... yes, I do that when I'm depressed at breakfast. And the servent kalls the Kid "Koll". I've already lost hope for this game. Now the screen before a level starts is CLEARLY a rip-off of Super Mario Bros. A lot of things seem to be simillar. Kid Kool's jumping is really weird to control. It's like my first time playing Ice Climbers. It took forvever for me to get comfortable woth the jumping there. His running is really weird. He walks for a little while, and then he randomly goes up to Chuck Norris speed. Well, not quite THAT fast.
--- Really, they were out for you, Mario. ---
To defeat an enemy, you stomp on it twice. A bit of originallity there, but not really. These first enemies are just like Koopa Troopas. The red ones fall off edges, and the yellow ones turn around. Why do people like ripping off Mario? Beware the top of the screen. It'll give you a sezuire. When you jump, the screen freezes, and scrolls up. When you go to land, the game freezes, and goes down. The worst yime is when you have 3 enemies together. It goes up, down, up, down, up, down, up, down, up, and down. It makes me MOTION SICK. That hasn't happened since I watched Avatar in theatres. Now, there's water in this game. You can't swim, you just drown. To get across, you have to run at top speed, and you jump of the water... who does this Kid think he is, Jesus Christ? Now... sometimes, there's not enough room to run. And for long gaps of water, you only get 3 hops per body of water. This causes alot of DEATH.
--- Dang it... RGR doesn't want to save my state.---
I've died so many times, it's not funny. That horribly pixalated sprite of Kool dying gets burned into your memory. Okay, finally beat Level 1-1. YEAH. Took me that long. So, depending on how many invisible blocks you found (all of which contain bags of money) you get a bonus game at the end. YEAH, now they're ripping off Super Mario Bros. 2! I'm REALLY getting tired of this game ripping off of the Mario series. I don't even want to see if they ripped of Super Mario Bros. 3. This game has some pretty hard jumps. You have to run to go ANYWHERE with your jump, and on narrow platforms, it can be extremely difficult, because the screen doesn't scroll back. Huh, what is that like? Could it be SUPER MARIO BROS? They even rip-off how the screen scrolls left-to-right. I can't take this game ANY longer. It's sickening to see how much this game rips off Mario. I can;t believe it. See you guys next week, in my next review! Bye!
Graphics
4 Sound
2 Addictive
1 Depth
1 Story
2 Difficulty
10